Lynn
|
4311a35c10
|
Fixed desync issues due to global state
|
2018-10-10 23:05:48 +02:00 |
|
Lynn
|
ad24aeeef2
|
Added buffs from the market and rebalanced the market prices/items
|
2018-10-10 20:49:49 +02:00 |
|
Maik Wild
|
5d5c22c109
|
fixed cave collapse causing stress corruption
|
2018-10-09 15:50:42 +02:00 |
|
Valansch
|
8e28e40143
|
Merge pull request #226 from Valansch/sqrt_cleansing
Removed several math.sqrt in codebase
|
2018-10-09 11:44:39 +02:00 |
|
Maik Wild
|
2e904925fb
|
_Merge branch 'scenario/diggy' of github.com:iltar/RedMew into scenario/diggy
|
2018-10-09 01:26:29 +02:00 |
|
Maik Wild
|
2f37961075
|
optimized quadrant and stressmap
|
2018-10-09 01:26:24 +02:00 |
|
Lynn
|
764a0fab99
|
Show a popup on the first mine explaining cave-ins
|
2018-10-08 22:57:29 +02:00 |
|
Lynn
|
93794d1591
|
Disallow deconstruction requests for support beams
|
2018-10-08 22:13:45 +02:00 |
|
Lynn
|
4879639272
|
Disable the market and coin collection
|
2018-10-08 21:14:58 +02:00 |
|
Lynn
|
82d4025079
|
Don't automatically open a room twice after collapse
|
2018-10-08 20:40:32 +02:00 |
|
Lynn
|
788b473894
|
Merge branch 'scenario/diggy' of github.com:iltar/RedMew into scenario/diggy
|
2018-10-08 17:43:16 +02:00 |
|
Maik Wild
|
3fa5fa6504
|
fixed collapse delay
|
2018-10-07 21:02:30 +02:00 |
|
Maik Wild
|
03501204ae
|
removed water strengh
|
2018-10-07 20:58:08 +02:00 |
|
Maik Wild
|
8623338c0b
|
fixed merge conflicts
|
2018-10-07 20:56:39 +02:00 |
|
Maik Wild
|
11d4bf5130
|
added pillars when rooms open
|
2018-10-07 20:51:07 +02:00 |
|
Lynn
|
2eb258e6c5
|
Minor water spawn tweak
|
2018-10-07 19:59:37 +02:00 |
|
Lynn
|
4d0a3b9e7f
|
Tweaked stress values and fixed a bug regarding tile placement
|
2018-10-07 19:40:30 +02:00 |
|
Lynn
|
36168771dd
|
Added easy on_init feature hook
|
2018-10-07 17:37:29 +02:00 |
|
Lynn
|
b799da20e3
|
Added map extra info for each scenario
|
2018-10-07 17:05:59 +02:00 |
|
Lynn
|
c6d975441e
|
Merge branch 'develop' into scenario/diggy
|
2018-10-07 17:01:34 +02:00 |
|
Lynn
|
0f7eb4a351
|
Simplified feature registration
|
2018-10-07 14:39:18 +02:00 |
|
Lynn
|
8dbf4e0920
|
grilledham+valansch changes without initialize
|
2018-10-07 13:50:25 +02:00 |
|
Lynn
|
257313974c
|
Added a stone market
|
2018-10-06 15:53:28 +02:00 |
|
grilledham
|
044adcf0ed
|
updates to beach map
|
2018-10-06 13:46:32 +01:00 |
|
grilledham
|
3b76740adc
|
map double beach
|
2018-10-06 13:46:18 +01:00 |
|
Lynn
|
f17b1362e7
|
Removed hacks to prevent stone from dropping
|
2018-10-06 12:40:03 +02:00 |
|
Lynn
|
b1d4802c82
|
Tweaked spawning of rooms + resources + mining efficiency
|
2018-10-06 00:00:00 +02:00 |
|
Maik Wild
|
5e25efeee5
|
required math in all files using sin/cos
|
2018-10-04 18:01:42 +02:00 |
|
Maik Wild
|
4a2e258ff3
|
moved math functions into math.lua
|
2018-10-04 17:56:49 +02:00 |
|
Valansch
|
7c47b6eb1e
|
added mask config values
|
2018-10-03 22:56:48 +02:00 |
|
Lynn
|
fea7f9e666
|
small config change
|
2018-10-03 22:26:40 +02:00 |
|
Lynn
|
f94105624d
|
Extracted alien spawning to its own feature
|
2018-10-03 22:11:24 +02:00 |
|
Lynn
|
e8192d7006
|
Minor optimization regarding game. access
|
2018-10-03 19:48:03 +02:00 |
|
Maik Wild
|
11ac8e666c
|
removed math.sqrt from SimpleRoomGenerator
|
2018-10-03 00:59:05 +02:00 |
|
Maik Wild
|
e6beb157a9
|
removed box/circle blur and replaced with disc blur
|
2018-10-03 00:58:38 +02:00 |
|
Valansch
|
38e680bae1
|
fixed typo
|
2018-10-02 23:49:39 +02:00 |
|
Maik Wild
|
be8ab3d42f
|
removed some math.sqrt
|
2018-10-02 21:58:22 +02:00 |
|
Lynn
|
3b836947cc
|
Added functional biter spawning as resource
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
bc8c47d085
|
Use simple functions to spawn units or resources
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
5d7ec2dcb7
|
Use proper biter names and cache the calculations per evolution
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
85b676bbac
|
Added AlienSpawner
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
afa59efdbb
|
Small fixed and initial biter spawn reverse engineering
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
61e31e605c
|
Starting point fixes and performance increase + renaming
|
2018-10-02 10:09:03 +02:00 |
|
Maik Wild
|
896c2ae0de
|
Made template.insert more responsive
|
2018-10-02 10:09:03 +02:00 |
|
Maik Wild
|
a8dd4e8a62
|
threaded Template.lua
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
2a0f77dc0f
|
Removed debug statement
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
9ecfbac8c6
|
First version of automatic room opening based on noise
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
5f20ab0bac
|
Showing red -> green -> blue for grid text
|
2018-10-02 10:09:03 +02:00 |
|
Valansch
|
94d4c544f6
|
Added circle_blur and box_blur. Made collapse use circle_blur
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
ddfe58ba1f
|
Added mining speed bonus on mining productivity research
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
0a9235ad4d
|
Tweaked collapse values for stone/concrete and start area
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
ae34eea7c1
|
Added support for stone-path and concrete as support
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
cd7f79fd78
|
Basic noise and debug tools therefore
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
6712e51784
|
Added bot events and prevent deconstruction
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
bfa6ecbc0b
|
10th of a second can be used for collapses
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
189d8647ee
|
Some config value tweaks and random collapse time
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
ba5175334d
|
Added a random resource spawning feature
|
2018-10-02 10:09:03 +02:00 |
|
Maik Wild
|
fe33e1dbd9
|
Implemented floating cracking text
|
2018-10-02 10:09:03 +02:00 |
|
Maik Wild
|
ad1a6d373f
|
Implemented cave collapse timeout
|
2018-10-02 10:09:03 +02:00 |
|
Maik Wild
|
c2baece2f9
|
changed collapse to be event based and handled in DiggyCaveCollapse
|
2018-10-02 10:09:03 +02:00 |
|
Maik Wild
|
962fb8c4c3
|
fixed negative map values and some minor changes
|
2018-10-02 10:09:03 +02:00 |
|
Maik Wild
|
97c5ea74ee
|
renamed pressure => stress
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
f7496aeba4
|
Removed Inspection.lua
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
08a23749ab
|
Integration with RedMew
|
2018-10-02 10:09:03 +02:00 |
|
grilledham
|
a995280428
|
vanilla map
|
2018-09-30 21:20:41 +01:00 |
|
grilledham
|
3f91d119a1
|
crashsite preset now disables fish market
|
2018-09-30 14:13:51 +01:00 |
|
grilledham
|
89f767b8b7
|
updates to fish island
|
2018-09-29 13:37:34 +01:00 |
|
grilledham
|
a52db2ff72
|
updates
|
2018-09-25 15:52:15 +01:00 |
|
grilledham
|
d38a87e9bb
|
changed Game.players to Game.get_player_by_index(index)
|
2018-09-23 11:46:58 +01:00 |
|
grilledham
|
f1ef10beb6
|
Game is now local
|
2018-09-22 23:25:13 +01:00 |
|
grilledham
|
594c1fa15b
|
changed game.player -> Game.player
|
2018-09-22 21:07:05 +01:00 |
|
grilledham
|
33c9c65629
|
crashsite now uses the map seed by default
|
2018-09-22 15:28:40 +01:00 |
|
grilledham
|
1dd901cee4
|
updates
|
2018-09-21 01:16:25 +01:00 |
|
grilledham
|
81bed82859
|
updates
|
2018-09-18 14:57:41 +01:00 |
|
grilledham
|
dabbd91a29
|
Merge branch 'develop' of https://github.com/Valansch/RedMew into develop
|
2018-09-15 13:54:55 +01:00 |
|
grilledham
|
b6d16ac1d2
|
beach noise based on map seed
|
2018-09-15 13:45:32 +01:00 |
|
Valansch
|
2c84ece924
|
Merge pull request #220 from Valansch/cave_miner_merge
Implemented cave miner
|
2018-09-15 13:45:39 +02:00 |
|
grilledham
|
8863fc4bc5
|
updates
|
2018-09-14 10:26:25 +01:00 |
|
Valansch
|
9f4da47429
|
implemented fish_market.enable
|
2018-09-12 08:41:56 +02:00 |
|
Maik Wild
|
3ea6a301f1
|
minor fixes
|
2018-09-11 17:07:07 +02:00 |
|
Maik Wild
|
d1030b5198
|
created getter/setter for info. reverted info change
|
2018-09-11 16:55:20 +02:00 |
|
Maik Wild
|
0cae822a7c
|
moved caveminer files
|
2018-09-11 16:23:55 +02:00 |
|
Maik Wild
|
9e632a0469
|
implemented nuke_control.enable_autokick/ban
|
2018-09-11 16:21:35 +02:00 |
|
Maik Wild
|
cfdfe1bbdb
|
moved caveminer into map_gen/combined
|
2018-09-11 16:14:12 +02:00 |
|
grilledham
|
654713ae28
|
updates
|
2018-09-04 13:09:42 +01:00 |
|
grilledham
|
78ef2efefa
|
fixed rso
|
2018-08-31 14:52:50 +01:00 |
|
grilledham
|
fcefd2d17a
|
connected dots updates
|
2018-08-28 13:31:23 +01:00 |
|
grilledham
|
ba22d98a71
|
hub spiral map
|
2018-08-25 12:54:55 +01:00 |
|
grilledham
|
2af61520ca
|
hub_spiral
|
2018-08-24 18:27:46 +01:00 |
|
grilledham
|
80df6bb16f
|
added spiral builders
|
2018-08-24 15:31:16 +01:00 |
|
grilledham
|
94a44397ba
|
updates
|
2018-08-23 15:29:25 +01:00 |
|
grilledham
|
1b9962e8c4
|
updates
|
2018-08-23 14:57:23 +01:00 |
|
grilledham
|
8ff914e3ad
|
added circular_spiral_n_threads
|
2018-08-23 10:49:52 +01:00 |
|
grilledham
|
e072a562bb
|
updates
|
2018-08-21 13:11:06 +01:00 |
|
grilledham
|
dac7c534a2
|
updates
|
2018-08-18 12:39:00 +01:00 |
|
grilledham
|
27f338fb20
|
new map line and tree
|
2018-08-14 12:54:02 +01:00 |
|
grilledham
|
e0832abef3
|
updates
|
2018-08-11 13:53:11 +01:00 |
|
grilledham
|
21084bc241
|
bacon island map
|
2018-08-11 12:38:12 +01:00 |
|
grilledham
|
883bcbc2eb
|
updates
|
2018-08-10 17:42:42 +01:00 |
|
grilledham
|
22ab4cf51e
|
bug fix
|
2018-08-08 12:04:59 +01:00 |
|