grilledham
023a2e6de8
Merge pull request #956 from grilledham/turret_active_delay_desync_fix
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fix desync with active turret delay
2019-06-20 17:52:48 +01:00
grilledham
36b4f81606
fix desync
2019-06-20 17:43:51 +01:00
grilledham
1cbf3896d5
Merge pull request #954 from grilledham/bug/blueprint_flip_priority_splitters
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blueprint helper updates
2019-06-20 12:42:55 +01:00
grilledham
fa2a62337a
highlight top buttons
2019-06-20 12:39:18 +01:00
grilledham
10711149b8
more blueprint helper localisation
2019-06-20 11:29:00 +01:00
grilledham
5ef00fe40f
blueprint helper updates
2019-06-20 11:25:24 +01:00
theorangeangle
a93ec511b9
added map descriptions for diagonal ribbon, bacon islands, and antfarm; fixed stone and coal generation in ribbon
2019-06-19 21:20:43 -05:00
theorangeangle
4481e86940
Merge pull request #915 from RCTheBlueWolf/develop
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set day/night to bright and added preview image for the beach map.
2019-06-19 20:31:51 -05:00
theorangeangle
53281692dc
renamed crosses3 to x-cross
2019-06-19 20:23:24 -05:00
theorangeangle
7451e2ae8c
removed the crosses default map.
2019-06-19 20:20:34 -05:00
grilledham
56c6163bb0
Merge pull request #952 from grilledham/turret_active_delay
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Turret active delay + turret autofill
2019-06-19 20:59:18 +01:00
grilledham
ae3f84667b
reduce turret activation delay with tech
2019-06-19 20:48:05 +01:00
grilledham
d2e9b6f7bd
moved locales into common
2019-06-19 18:41:32 +01:00
grilledham
059ee77963
fix travis issues
2019-06-19 18:37:35 +01:00
grilledham
67961322c1
don't shadow variable
2019-06-19 18:20:04 +01:00
grilledham
e579783899
kill inactive turrets with 0 health
2019-06-19 18:01:22 +01:00
grilledham
b723ccf36a
refund not inserted items
2019-06-19 17:58:47 +01:00
grilledham
cd2c5ca96a
capitalise strings
2019-06-19 17:58:20 +01:00
grilledham
b768b87546
autofill
2019-06-19 17:36:18 +01:00
grilledham
183a31293f
added integer + postive_integer to settings types
2019-06-19 17:33:43 +01:00
grilledham
c7f63dcc4f
turret active delay
2019-06-19 14:28:40 +01:00
grilledham
ff25cffa80
Merge pull request #951 from grilledham/debugger/filter_events
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filter events
2019-06-19 10:50:54 +01:00
theorangeangle
b8d994a7f6
renamed "factorio_logo2" to "factory_squared"; removed "factorio_logo" and its preview image; fixed info and disabled market module for christmas tree of terror.
2019-06-18 17:28:31 -05:00
grilledham
a0a9ed4705
filter events
2019-06-18 21:35:25 +01:00
grilledham
9b7cee9c93
Merge pull request #949 from grilledham/corpse_remover_fix
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Some tweaks to the biter corpse remover.
2019-06-18 13:47:21 +01:00
grilledham
bf5c4ffdd4
use next to check if table is empty + fast_remove -> remove
2019-06-18 12:17:24 +01:00
SimonFlapse
f811da5b30
Fixed inverted height and width
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Polygons are not being placed correctly
2019-06-14 23:19:21 +02:00
grilledham
29e6954658
Merge pull request #943 from Starholme/Feature#608CorpseCleanup
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First shot at #608 Corpse Cleanup
2019-06-14 18:56:25 +01:00
SimonFlapse
71044d6ade
Refactoring + Rendering module from grilledham
2019-06-14 19:24:11 +02:00
grilledham
d1ba1660df
rename biter_corpse_util -> biter_corpse_remover
2019-06-13 22:28:14 +01:00
grilledham
4607706149
grill's refactoring
2019-06-13 22:25:42 +01:00
Russel Delainey
d69e7e9219
Use event tick instead of game.tick
2019-06-12 11:24:00 -06:00
theorangeangle
0e67d6ca99
Update beach.lua
2019-06-10 14:37:13 -05:00
Russel Delainey
f5ca64d671
Make travis happy? Please travis?
2019-06-10 12:47:43 -06:00
SimonFlapse
7d32760bc2
Diggy cutscene tweaks
2019-06-10 19:29:14 +02:00
Lynn
76977dd9f7
Merge pull request #948 from linaori/retailer-translations
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Added retailer translations
2019-06-10 19:12:04 +02:00
SimonFlapse
150df010d7
Forgot to invert colors
2019-06-10 19:10:34 +02:00
SimonFlapse
36f51bc2e5
Fixed rendering background
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Minor tweaks to cutscene in diggy
2019-06-10 19:10:02 +02:00
SimonFlapse
71d850d04f
Reverting upvalues not working in MP
2019-06-10 16:53:52 +02:00
SimonFlapse
6978cc0330
Fixed replay not working in MP
2019-06-10 16:32:13 +02:00
SimonFlapse
92c61779ed
Removed unused applied styles to skip button
2019-06-10 16:14:18 +02:00
SimonFlapse
f9fb950639
Added skip button
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Clean up in radio gui
2019-06-10 16:11:12 +02:00
SimonFlapse
860ead05c0
Added localisation, Debug.Print and Cleanup
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Also changed some parameters to the draw_text with background so that 'g' and similar letters are not outside the background
2019-06-10 15:15:14 +02:00
Russel Delainey
bf9e0afffd
Merge branch 'Feature#608CorpseCleanupTable' into Feature#608CorpseCleanup
2019-06-09 22:37:28 -06:00
Russel Delainey
0aa715fcce
Update config name to better match purpose
2019-06-09 22:36:53 -06:00
Russel Delainey
1573217813
Rewrite to avoid surface lookups
2019-06-09 22:34:13 -06:00
SimonFlapse
8d20eeff9d
Preventing players from replaying when a cutscene from the cutscene module is already playing
2019-06-10 01:31:26 +02:00
SimonFlapse
1569867f8f
Made soundpaths selectable
2019-06-10 01:14:23 +02:00
SimonFlapse
202e4c37b5
Fixed background parameters
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Also added a new waypoint to Diggy with floating text
2019-06-10 01:04:14 +02:00
SimonFlapse
85fc38fd3a
Minor changes to player_create
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Allowing cutscenes to run before welcoming players via info gui and console messages.
Also includes a search limit for walls and rock to prevent the cutscene from running too far away from {0, 0}
2019-06-09 23:59:16 +02:00