Matthew
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f4f1391ce9
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Include full MIT license text
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2018-10-22 22:47:30 -04:00 |
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Lynn
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2ddddd1333
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Updated readme to contain more information (#253)
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2018-10-22 22:13:34 +02:00 |
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plague006
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d98aeb92c3
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Add nightfall (more night attacks)
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2018-10-22 12:14:01 -04:00 |
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Lynn
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4eb81a23f0
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Balance changes and fixes based on the second play
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2018-10-21 20:20:43 +02:00 |
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Lynn
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fcc081c297
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Merge pull request #246 from iltar/add-readme-for-diggy
Added readme for Diggy manual start up
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2018-10-20 14:40:54 +02:00 |
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Lynn
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68d2137fb8
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Merge pull request #247 from Valansch/scenario/diggy
removed quadrant logic
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2018-10-20 14:40:25 +02:00 |
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Maik Wild
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5ece77d4d7
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removed quadrant logic
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2018-10-20 00:59:57 +02:00 |
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Lynn
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98bf24612e
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Added readme for Diggy manual start up
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2018-10-19 22:07:50 +02:00 |
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Valansch
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0d1d98f438
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Merge pull request #242 from iltar/stone-void-chest
Added stone void chest that sends stone to surface
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2018-10-19 15:01:42 +02:00 |
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Valansch
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1b45a8e0d9
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Made void chest frequency prime
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2018-10-19 15:01:19 +02:00 |
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Valansch
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d4f597b08a
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fixed stress calculation bug and buffed tiles (#243)
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2018-10-19 00:10:17 +02:00 |
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Lynn
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88b759466c
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Added stone void chest that sends stone to surface
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2018-10-17 21:01:24 +02:00 |
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~iltar
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a1f89dc6ea
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Reduced biter spawn cache footprint and digging increases evo (#241)
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2018-10-17 10:20:43 +02:00 |
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Valansch
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0b74795804
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Merge pull request #240 from Valansch/scenario/diggy
Cave collapse changes
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2018-10-17 10:19:17 +02:00 |
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Maik Wild
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6ba689f683
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balance changes to tiles #229
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2018-10-16 18:05:25 +02:00 |
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Maik Wild
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c0e59b8022
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changed test tile range command to spawn pillars
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2018-10-16 17:54:46 +02:00 |
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grilledham
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a7543ef030
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reverted sqrt optimise changes
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2018-10-16 16:42:40 +01:00 |
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Maik Wild
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91d6d8acc3
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added collapse alert #229
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2018-10-16 16:38:58 +02:00 |
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grilledham
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900920bd51
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updated regs
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2018-10-16 15:29:41 +01:00 |
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Maik Wild
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1ea0f7018c
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fixed all_tech syntax error
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2018-10-16 15:59:31 +02:00 |
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Valansch
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7629518e10
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Merge pull request #239 from Valansch/scenario/diggy
Changed stress map resolution
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2018-10-16 13:41:08 +02:00 |
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Maik Wild
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b07f6e3174
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fixed print_grid_value printing to small numbers #229 #239
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2018-10-16 13:40:32 +02:00 |
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Valansch
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6dadc083a6
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Merge pull request #231 from plague006/patch-1
When jailing, kick from vehicle and remove weapon
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2018-10-16 10:05:55 +02:00 |
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Valansch
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fab3dcba9e
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Merge pull request #203 from plague006/all-tech
Add a check before granting all techs to player force
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2018-10-16 10:04:40 +02:00 |
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~iltar
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c9380a1661
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Fix spawn location for players (#238)
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2018-10-16 10:01:22 +02:00 |
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~iltar
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49c22dc765
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Disable Landfill to avoid griefing (#237)
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2018-10-16 10:00:28 +02:00 |
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~iltar
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45a9562092
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Fixed spilled loot performance when rocks die (#236)
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2018-10-16 09:59:58 +02:00 |
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~iltar
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20ffe9181d
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Do not track noise tiles used to open rooms (#235)
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2018-10-15 23:45:14 +02:00 |
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Valansch
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b4f1c88af8
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Merge pull request #234 from iltar/market-message-on-buy
Show a market message when upgrades are received
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2018-10-15 23:43:39 +02:00 |
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Valansch
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53c0dc2b96
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Merge pull request #233 from iltar/update-market-contents
Updated Market Contents
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2018-10-15 23:43:12 +02:00 |
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Valansch
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900edef89e
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Merge pull request #232 from iltar/balance-ores-biters
Balanced resources and biter spawns
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2018-10-15 23:42:50 +02:00 |
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Valansch
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1f9850839f
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lowered stress map resolution to 2x2 tiles per pixle #229
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2018-10-15 23:40:36 +02:00 |
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Valansch
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67b43f34d4
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fixed endless collapse loop
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2018-10-15 21:30:05 +02:00 |
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Lynn
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93ad04c204
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Show a market message when upgrades are received
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2018-10-15 19:06:58 +02:00 |
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Lynn
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7f2b592a56
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Updated Market Contents
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2018-10-15 18:41:51 +02:00 |
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Lynn
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6086ef98d0
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Balanced resources and biter spawns
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2018-10-15 18:32:01 +02:00 |
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Matthew
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5ea32091cd
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Have all-tech only register when in debug mode
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2018-10-15 12:12:30 -04:00 |
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Matthew
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e53d15bb48
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When jailing, kick from vehicle and remove weapon
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2018-10-15 11:51:07 -04:00 |
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Valansch
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f16a1ccf44
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Merge pull request #230 from Valansch/scenario/diggy
Collapse changes
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2018-10-15 15:10:28 +02:00 |
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Maik Wild
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cf8a427ab0
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removed on_void_added #229
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2018-10-15 14:51:07 +02:00 |
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Maik Wild
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178920f394
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made tiles not support neighbors (except void) #229
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2018-10-15 14:48:48 +02:00 |
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Maik Wild
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639a7a1a8a
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Implemented /test-tile-support-range #229
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2018-10-15 13:55:01 +02:00 |
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Maik Wild
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64347517cf
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nerfed tiles even more #229
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2018-10-15 13:53:56 +02:00 |
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Maik Wild
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164e807e9c
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removed void from collapse #229
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2018-10-15 13:53:22 +02:00 |
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Maik Wild
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646e629c69
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fixed debug error
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2018-10-15 13:50:41 +02:00 |
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Valansch
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3dad1db67d
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Merge pull request #221 from iltar/scenario/diggy
Initial setup for Diggy
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2018-10-15 12:08:51 +02:00 |
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Lynn
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52dfc8aec9
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Disabled diggy by default
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2018-10-14 14:25:41 +02:00 |
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Maik Wild
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64806bc6f2
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updated stress values. Nerfed tiles
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2018-10-14 12:19:36 +02:00 |
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grilledham
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ed71e89e56
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merge
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2018-10-13 20:57:07 +01:00 |
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Maik Wild
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ed58437b9a
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Merge branch 'scenario/diggy' of github.com:iltar/RedMew into scenario/diggy
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2018-10-13 15:03:04 +02:00 |
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