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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00
Commit Graph

27 Commits

Author SHA1 Message Date
TWLTriston
76b3693619 Next map's tweaks 2017-11-28 10:00:08 -05:00
TWLTriston
aa3e5fcef5 Moved all map gen data into the _locale folder to keep save files managable 2017-11-20 11:29:01 -05:00
TWLTriston
3daf67a591 Added left, converted Glitter to misc to allow RSO + Glitter. Tweak to the RSO base to balance ores better, may need a rebalance 2017-11-08 06:25:28 -05:00
TWLTriston
84c9c57e4b Modified the pacman map generator to allow future additional map grids 2017-10-01 07:35:16 -04:00
TWLTriston
ad36782c78 First iteration of pacman grid, uses a 0,1 array of pixel data to create an overlay, reuable for other ideas 2017-09-28 11:41:55 -04:00
Maik Wild
f153975301 Fixed indentations 2017-09-28 02:27:03 +02:00
Maik Wild
f44789c485 Implemented threaded spiral 2017-09-27 23:55:43 +02:00
James Gillham
9cdec3a5b8 removed old code 2017-08-12 05:27:57 +01:00
James Gillham
cc9e37cbc0 Shape and pattern rewrite 2017-08-12 01:20:08 +01:00
James Gillham
3fddddba8d preset changes 2017-08-11 04:40:40 +01:00
James Gillham
25f4af16b5 added more presets 2017-08-08 12:34:42 +01:00
James Gillham
b3b1721e22 Added more presets and builders 2017-08-08 09:36:15 +01:00
James Gillham
ec6a67d261 initial commit 2017-08-06 00:05:53 +01:00
Valansch
6884d80495 mv x_map.lua x_shape.lua
mv x_infinite.lua lattice.lua
rm cross.lua
2017-07-31 00:37:02 +02:00
Valansch
221964a75a Merge branch 'develop_neko' into develop
# Conflicts:
#	map_layout.lua
2017-07-31 00:17:48 +02:00
Valansch
2131f08b8b changed infinite_mazes.lua maze to use pythagoras for distance not max(x,y) 2017-07-30 23:46:15 +02:00
Valansch
dcdb487360 changed infinite_mazes.lua resources amount function 2017-07-30 22:17:10 +02:00
Valansch
e4873e2797 included infinite_mazes.lua in map_layout.lua
Changed default maze size
Changed default ore amounts
Changed resource amount logic a bit.
2017-07-30 21:23:44 +02:00
Valansch
862f0db32a imported Hexicubes infinite_mazes.lua as is 2017-07-30 18:06:33 +02:00
NekoBaron
66ebfeb93c added 2 map shapes 2017-07-29 11:07:08 +01:00
Valansch
a9f794711e added cross made by neko 2017-07-27 11:25:10 +02:00
Valansch
a1309438e5 added rectangular_spiral.lua 2017-07-20 23:22:09 +02:00
Valansch
b2c79936e9 removed module bools 2017-07-18 21:29:12 +02:00
Valansch
1c62f974fa Added donut and removed module boll call from map_layout.lua 2017-07-18 20:28:00 +02:00
Valansch
c2c443e2ce Added maze 2017-07-18 19:47:48 +02:00
Valansch
f582cb862c deleted junk and changed maze name 2017-07-16 14:10:10 +02:00
Maik Wild
907d222cb4 added nekos gens 2017-07-14 20:17:01 +02:00