Lynn
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2a9d89accd
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Using Template for is_diggy_rock
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2018-12-01 17:58:22 +01:00 |
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Lynn
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84ab83644f
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Added big rocks to the table
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2018-11-30 20:30:50 +01:00 |
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Matthew Heguy
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bdc5d2ae77
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Revert change to utils.task refs
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2018-11-27 17:08:27 -05:00 |
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Matthew Heguy
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c7201e119b
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Rename utils and fix requires
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2018-11-27 17:08:26 -05:00 |
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Lynn
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fa4560fdcb
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Fixed a bunch of performance issues and bugs
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2018-11-27 20:32:23 +01:00 |
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Valansch
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7fa48bc583
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Changed all windows style line endings to unix style line endings (#393)
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2018-11-18 17:12:00 +01:00 |
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Lynn
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988713d258
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Fixed room loot spill (close to permanently) (#388)
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2018-11-18 16:23:25 +01:00 |
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Rdjrjqouqcu
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0e6e879347
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changes, courtesy of BlueTemplar
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2018-11-17 07:17:49 -05:00 |
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Lynn
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09df8dd723
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Fixed some small things from feedback and issues (#313)
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2018-11-11 22:36:00 +01:00 |
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Lynn
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8bce3e6b77
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Fixed debug print grid value to show non-rounded value
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2018-11-11 15:52:51 +01:00 |
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Lynn
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44423f529b
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Added a noise based chest spawning system for artefacts
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2018-11-10 19:33:35 +01:00 |
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Lynn
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20816d2898
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Remove global sync as it's not used
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2018-11-07 19:14:34 +01:00 |
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Lynn
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e132765537
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Small optimizations
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2018-11-06 18:53:29 +01:00 |
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Lynn
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bee981f367
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Added noise based cluster resources
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2018-11-06 18:48:58 +01:00 |
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~iltar
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20ffe9181d
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Do not track noise tiles used to open rooms (#235)
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2018-10-15 23:45:14 +02:00 |
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Lynn
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0d4ed60d5b
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Fixed noise used map desync and refresh GUI
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2018-10-12 19:37:16 +02:00 |
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Lynn
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029a2b38fd
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Added functional GUI for stone sent
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2018-10-11 22:17:25 +02:00 |
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Lynn
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b165acdfcc
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Fixed some more desyncs and math/table references
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2018-10-11 19:43:04 +02:00 |
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Lynn
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82d4025079
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Don't automatically open a room twice after collapse
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2018-10-08 20:40:32 +02:00 |
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Lynn
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2eb258e6c5
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Minor water spawn tweak
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2018-10-07 19:59:37 +02:00 |
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Lynn
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4d0a3b9e7f
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Tweaked stress values and fixed a bug regarding tile placement
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2018-10-07 19:40:30 +02:00 |
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Lynn
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b799da20e3
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Added map extra info for each scenario
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2018-10-07 17:05:59 +02:00 |
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Lynn
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8dbf4e0920
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grilledham+valansch changes without initialize
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2018-10-07 13:50:25 +02:00 |
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Lynn
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f17b1362e7
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Removed hacks to prevent stone from dropping
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2018-10-06 12:40:03 +02:00 |
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Maik Wild
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11ac8e666c
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removed math.sqrt from SimpleRoomGenerator
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2018-10-03 00:59:05 +02:00 |
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Lynn
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3b836947cc
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Added functional biter spawning as resource
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2018-10-02 10:09:03 +02:00 |
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Lynn
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afa59efdbb
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Small fixed and initial biter spawn reverse engineering
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2018-10-02 10:09:03 +02:00 |
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Lynn
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9ecfbac8c6
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First version of automatic room opening based on noise
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2018-10-02 10:09:03 +02:00 |
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Lynn
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cd7f79fd78
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Basic noise and debug tools therefore
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2018-10-02 10:09:03 +02:00 |
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Lynn
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08a23749ab
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Integration with RedMew
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2018-10-02 10:09:03 +02:00 |
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