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vcmi/client/widgets/CArtifactsOfHeroKingdom.cpp

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/*
* CArtifactsOfHeroKingdom.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "CArtifactsOfHeroKingdom.h"
#include "Buttons.h"
#include "../CPlayerInterface.h"
#include "../../lib/mapObjects/CGHeroInstance.h"
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#include "../../CCallback.h"
#include "../../lib/networkPacks/ArtifactLocation.h"
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CArtifactsOfHeroKingdom::CArtifactsOfHeroKingdom(ArtPlaceMap ArtWorn, std::vector<ArtPlacePtr> Backpack,
std::shared_ptr<CButton> leftScroll, std::shared_ptr<CButton> rightScroll)
{
artWorn = ArtWorn;
backpack = Backpack;
leftBackpackRoll = leftScroll;
rightBackpackRoll = rightScroll;
for(auto artPlace : artWorn)
{
artPlace.second->slot = artPlace.first;
artPlace.second->setArtifact(nullptr);
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artPlace.second->setClickPressedCallback(std::bind(&CArtifactsOfHeroBase::clickPrassedArtPlace, this, _1, _2));
artPlace.second->setShowPopupCallback(std::bind(&CArtifactsOfHeroBase::showPopupArtPlace, this, _1, _2));
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}
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enableGesture();
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for(auto artPlace : backpack)
{
artPlace->setArtifact(nullptr);
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artPlace->setClickPressedCallback(std::bind(&CArtifactsOfHeroBase::clickPrassedArtPlace, this, _1, _2));
artPlace->setShowPopupCallback(std::bind(&CArtifactsOfHeroBase::showPopupArtPlace, this, _1, _2));
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}
leftBackpackRoll->addCallback(std::bind(&CArtifactsOfHeroBase::scrollBackpack, this, -1));
rightBackpackRoll->addCallback(std::bind(&CArtifactsOfHeroBase::scrollBackpack, this, +1));
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setRedrawParent(true);
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}
void CArtifactsOfHeroKingdom::deactivate()
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{
putBackPickedArtifact();
CArtifactsOfHeroBase::deactivate();
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}