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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-14 10:12:59 +02:00
vcmi/client
Ivan Savenko 10ad0fc760 Split CHeroHandler.cpp/.h into 1 file per class
All parts of CHeroHandler.cpp are now in lib/entities/hero
Adjusted includes to use new paths
No functionality changes
2024-10-13 14:01:09 +00:00
..
adventureMap Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
battle Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
eventsSDL Add workaround for SDL bug - use old code for buggy SDL versions 2024-09-23 14:02:55 +00:00
globalLobby Implemented generation of player-colored version of DiBoxBck 2024-09-12 21:22:41 +00:00
gui Implemented scaling of hardware cursor 2024-10-09 17:37:54 +00:00
ios ios fix attempt 2024-08-15 00:27:18 +03:00
lobby Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
mainmenu Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
mapView Replaced most of accesses to CGObjectInstance::pos with anchorPoint() 2024-10-09 15:43:46 +00:00
media Loading separate audio file in place of audio stream embedded in video 2024-10-07 20:05:45 +00:00
render Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
renderSDL Fix handling of autoselected interface scaling by client 2024-10-09 17:37:54 +00:00
widgets Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
windows Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
xBRZ Fix warnings in xBRZ 2024-08-17 15:25:26 +00:00
ArtifactsUIController.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
ArtifactsUIController.h
CGameInfo.cpp Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
CGameInfo.h Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
Client.cpp Replace more usages of pointers to packs with references 2024-10-07 14:59:14 +00:00
Client.h Replace pointer with reference in pack apply functions 2024-10-07 14:59:46 +00:00
ClientCommandManager.cpp Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
ClientCommandManager.h generate assets only when necessary 2024-08-29 00:37:39 +02:00
ClientNetPackVisitors.h rename; introduce factor 2024-09-28 15:05:13 +02:00
CMakeLists.txt Proper support for usage of multiple fonts in a chain 2024-09-24 10:59:35 +00:00
CMT.h address code review comments 2024-08-31 18:14:05 +03:00
ConditionalWait.h
CPlayerInterface.cpp Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
CPlayerInterface.h IMarket suggestions 2024-08-20 18:49:48 +03:00
CServerHandler.cpp Merge pull request #4736 from Laserlicht/fix_8th_portal_summoning 2024-10-07 22:19:17 +03:00
CServerHandler.h Reduced usage of CPack, replaced with CPackForServer where applicable 2024-10-07 14:59:14 +00:00
GameChatHandler.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
GameChatHandler.h
HeroMovementController.cpp Replaced most of accesses to CGObjectInstance::pos with anchorPoint() 2024-10-09 15:43:46 +00:00
HeroMovementController.h
LobbyClientNetPackVisitors.h
NetPacksClient.cpp Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
NetPacksLobbyClient.cpp rename and move window class 2024-09-12 23:35:21 +02:00
PlayerLocalState.cpp Fix crash on losing a hero 2024-10-10 21:16:41 +00:00
PlayerLocalState.h Implemented serialization of local player state in json form 2024-10-08 20:04:32 +00:00
resource.h
ServerRunner.cpp Fix compilation with boost 1.86 2024-09-09 16:59:01 +00:00
ServerRunner.h Fix compilation with boost 1.86 2024-09-09 16:59:01 +00:00
StdInc.cpp
StdInc.h