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vcmi/lib/CArtifactInstance.cpp

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/*
* CArtifactInstance.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "CArtifactInstance.h"
#include "ArtifactUtils.h"
#include "CArtHandler.h"
#include "networkPacks/ArtifactLocation.h"
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VCMI_LIB_NAMESPACE_BEGIN
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void CCombinedArtifactInstance::addPart(CArtifactInstance * art, const ArtifactPosition & slot)
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{
auto artInst = static_cast<CArtifactInstance*>(this);
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assert(vstd::contains_if(artInst->artType->getConstituents(),
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[=](const CArtifact * partType)
{
return partType->getId() == art->getTypeId();
}));
assert(art->getParentNodes().size() == 1 && art->getParentNodes().front() == art->artType);
partsInfo.emplace_back(art, slot);
artInst->attachTo(*art);
}
bool CCombinedArtifactInstance::isPart(const CArtifactInstance * supposedPart) const
{
if(supposedPart == this)
return true;
for(const PartInfo & constituent : partsInfo)
{
if(constituent.art == supposedPart)
return true;
}
return false;
}
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const std::vector<CCombinedArtifactInstance::PartInfo> & CCombinedArtifactInstance::getPartsInfo() const
{
return partsInfo;
}
void CCombinedArtifactInstance::addPlacementMap(CArtifactSet::ArtPlacementMap & placementMap)
{
if(!placementMap.empty())
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for(auto & part : partsInfo)
{
assert(placementMap.find(part.art) != placementMap.end());
part.slot = placementMap.at(part.art);
}
}
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SpellID CScrollArtifactInstance::getScrollSpellID() const
{
auto artInst = static_cast<const CArtifactInstance*>(this);
const auto bonus = artInst->getBonusLocalFirst(Selector::type()(BonusType::SPELL));
if(!bonus)
{
logMod->warn("Warning: %s doesn't bear any spell!", artInst->nodeName());
return SpellID::NONE;
}
return bonus->subtype.as<SpellID>();
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}
void CGrowingArtifactInstance::growingUp()
{
auto artInst = static_cast<CArtifactInstance*>(this);
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if(artInst->artType->isGrowing())
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{
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auto bonus = std::make_shared<Bonus>();
bonus->type = BonusType::LEVEL_COUNTER;
bonus->val = 1;
bonus->duration = BonusDuration::COMMANDER_KILLED;
artInst->accumulateBonus(bonus);
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for(const auto & bonus : artInst->artType->getBonusesPerLevel())
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{
// Every n levels
if(artInst->valOfBonuses(BonusType::LEVEL_COUNTER) % bonus.first == 0)
{
artInst->accumulateBonus(std::make_shared<Bonus>(bonus.second));
}
}
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for(const auto & bonus : artInst->artType->getThresholdBonuses())
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{
// At n level
if(artInst->valOfBonuses(BonusType::LEVEL_COUNTER) == bonus.first)
{
artInst->addNewBonus(std::make_shared<Bonus>(bonus.second));
}
}
}
}
void CArtifactInstance::init()
{
// Artifact to be randomized
id = static_cast<ArtifactInstanceID>(ArtifactID::NONE);
setNodeType(ARTIFACT_INSTANCE);
}
CArtifactInstance::CArtifactInstance(CArtifact * art)
{
init();
setType(art);
}
CArtifactInstance::CArtifactInstance()
{
init();
}
void CArtifactInstance::setType(CArtifact * art)
{
artType = art;
attachTo(*art);
}
std::string CArtifactInstance::nodeName() const
{
return "Artifact instance of " + (artType ? artType->getJsonKey() : std::string("uninitialized")) + " type";
}
std::string CArtifactInstance::getDescription() const
{
std::string text = artType->getDescriptionTranslated();
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if(artType->isScroll())
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ArtifactUtils::insertScrrollSpellName(text, getScrollSpellID());
return text;
}
ArtifactID CArtifactInstance::getTypeId() const
{
return artType->getId();
}
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ArtifactInstanceID CArtifactInstance::getId() const
{
return id;
}
void CArtifactInstance::setId(ArtifactInstanceID id)
{
this->id = id;
}
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bool CArtifactInstance::canBePutAt(const ArtifactLocation & al, bool assumeDestRemoved) const
{
return artType->canBePutAt(al.getHolderArtSet(), al.slot, assumeDestRemoved);
}
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bool CArtifactInstance::isCombined() const
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{
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return artType->isCombined();
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}
void CArtifactInstance::putAt(const ArtifactLocation & al)
{
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auto placementMap = al.getHolderArtSet()->putArtifact(al.slot, this);
addPlacementMap(placementMap);
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}
void CArtifactInstance::removeFrom(const ArtifactLocation & al)
{
al.getHolderArtSet()->removeArtifact(al.slot);
for(auto & part : partsInfo)
{
if(part.slot != ArtifactPosition::PRE_FIRST)
part.slot = ArtifactPosition::PRE_FIRST;
}
}
void CArtifactInstance::move(const ArtifactLocation & src, const ArtifactLocation & dst)
{
removeFrom(src);
putAt(dst);
}
void CArtifactInstance::deserializationFix()
{
setType(artType);
for(PartInfo & part : partsInfo)
attachTo(*part.art);
}
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VCMI_LIB_NAMESPACE_END