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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00
Commit Graph

41 Commits

Author SHA1 Message Date
Simon
5a45ff1729
Quadrants balance update (#863)
* Fix for hydra worms destroying base

Also include a force disable of research for all quadrants to prevent a save mitigation bug from a factorio version to another.

* Fixed wrong worm tier

* Mapgen settings and market locale

Added mapgen settings based on feedback

Added [retailer] market_name to use in rendering the market name over the market. Key has been added in en, de and da with translations.

Indentation fix

* Fixed floating 'a'

* Fixed global variable

* Updated item to chest

Made it more clear what happens when you cross the border in a train

Also added a GPS coordinate for the spawned chest

* Bug fixes for chests spawn

* Gave buttons uid_name()

* Removed debug statements

* Fixed Item to chest

People think the previous behavior was a glitch so I've changed it to align with their expectations.

Also increased evolution factor from pollution a bit

* fixed game.player

* Added crafting_queue_size check

* Updated enemy settings

* Merged map_settings and mapgen_settings, added wall

* Merged map_settings and mapgen_settings

* Added three toggles to settings, disabled item to chest when traveling in trains

* Game.get_player_by_index converted to game.get_player

* Added charting and removed unused variable 'Game'

* Fixed for 0.17.35
https://forums.factorio.com/70188

* Fix for 0.17.35

* Added comments to force new CI build

* fixed missing player_inventory -> character_inventory
2019-05-03 00:40:45 +02:00
grilledham
7516c2f8bc inventory.player -> inventory.character 2019-05-02 17:46:28 +01:00
SimonFlapse
4fb657cbc3 Added localization 2019-03-05 00:51:56 +01:00
plague006
0f453a0562 Remove unused arg 2019-03-04 16:04:56 -05:00
SimonFlapse
25bbe67254 Forgot to remove this 2019-03-04 00:05:04 +01:00
SimonFlapse
7db27fdcce Remove custom event
Increased teleport range
Limiting bridges to 12 chunks
2019-03-03 23:20:04 +01:00
SimonFlapse
1ad42550b7 Fixed gui bug 2019-03-03 19:22:01 +01:00
SimonFlapse
e32802efb7 Fixed evolution factors 2019-03-03 16:48:38 +01:00
SimonFlapse
6781c6438d Fixed linting 2019-03-03 16:40:58 +01:00
SimonFlapse
9bf6bde27a Added train_crossings
Allowing for trains to cross.
Handles the player switcing force and more.

Reverting pushed config.lua
2019-03-03 16:32:08 +01:00
SimonFlapse
949e902101 Minor additions
Research message on research finished
Chart tags sync with all forces
- Needs refactoring
Quadrants labeled with a number
Evolution factors halved (except: Pollution from 150 -> 50)

Fixed linting

Added position to item_to_chest to override player position
2019-03-03 11:20:56 +01:00
SimonFlapse
8d7ca6e558 Fixes and minor additions
Player count
Where -> Were
How to Chat
Allowing pipes
Unminable chests explained by compilatron
Better too heavy message
Fixed auto shout formating

Initial code for Map tag sync
2019-03-03 02:17:13 +01:00
SimonFlapse
bfa355e309 Linting fix and tooltip added 2019-03-02 16:52:13 +01:00
SimonFlapse
5e0598d35f More messages 2019-03-02 16:20:01 +01:00
SimonFlapse
79084a9cd3 Updated version 2019-03-02 16:14:39 +01:00
SimonFlapse
ead14ea88c Added player force to all_chat 2019-03-02 16:11:16 +01:00
SimonFlapse
b1e8231945 Removed shout message 2019-03-02 16:00:59 +01:00
SimonFlapse
74e8e58746 Colors and server protect 2019-03-02 15:59:18 +01:00
SimonFlapse
fea462cd93 Chat_fix 2019-03-02 15:50:18 +01:00
SimonFlapse
1694c920c5 All_chat 2019-03-02 15:42:41 +01:00
SimonFlapse
218523e419 Hail_hydra 2019-03-02 15:28:50 +01:00
SimonFlapse
92841bc13c Hail hydra added, more help text 2019-03-02 15:17:19 +01:00
SimonFlapse
5b16c18a2b More text and removed game.print 2019-03-02 14:21:52 +01:00
SimonFlapse
1f98b4457e Fix ends -> end 2019-03-02 14:18:19 +01:00
SimonFlapse
198fc7fcac Update for 0.17.4, Added Compilatron 2019-03-02 14:15:25 +01:00
SimonFlapse
6015c6c620 Update for 0.17.1 2019-02-27 15:28:47 +01:00
SimonFlapse
761b2094e2 Item to chest function
Converted builder usage to using any instead of combine
Added item_to_chest that empties the players inventory to a chest if toggled on.

The chest is deleted if emptied by a player
2019-02-20 23:29:10 +01:00
SimonFlapse
9f1594906c Fixed players being stuck on teleport 2019-02-18 22:36:54 +01:00
SimonFlapse
667a1c45e7 Fixed linting error 2019-02-18 14:32:01 +01:00
SimonFlapse
210eb45b39 Restricted build capabilities on other teams land 2019-02-18 14:12:14 +01:00
SimonFlapse
033101c0b0 Minor tweaking of ores 2019-02-18 12:35:58 +01:00
SimonFlapse
c5db1d984e Fixed linting errors 2019-02-18 12:13:14 +01:00
SimonFlapse
d00a2c685a Increased resources for quadrant 2
As per suggestion in #714
2019-02-18 11:23:51 +01:00
SimonFlapse
7cc4048627 Added chat information 2019-02-18 10:38:44 +01:00
SimonFlapse
c43dfa526c Updating map info
Preparation for test
2019-02-18 10:30:06 +01:00
SimonFlapse
dadd394901 Added oil for quadrant 3 2019-02-18 09:59:36 +01:00
SimonFlapse
81cdc736b3 Fixed new line at EoL 2019-02-18 09:38:41 +01:00
SimonFlapse
1c762eb502 Removed debugging logs
Forgot to remove writing to log
2019-02-18 09:36:43 +01:00
SimonFlapse
6238dbe09f Fixed multiplayer research 2019-02-18 09:33:05 +01:00
SimonFlapse
6d0df6a0fa Technology and research restrictions added 2019-02-17 23:10:41 +01:00
SimonFlapse
937cdb5ec5 Switching teams added 2019-02-13 08:48:15 +01:00