2023-04-23 14:10:35 +02:00
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/*
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* CArtifactsOfHeroMain.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "CArtifactsOfHeroBase.h"
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2024-05-20 11:47:25 +02:00
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class CArtifactsOfHeroMain : public CArtifactsOfHeroBase
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2023-04-23 14:10:35 +02:00
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{
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public:
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2024-04-19 16:14:41 +02:00
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CArtifactsOfHeroMain(const Point & position);
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2024-04-16 16:45:31 +02:00
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~CArtifactsOfHeroMain() override;
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2024-04-27 01:08:47 +02:00
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void keyPressed(EShortcut key) override;
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void keyReleased(EShortcut key) override;
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2024-03-30 17:18:50 +02:00
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private:
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2024-05-18 18:27:42 +02:00
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static constexpr std::array costumeSaveShortcuts = {
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EShortcut::HERO_COSTUME_SAVE_0,
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EShortcut::HERO_COSTUME_SAVE_1,
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EShortcut::HERO_COSTUME_SAVE_2,
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EShortcut::HERO_COSTUME_SAVE_3,
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EShortcut::HERO_COSTUME_SAVE_4,
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EShortcut::HERO_COSTUME_SAVE_5,
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EShortcut::HERO_COSTUME_SAVE_6,
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EShortcut::HERO_COSTUME_SAVE_7,
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EShortcut::HERO_COSTUME_SAVE_8,
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EShortcut::HERO_COSTUME_SAVE_9
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};
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static constexpr std::array costumeLoadShortcuts = {
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EShortcut::HERO_COSTUME_LOAD_0,
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EShortcut::HERO_COSTUME_LOAD_1,
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EShortcut::HERO_COSTUME_LOAD_2,
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EShortcut::HERO_COSTUME_LOAD_3,
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EShortcut::HERO_COSTUME_LOAD_4,
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EShortcut::HERO_COSTUME_LOAD_5,
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EShortcut::HERO_COSTUME_LOAD_6,
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EShortcut::HERO_COSTUME_LOAD_7,
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EShortcut::HERO_COSTUME_LOAD_8,
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EShortcut::HERO_COSTUME_LOAD_9
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2024-03-30 17:18:50 +02:00
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};
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2023-04-23 14:10:35 +02:00
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};
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