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vcmi/client/widgets/CArtifactHolder.h

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/*
* CArtifactHolder.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "MiscWidgets.h"
VCMI_LIB_NAMESPACE_BEGIN
struct ArtifactLocation;
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class CArtifactSet;
VCMI_LIB_NAMESPACE_END
class CAnimImage;
class CArtifactHolder
{
public:
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virtual void artifactRemoved(const ArtifactLocation & artLoc)=0;
virtual void artifactMoved(const ArtifactLocation & artLoc, const ArtifactLocation & destLoc, bool withRedraw)=0;
virtual void artifactDisassembled(const ArtifactLocation & artLoc)=0;
virtual void artifactAssembled(const ArtifactLocation & artLoc)=0;
};
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class CArtPlace : public SelectableSlot
{
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public:
using ClickFunctor = std::function<void(CArtPlace&, const Point&)>;
ArtifactPosition slot;
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CArtPlace(Point position, const CArtifactInstance * art = nullptr);
const CArtifactInstance * getArt();
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void lockSlot(bool on);
bool isLocked() const;
void setArtifact(const CArtifactInstance * art);
void setClickPressedCallback(ClickFunctor callback);
void setShowPopupCallback(ClickFunctor callback);
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void setGestureCallback(ClickFunctor callback);
void clickPressed(const Point & cursorPosition) override;
void showPopupWindow(const Point & cursorPosition) override;
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void gesture(bool on, const Point & initialPosition, const Point & finalPosition) override;
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protected:
std::shared_ptr<CAnimImage> image;
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const CArtifactInstance * ourArt;
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int imageIndex;
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bool locked;
ClickFunctor clickPressedCallback;
ClickFunctor showPopupCallback;
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ClickFunctor gestureCallback;
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void setInternals(const CArtifactInstance * artInst);
};
class CCommanderArtPlace : public CArtPlace
{
protected:
const CGHeroInstance * commanderOwner;
ArtifactPosition commanderSlotID;
void returnArtToHeroCallback();
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public:
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CCommanderArtPlace(Point position, const CGHeroInstance * commanderOwner, ArtifactPosition artSlot, const CArtifactInstance * art = nullptr);
void clickPressed(const Point & cursorPosition) override;
void showPopupWindow(const Point & cursorPosition) override;
};
class CHeroArtPlace: public CArtPlace
{
public:
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CHeroArtPlace(Point position, const CArtifactInstance * art = nullptr);
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void addCombinedArtInfo(std::map<const CArtifact*, int> & arts);
};
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namespace ArtifactUtilsClient
{
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bool askToAssemble(const CGHeroInstance * hero, const ArtifactPosition & slot);
bool askToDisassemble(const CGHeroInstance * hero, const ArtifactPosition & slot);
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}