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vcmi/lib/spells/adventure/ViewWorldEffect.h

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/*
* ViewWorldEffect.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "AdventureSpellEffect.h"
VCMI_LIB_NAMESPACE_BEGIN
class ViewWorldEffect final : public IAdventureSpellEffect
{
std::vector<MapObjectID> filteredObjects;
bool showTerrain = false;
public:
ViewWorldEffect(const CSpell * s, const JsonNode & config);
ESpellCastResult applyAdventureEffects(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const override;
};
VCMI_LIB_NAMESPACE_END