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Commit Graph

275 Commits

Author SHA1 Message Date
James Gillham
2fb55ca235 Increase gear outpost yield by 1.5x. 2022-12-22 15:55:27 +00:00
James Gillham
4063c2ff13 No longer post stats to crashsite channel. 2022-12-22 15:46:32 +00:00
Soggs
e8213743b3
Added Crashsite spiderless preset (#1329) 2022-07-07 18:11:22 +01:00
Soggs
3e232a9fac
Changed the regex on the spy, strike and barrage command to properly process decimals. (#1327) 2022-06-29 18:06:46 +01:00
Soggs
34b31769c2
Add no_bots preset for crashsite (#1307)
- Add no_bots preset.
- Added only personal bots preset.
- Added only construction bots preset.
- Added logistic network embargo preset.
- Added Steam all the way preset.
- Added Raining Bullets preset.
2022-06-25 13:27:48 +01:00
Soggs
2611831618
Made active outposts configurable via the config in presets (#1324)
- Which outposts are active can now be controlled via a property of config called active_outpost_types.
- Outpost distribution in each stage can now be controlled via a property of config for each stage, those properties are: stage1a_list, stage1b_list, stage2_list, stage3_list, stage4_list, mini1_list, mini2_list and mini3_list.
- Changed the name of the function itertor_builder to iterator_builder.
2022-06-20 19:48:03 +01:00
Jayefuu
1040c5f7bc
Rewrite of crash site awards to include top 3 in each category (#1312) 2022-04-12 21:31:34 +01:00
Jayefuu
622c2cdfa2
Duplicated end of game awards messages to respective channels (#1311)
- The awards being in the map-promotion channel is great because people see it when they're pinged and there being no chatter in there keeps it clean and easy to find/read.
- However, it doesn't foster community and discussion.
- This PR duplicates the embedded message so it's posted once to map-promotion and once to the respective channels for danger ores and crash site.
- Will give players somewhere to discuss post-match. I hope it will lead to more discussion of game play and some more friendly competition.
2022-04-12 20:56:55 +01:00
Jayefuu
71c8e7b9ff
A deconstruction planner control to easily group spiders to follow a leader (#1304) 2022-03-20 19:49:03 +00:00
Jayefuu
a14a16e481
Changes to spy reduce chat spam and improve usage visibility on map (#1303)
- Added cooldown to spy chat message
- Still shows message on first use so that new players know about the command
- Added spy fish tag to map so that players can see easily which are the newly revealed areas.
2022-03-18 15:50:19 +00:00
Jayefuu
e8a5356652
Added crash site /strike anti-grief (#1302) 2022-03-18 15:48:45 +00:00
Jayefuu
93b800583c
A point-and-click method to call AOE functions (#1295)
Allows players to point and click to call strike and barrage instead of using text commands.

Co-authored-by: James Gillham <jrdgillham@gmail.com>
2022-03-14 22:15:08 +00:00
grilledham
39a0d0fb54
Add missing map info for crashsite maps. (#1298) 2022-03-12 18:12:01 +00:00
Jayefuu
1008e2f664
Fixed error in multiline barrage command (#1294)
* Fixed error in multiline barrage command

- Reported by Clinkstur
- If the barrage antigrief found no nests in an area then it returned from the function
- This broke the command if the player used a multi-coordinate barrage to barrage more than one location
- New behaviour is that it just skips that location and continues to next coordinates

* Added gps rich text   to failure message
2022-03-11 16:41:30 +00:00
Jayefuu
ce75d053ed
Moved box position again (#1296)
As requested by players after feedback from first change.
2022-03-11 16:39:28 +00:00
Jayefuu
ac46e22836 Changed position of the barrage chest
- Suggestion by Pumba
- Moved the barrage chest for better symmetry of the loaders (apparently)
2022-03-10 18:47:53 +00:00
grilledham
ec4fc1cf98
Use on_entity_destroyed instead of on_entity_died for determining if an outpost is captured. (#1292) 2022-02-26 15:03:30 +00:00
Jayefuu
25f88f09f1
Eating fish causes a little flying text to show other players you're healing (#1268) 2021-12-26 16:35:59 +00:00
grilledham
155b1161d5
Increase crashsite oil outpost output by 6.67x. (#1252) 2021-11-16 20:49:16 +00:00
Claude
7eb1c95c1a
changes by Tigress (#1251)
shrunk map little make meybe easyer game play
2021-11-16 17:47:37 +00:00
Jayefuu
0bafe54eb4
Merge pull request #1248 from Refactorio/rocket-barrage
Added barrage feature to give players more end-game clearing options
2021-10-03 22:30:13 +01:00
Jayefuu
ee59a10fd6 Updated some comments as per suggestions 2021-10-03 19:32:17 +01:00
Jayefuu
64a954652f Updated balance and minor bug fixes 2021-10-03 00:37:53 +01:00
Jayefuu
45294db626 LUA checks 2021-09-30 15:58:49 +01:00
Jayefuu
8ebd79fce3 Fixed LUA checks. 2021-09-30 15:55:06 +01:00
Jayefuu
f0dbcbe3bd Added barrage feature to give players more end-game clearing options 2021-09-30 15:50:00 +01:00
Jayefuu
2276706743
Fixed LUA check 2021-09-30 11:24:50 +01:00
Jayefuu
ba696c50c3
Update map_gen/maps/crash_site/outpost_builder.lua
Co-authored-by: grilledham <jrdgillham@gmail.com>
2021-09-30 11:21:34 +01:00
Jayefuu
7666660268
Fixed failed lua checks 2021-09-29 08:34:56 +01:00
Jayefuu
894b605fe0
Updated pollution multiplier minimum limits
Following Discord messages with @grilledham, updated the messages to be clearer.

Also updated some broken logic and reduced spam to admins if someone tries to set it below the minimum and it's already at the minimum.

Changes untestested. I'll test tonight or tomorrow if it passes review, not got Factorio on this laptop.
2021-09-29 08:31:40 +01:00
Jayefuu
eef52b0e71 Missing return 2021-09-27 23:17:30 +01:00
Jayefuu
c4286ddf14 Fixed failed lua check 2021-09-27 22:11:06 +01:00
Jayefuu
75a8323fd0 Updated the starting pollution multiplier
The new meta sucks. No one builds any walls or defences. Players can go 3 or 4 hours with no attacks so long as they craft nothing.

Now that the pollution from outposts is generated at position = {0,0}.... let's try a very small amount of pollution for every outpost captured to force at least a small amount of defences to be built.

This will be MUCH less pollution than if all of the items they get free were made in base, but it will still force at least a few defenses or clearing of nearby bases.

Starting with a value of 10 to see how it goes.
2021-09-27 22:09:15 +01:00
Jayefuu
1cd0e8acf5
Merge pull request #1246 from Refactorio/crash_site_uk_fixes
Updated Crash Site UK preset and display name
2021-09-27 20:00:05 +01:00
Jayefuu
4f704770b3 Fixed Jayefuu goof 2021-09-27 19:59:16 +01:00
Jayefuu
d37f88674b Updated Crash Site UK preset and display name 2021-09-27 19:55:47 +01:00
grilledham
35fc4693a7
Change crashsite spawn market items base on Tigress' suggestion. (#1245) 2021-09-26 22:47:42 +01:00
James Gillham
f13ad9371b Add crashsite-manhattan + fallback to scenario_name. 2021-09-18 15:37:28 +01:00
Jayefuu
6d1648e66b
Changes to display names
- Added venice
- Changed part of print to discord to display names instead of names

UNTESTED
2021-09-14 12:11:51 +01:00
James Gillham
ad38ae3d69 Fix line endings for manhattan.lua and UK.lua 2021-09-12 20:08:27 +01:00
grilledham
2f7ac497db
Merge pull request #1236 from Refactorio/Claude477-crashsite-UK
Crashsite(UK)-scenario
2021-09-12 19:49:26 +01:00
Claude
9970a9fd93
update UK.lua
fixed now
2021-09-12 17:43:28 +03:00
Claude
09ac2e4ff4
crashsite-config-uk 2021-09-12 17:41:08 +03:00
Claude
4a43521d4d
manhattan map(crashsite) 2021-09-12 17:19:03 +03:00
James Gillham
160b395640 Decompress the venice preset. 2021-09-12 15:08:01 +01:00
Claude
8c78285e15
update venice.lua
one unused variables
2021-09-12 16:36:17 +03:00
Claude
7c750b6cb3
crashsite_venice(presets)
old map rebuilding venice
2021-09-12 16:31:08 +03:00
Jayefuu
3b72c497cb
Updated outpost pollution to spawn at map centre not at outposts
No one likes or uses the pollution multiplier feature I added.

Feedback suggests that it spawning at outposts makes the cause too obvious, so people complain about it. And it requires that outposts have to be defended.

Yet, people still complain crash site is too easy. 

By moving the pollution spawning to the centre of the base the effect of more outposts is spread over the whole base and will trigger more attacks, but will challenge the whole base defences rather than just a single outpost.
2021-06-17 17:09:09 +01:00
James Gillham
ca381aa289 Add config-restart command.
- change Restart command to use server.start_game (offers setting the mod pack).
- Change danger ores and crashsite maps to use the new restart command.
2021-05-15 11:21:46 +01:00
James Gillham
66883a87b3 Change game.players -> game.get_player 2021-05-15 11:21:46 +01:00