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mirror of https://github.com/Refactorio/RedMew.git synced 2025-03-05 15:05:57 +02:00

3372 Commits

Author SHA1 Message Date
Zahir
7a641312ef Merge and Update 2019-12-03 20:50:13 -05:00
Zahir Khan
e17c3d28f7 Prevent character collision 2019-12-03 20:47:30 -05:00
Zahir Khan
9ea33b6303 one skip btn press needed
Added supporting changes to cutscene_controller.lua
2019-12-03 20:47:30 -05:00
grilledham
a98aea7b49 missing entity + desync fixes 2019-12-03 20:47:30 -05:00
Zahir Khan
4244afd8c5 Condensed code 2019-12-03 20:47:30 -05:00
Zahir Khan
3afde6617b Added player valid check 2019-12-03 20:47:29 -05:00
Zahir Khan
99a7657681 Timing tweaks for the new strings. 2019-12-03 20:47:29 -05:00
Zahir Khan
46ccb4c277 Added cutscene init 2019-12-03 20:47:29 -05:00
theorangeangle
903947cd6d small changes to improve grammar and flow 2019-12-03 20:47:29 -05:00
Zahir Khan
5f456347b2 Update cutscene.lua
minor addition
2019-12-03 20:47:29 -05:00
Zahir Khan
8a0873f68f Update scenario.lua 2019-12-03 20:47:29 -05:00
Zahir Khan
20bc8cb5cb Update cutscene.lua 2019-12-03 20:47:29 -05:00
Zahir Khan
f1e8911968 Create cutscene.lua 2019-12-03 20:47:29 -05:00
Zahir Khan
0d455ac94e crashsite cutscene strings 2019-12-03 20:47:29 -05:00
Zahir Khan
d66b62c19a Added cutscene outpost 2019-12-03 20:47:29 -05:00
theorangeangle
c1359be75c
Merge pull request #988 from SimonFlapse/diggy_cutscene
[Diggy] Cutscene Fixes
2019-12-03 13:20:30 -06:00
theorangeangle
0e52cb3519
Merge pull request #1012 from Zahir-Khan/turkey
Added random messages to print every 10 minutes to the turkey map 
just in time!
2019-11-27 23:59:07 -06:00
theorangeangle
2225f5363f added vauge documentation that will come back to haunt me later
local time 11:49 pm and travis better approve this by midnight!
2019-11-27 23:49:24 -06:00
theorangeangle
9e72495790 after playing whack a mole for 20 mins i think it's working now. local time 11:43pm 2019-11-27 23:43:45 -06:00
theorangeangle
bd8e289e58 i wanted to add the turkey ores from the 2018 map onto the 2019 terrain but can't clear out all the errors. going to have inebriate myself and see if that makes things better or worse. -11:10pm local 2019-11-27 23:10:50 -06:00
Zahir Khan
9a6e978a27
Update turkey.lua 2019-11-27 21:01:49 -05:00
Zahir Khan
837eedcc2c
Update turkey.lua 2019-11-27 20:39:26 -05:00
Zahir Khan
97be613e3d
Added random turkey message every 10min 2019-11-27 20:26:37 -05:00
theorangeangle
b0dd0b072c
Merge pull request #981 from Jayefuu/map_description_fixes
Updated map descriptions and landfill tech from maps named in issue #906
2019-11-27 11:29:04 -06:00
Zahir Khan
43c2617171
Prevent character collision 2019-11-26 17:18:00 -05:00
Zahir Khan
cad7d9b784
one skip btn press needed
Added supporting changes to cutscene_controller.lua
2019-11-26 14:25:43 -05:00
grilledham
a7eede9326 missing entity + desync fixes 2019-11-24 11:37:52 +00:00
Zahir Khan
0659a9a3fc
Condensed code 2019-11-20 22:43:03 -05:00
Zahir Khan
ba6cdf9c49
Added player valid check 2019-11-20 22:20:49 -05:00
Zahir Khan
9bea5a4439
Timing tweaks for the new strings. 2019-11-18 18:47:07 -05:00
Zahir Khan
e9c7bb0ce0
Added cutscene init 2019-11-18 18:22:14 -05:00
theorangeangle
d4cb84610c small changes to improve grammar and flow 2019-11-17 23:21:50 -06:00
Zahir Khan
42a4c90b20
Update cutscene.lua
minor addition
2019-11-18 00:08:27 -05:00
Zahir Khan
899d938174
Update scenario.lua 2019-11-17 23:34:07 -05:00
Zahir Khan
7785099753
Update cutscene.lua 2019-11-17 23:32:20 -05:00
Zahir Khan
94159211ee
Create cutscene.lua 2019-11-17 23:13:36 -05:00
Zahir Khan
e768989bf3
crashsite cutscene strings 2019-11-17 23:03:52 -05:00
Zahir Khan
80ba14762b
Added cutscene outpost 2019-11-17 23:01:33 -05:00
grilledham
da51264761
Merge pull request #1005 from Claude477/patch-2
Update creation_of_adam2.lua
2019-11-15 21:14:15 +00:00
Claude
aca98f7098
Update creation_of_adam2.lua
This fix "map_gen.ores" path to "map_gen.entities"
2019-11-15 23:06:46 +02:00
grilledham
0041dc9340
Merge pull request #1004 from Claude477/patch-1
Update vanilla.lua
2019-11-12 19:20:02 +00:00
Claude
8d0766cecc
Update vanilla.lua
This fix path for tiny_ores.lua start vanilla.lua
2019-11-12 18:48:37 +02:00
grilledham
71356cc504
Merge pull request #1003 from grilledham/crashsite/biters_to_worms
Crashsite: Change biters to spawn worms on death
2019-11-01 20:35:02 +00:00
grilledham
e341c6230e
Merge pull request #997 from Soggs/snakey_swamp
Added Snakey Swamp map script.
2019-11-01 16:14:45 +00:00
grilledham
a7ec8e9856 Change biters to spawn worms on death 2019-11-01 16:04:43 +00:00
Soggs
b44ca8621b Changes to Snakier_Swamp as proposed by grilledham. 2019-10-21 12:34:01 +02:00
Soggs
f1bfc70d43 Deleted Builders.remove_decoratives() from Builders.lua as it was a inferior duplicate of the newly added Builders.remove_map_gen_decoratives().
Swapped Snakey_Swamp and Snakier_Swamp to use Builders.remove_map_gen_decoratives() instead of Builders.remove_decoratives().
2019-10-21 12:21:54 +02:00
Soggs
f3ffc28512 Merge remote-tracking branch 'upstream/develop' into snakey_swamp 2019-10-21 12:15:26 +02:00
Simon
9a2e5e554f
Hilbert Water Trap + Fixes for Hilbert Sand Trap (#998)
* Initial commit of hilbert water trap

* Refactoring in features/market.lua

* Fixed ribbon for both Hilberts

* Added remove decoratives function to the builder

* Refactoring the new builder functions

* Simplifying create_standard_market

* remove_map_gen_decoratives_by_filter renamed

* Fixed documentation links having _edit in them

* Formating documents
2019-10-20 16:23:34 +02:00
Soggs
78dbd16b30 Added Builders.remove_decoratives(shape) to builders.lua
Builders.remove_decoratives(shape) removes any decoratives in the given shape.
Update the map scripts, snakey_swamp and snakier_swamp to use this to remove decoratives from the dividers.
2019-10-20 05:24:35 +02:00