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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-16 10:19:27 +02:00
Commit Graph

28 Commits

Author SHA1 Message Date
Matthew Heguy
bdc5d2ae77 Revert change to utils.task refs 2018-11-27 17:08:27 -05:00
Matthew Heguy
c7201e119b Rename utils and fix requires 2018-11-27 17:08:26 -05:00
Lynn
fa4560fdcb Fixed a bunch of performance issues and bugs 2018-11-27 20:32:23 +01:00
Valansch
7fa48bc583
Changed all windows style line endings to unix style line endings (#393) 2018-11-18 17:12:00 +01:00
Lynn
988713d258 Fixed room loot spill (close to permanently) (#388) 2018-11-18 16:23:25 +01:00
Rdjrjqouqcu
0e6e879347 changes, courtesy of BlueTemplar 2018-11-17 07:17:49 -05:00
Lynn
09df8dd723 Fixed some small things from feedback and issues (#313) 2018-11-11 22:36:00 +01:00
Lynn
8bce3e6b77 Fixed debug print grid value to show non-rounded value 2018-11-11 15:52:51 +01:00
Lynn
44423f529b Added a noise based chest spawning system for artefacts 2018-11-10 19:33:35 +01:00
Lynn
20816d2898 Remove global sync as it's not used 2018-11-07 19:14:34 +01:00
Lynn
e132765537 Small optimizations 2018-11-06 18:53:29 +01:00
Lynn
bee981f367 Added noise based cluster resources 2018-11-06 18:48:58 +01:00
~iltar
20ffe9181d Do not track noise tiles used to open rooms (#235) 2018-10-15 23:45:14 +02:00
Lynn
0d4ed60d5b Fixed noise used map desync and refresh GUI 2018-10-12 19:37:16 +02:00
Lynn
029a2b38fd Added functional GUI for stone sent 2018-10-11 22:17:25 +02:00
Lynn
b165acdfcc Fixed some more desyncs and math/table references 2018-10-11 19:43:04 +02:00
Lynn
82d4025079 Don't automatically open a room twice after collapse 2018-10-08 20:40:32 +02:00
Lynn
2eb258e6c5 Minor water spawn tweak 2018-10-07 19:59:37 +02:00
Lynn
4d0a3b9e7f Tweaked stress values and fixed a bug regarding tile placement 2018-10-07 19:40:30 +02:00
Lynn
b799da20e3 Added map extra info for each scenario 2018-10-07 17:05:59 +02:00
Lynn
8dbf4e0920 grilledham+valansch changes without initialize 2018-10-07 13:50:25 +02:00
Lynn
f17b1362e7 Removed hacks to prevent stone from dropping 2018-10-06 12:40:03 +02:00
Maik Wild
11ac8e666c removed math.sqrt from SimpleRoomGenerator 2018-10-03 00:59:05 +02:00
Lynn
3b836947cc Added functional biter spawning as resource 2018-10-02 10:09:03 +02:00
Lynn
afa59efdbb Small fixed and initial biter spawn reverse engineering 2018-10-02 10:09:03 +02:00
Lynn
9ecfbac8c6 First version of automatic room opening based on noise 2018-10-02 10:09:03 +02:00
Lynn
cd7f79fd78 Basic noise and debug tools therefore 2018-10-02 10:09:03 +02:00
Lynn
08a23749ab Integration with RedMew 2018-10-02 10:09:03 +02:00