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vcmi/lib/mapObjects/CGPandoraBox.h

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/*
* CGPandoraBox.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "CRewardableObject.h"
#include "../ResourceSet.h"
VCMI_LIB_NAMESPACE_BEGIN
struct InfoWindow;
class DLL_LINKAGE CGPandoraBox : public CRewardableObject
{
public:
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MetaString message;
void initObj(CRandomGenerator & rand) override;
void onHeroVisit(const CGHeroInstance * h) const override;
void battleFinished(const CGHeroInstance *hero, const BattleResult &result) const override;
void blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer) const override;
template <typename Handler> void serialize(Handler &h, const int version)
{
h & static_cast<CRewardableObject&>(*this);
h & message;
}
protected:
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void grantRewardWithMessage(const CGHeroInstance * contextHero, int rewardIndex, bool markAsVisit) const override;
virtual void init();
void serializeJsonOptions(JsonSerializeFormat & handler) override;
};
class DLL_LINKAGE CGEvent : public CGPandoraBox //event objects
{
public:
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bool removeAfterVisit = false; //true if event is removed after occurring
std::set<PlayerColor> availableFor; //players whom this event is available for
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bool computerActivate = false; //true if computer player can activate this event
bool humanActivate = false; //true if human player can activate this event
template <typename Handler> void serialize(Handler &h, const int version)
{
h & static_cast<CGPandoraBox &>(*this);
h & removeAfterVisit;
h & availableFor;
h & computerActivate;
h & humanActivate;
}
void onHeroVisit(const CGHeroInstance * h) const override;
protected:
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void grantRewardWithMessage(const CGHeroInstance * contextHero, int rewardIndex, bool markAsVisit) const override;
void init() override;
void serializeJsonOptions(JsonSerializeFormat & handler) override;
private:
void activated(const CGHeroInstance * h) const;
};
VCMI_LIB_NAMESPACE_END