Lynn
94a5a7a2d2
Fixed oil spawn
2018-11-12 21:33:22 +01:00
Valansch
817768e59b
fixed tile corruption issus closes #310 ( #317 )
2018-11-12 15:03:21 +01:00
Lynn
09df8dd723
Fixed some small things from feedback and issues ( #313 )
2018-11-11 22:36:00 +01:00
Lynn
3f700fc7b9
Force diggy biters to spawn, even if there's no space ( #308 )
2018-11-11 22:33:22 +01:00
Valansch
dbe845db79
Merge pull request #299 from plague006/features_split
...
Move features into features folder
2018-11-11 20:37:16 +01:00
Lynn
0244e63213
Merge pull request #289 from iltar/coin-artefact-system
...
Added a "comeptitive" system, which lets Diggy "matches" compete
2018-11-11 19:39:07 +01:00
SimonFlapse
0137bda0bd
Fixed no newline, indentation and scope of research
2018-11-11 16:24:09 +01:00
Lynn
8bce3e6b77
Fixed debug print grid value to show non-rounded value
2018-11-11 15:52:51 +01:00
SimonFlapse
1919a34aa0
Added NightTime.lua
...
Split the time assignment into a new file NightTime.lua allowing for it to be disabled. (Restore normal day/night cycle)
Also added a popup when a player places a solar panel informing that they are purely cosmetic
Removed the recipe for portable solar panels because they are useless, but the technology is needed.
2018-11-11 15:47:51 +01:00
Lynn
095cf93233
Consistency change regarding table access
2018-11-11 15:11:47 +01:00
Lynn
44be58f19d
Make sure biter modifiers are accessible for mods
2018-11-11 15:02:06 +01:00
plague006
818391707e
Move features into features folder
2018-11-11 03:08:50 -05:00
Lynn
306a0fda8f
Track artefacts launched into space
2018-11-10 19:48:12 +01:00
Lynn
4e9fb07cbc
Added coin loot from biters and mining
2018-11-10 19:35:19 +01:00
Lynn
44423f529b
Added a noise based chest spawning system for artefacts
2018-11-10 19:33:35 +01:00
SimonFlapse
3b6a3e1d6e
Increased evolution
...
Increased evolution_factor by 50%. (0.0000008 -> 0.0000012)
Increased pollution_factor by 100% (0.00002 -> 0.00004)
Created on_init() in AlienSpawner and moved the pollution_factor here from StartingZone.on_init()
Fixes #281
2018-11-10 14:10:30 +01:00
Lynn
a4605041bb
Merge pull request #267 from iltar/noise-based-resource-spawning
...
Added noise based cluster resources
2018-11-08 18:57:19 +01:00
Lynn
36758c2fbe
Merge pull request #271 from iltar/character-item-modifier-text
...
Added scrolling text popups and UX for market chests
2018-11-08 18:57:02 +01:00
Lynn
20816d2898
Remove global sync as it's not used
2018-11-07 19:14:34 +01:00
Lynn
675e8fb0f5
Added scrolling text popups and UX for market chests
2018-11-06 21:36:11 +01:00
Lynn
8671258aa0
Reduce cave opening frame drops
2018-11-06 19:12:58 +01:00
Lynn
e132765537
Small optimizations
2018-11-06 18:53:29 +01:00
Lynn
bee981f367
Added noise based cluster resources
2018-11-06 18:48:58 +01:00
der-dave
5ce6341487
Update map_gen/Diggy/Feature/MarketExchange.lua
...
update #2
2018-11-05 19:19:23 +01:00
der-dave
cc33c95eac
Update map_gen/Diggy/Feature/MarketExchange.lua
...
new progressbar and smaller improvements
2018-11-05 19:03:27 +01:00
Valansch
dd31190635
Players die on collapse now
2018-10-27 14:47:14 +02:00
Valansch
06479dba79
Merge pull request #248 from iltar/small-fixes-after-second-run
...
Balance changes and fixes based on the second play
2018-10-27 00:00:51 +02:00
der-dave
47aff764f0
Update map_gen/Diggy/Feature/MarketExchange.lua
...
3rd version
2018-10-25 17:53:14 +02:00
der-dave
fd54e28198
Update map_gen/Diggy/Feature/MarketExchange.lua
...
2nd version
2018-10-25 15:30:56 +02:00
der-dave
45a8afc5d4
Update map_gen/Diggy/Feature/MarketExchange.lua
...
first checkin
2018-10-25 12:34:50 +02:00
Lynn
4eb81a23f0
Balance changes and fixes based on the second play
2018-10-21 20:20:43 +02:00
Maik Wild
5ece77d4d7
removed quadrant logic
2018-10-20 00:59:57 +02:00
Valansch
0d1d98f438
Merge pull request #242 from iltar/stone-void-chest
...
Added stone void chest that sends stone to surface
2018-10-19 15:01:42 +02:00
Valansch
d4f597b08a
fixed stress calculation bug and buffed tiles ( #243 )
2018-10-19 00:10:17 +02:00
Lynn
88b759466c
Added stone void chest that sends stone to surface
2018-10-17 21:01:24 +02:00
~iltar
a1f89dc6ea
Reduced biter spawn cache footprint and digging increases evo ( #241 )
2018-10-17 10:20:43 +02:00
Maik Wild
6ba689f683
balance changes to tiles #229
2018-10-16 18:05:25 +02:00
Maik Wild
c0e59b8022
changed test tile range command to spawn pillars
2018-10-16 17:54:46 +02:00
Maik Wild
91d6d8acc3
added collapse alert #229
2018-10-16 16:38:58 +02:00
Valansch
7629518e10
Merge pull request #239 from Valansch/scenario/diggy
...
Changed stress map resolution
2018-10-16 13:41:08 +02:00
Maik Wild
b07f6e3174
fixed print_grid_value printing to small numbers #229 #239
2018-10-16 13:40:32 +02:00
~iltar
c9380a1661
Fix spawn location for players ( #238 )
2018-10-16 10:01:22 +02:00
~iltar
49c22dc765
Disable Landfill to avoid griefing ( #237 )
2018-10-16 10:00:28 +02:00
~iltar
45a9562092
Fixed spilled loot performance when rocks die ( #236 )
2018-10-16 09:59:58 +02:00
~iltar
20ffe9181d
Do not track noise tiles used to open rooms ( #235 )
2018-10-15 23:45:14 +02:00
Valansch
1f9850839f
lowered stress map resolution to 2x2 tiles per pixle #229
2018-10-15 23:40:36 +02:00
Valansch
67b43f34d4
fixed endless collapse loop
2018-10-15 21:30:05 +02:00
Lynn
93ad04c204
Show a market message when upgrades are received
2018-10-15 19:06:58 +02:00
Maik Wild
cf8a427ab0
removed on_void_added #229
2018-10-15 14:51:07 +02:00
Maik Wild
178920f394
made tiles not support neighbors (except void) #229
2018-10-15 14:48:48 +02:00