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RedMew
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Code
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RedMew
/
map_gen
/
maps
/
diggy
/
feature
History
theorangeangle
c2b454a775
Merge pull request
#953
from theorangeangle/mapmodify-3
...
Mapmodify 3
2019-09-01 20:23:20 -05:00
..
alien_spawner.lua
Added more controls to refine evolution config
2019-06-01 16:29:55 +02:00
antigrief.lua
removed unsed Game variable
2019-05-16 12:11:01 +01:00
coin_gathering.lua
Diggy integration with new ScoreTracker
2019-05-30 22:47:19 +02:00
diggy_cave_collapse.lua
fixed whitespace and added map preview for "loading screen"
2019-08-28 22:13:54 -05:00
diggy_hole.lua
Diggy integration with new ScoreTracker
2019-05-30 22:47:19 +02:00
experience.lua
highlight top buttons
2019-06-20 12:39:18 +01:00
night_time.lua
Crowdin sync 2019-05-29 (
#928
)
2019-05-29 23:13:28 +02:00
refresh_map.lua
Change map loading method (
#640
)
2019-01-31 20:15:41 -05:00
scattered_resources.lua
Change map loading method (
#640
)
2019-01-31 20:15:41 -05:00
setup_player.lua
Optimize some reach distances
2019-06-01 17:11:17 +02:00
simple_room_generator.lua
Change map loading method (
#640
)
2019-01-31 20:15:41 -05:00
starting_zone.lua
Change map loading method (
#640
)
2019-01-31 20:15:41 -05:00
weapon_balance.lua
[Diggy] Updated experience gui (
#840
)
2019-04-22 20:21:04 +02:00