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vcmi/lib/rmg/modificators/RoadPlacer.h

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/*
* RoadPlacer.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
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#include "../Zone.h"
VCMI_LIB_NAMESPACE_BEGIN
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const float VISITABLE_PENALTY = 1.33f;
class RoadPlacer: public Modificator
{
public:
MODIFICATOR(RoadPlacer);
void process() override;
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void postProcess();
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void init() override;
char dump(const int3 &) override;
void addRoadNode(const int3 & node);
void connectRoads(); //fills "roads" according to "roadNodes"
// TODO: Use setters?
rmg::Area & areaForRoads();
rmg::Area & areaIsolated();
rmg::Area & areaVisitable();
const rmg::Area & getRoads() const;
protected:
bool createRoad(const int3 & dst);
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rmg::Path createRoadDesperate(rmg::Path & path, const int3 & destination);
void drawRoads(bool secondary = false); //actually updates tiles
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protected:
rmg::Tileset roadNodes; //tiles to be connected with roads
rmg::Area roads; //all tiles with roads
rmg::Area areaRoads;
rmg::Area isolated;
rmg::Area visitableTiles; // Tiles occupied by removable or passable objects
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bool noRoadNodes = false;
};
VCMI_LIB_NAMESPACE_END