1
0
mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00
Commit Graph

9 Commits

Author SHA1 Message Date
Simon
1fe86c999e
Crowdin-Sync (2019-10-04) (#989) 2019-10-05 11:10:26 +02:00
Lynn
99890acdc2
Merge pull request #935 from linaori/cleanup-player-stats
Cleanup player stats
2019-06-02 17:16:55 +02:00
Lynn
fdee00dc06 Translate whois data 2019-06-01 13:41:12 +02:00
Simon
6ee717167e
Crowdin sync 2019-06-01 (#936)
Danish: 33%
German: 77%
Czech: 64%
Finnish: 8%
French: 34%
Korean: 6%
Norwegian: 85%
Brazilian: 20%
Russian: 24%
Spanish: 1%
2019-06-01 12:07:18 +02:00
Simon
f24b9aa51f
Crowdin sync 2019-05-29 (#928)
* Crowdin sync 2019-05-29

* fix cs technology tag

* Fixed rich text, new crowdin sync

Crowdin sync at 20:15 UTC 2019-05-29

* First diggy localisedStrings

* Added missing localisedString

* Updated readme + CI fix
2019-05-29 23:13:28 +02:00
Simon
5a45ff1729
Quadrants balance update (#863)
* Fix for hydra worms destroying base

Also include a force disable of research for all quadrants to prevent a save mitigation bug from a factorio version to another.

* Fixed wrong worm tier

* Mapgen settings and market locale

Added mapgen settings based on feedback

Added [retailer] market_name to use in rendering the market name over the market. Key has been added in en, de and da with translations.

Indentation fix

* Fixed floating 'a'

* Fixed global variable

* Updated item to chest

Made it more clear what happens when you cross the border in a train

Also added a GPS coordinate for the spawned chest

* Bug fixes for chests spawn

* Gave buttons uid_name()

* Removed debug statements

* Fixed Item to chest

People think the previous behavior was a glitch so I've changed it to align with their expectations.

Also increased evolution factor from pollution a bit

* fixed game.player

* Added crafting_queue_size check

* Updated enemy settings

* Merged map_settings and mapgen_settings, added wall

* Merged map_settings and mapgen_settings

* Added three toggles to settings, disabled item to chest when traveling in trains

* Game.get_player_by_index converted to game.get_player

* Added charting and removed unused variable 'Game'

* Fixed for 0.17.35
https://forums.factorio.com/70188

* Fix for 0.17.35

* Added comments to force new CI build

* fixed missing player_inventory -> character_inventory
2019-05-03 00:40:45 +02:00
Valansch
b7912a5fa8 Add check_locale.sh and update travis.yml to detect missing keys, deleted english values in locale/de/ 2019-03-03 17:22:00 -05:00
plague006
fc48d264cf Commands to locale
Change target_name refs to poll the player
2019-03-03 17:21:47 -05:00
Valansch
c4ea7c0fa3 Create de locale 2019-03-03 17:20:05 -05:00