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vcmi/hch/CLodHandler.cpp

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#define VCMI_DLL
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#include "../stdafx.h"
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#include "zlib.h"
#include "CLodHandler.h"
#include <sstream>
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#include <algorithm>
#include <cctype>
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#include <cstring>
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#include <iostream>
#include <fstream>
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#include "boost/filesystem/operations.hpp"
#include <boost/algorithm/string.hpp>
#include <boost/algorithm/string/replace.hpp>
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#include <boost/thread.hpp>
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#include <SDL_endian.h>
#ifdef max
#undef max
#endif
/*
* CLodHandler.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
int readNormalNr (const unsigned char * bufor, int pos, int bytCon, bool cyclic)
{
int ret=0;
int amp=1;
for (int ir=0; ir<bytCon; ir++)
{
ret+=bufor[pos+ir]*amp;
amp*=256;
}
if(cyclic && bytCon<4 && ret>=amp/2)
{
ret = ret-amp;
}
return ret;
}
char readChar(const unsigned char * bufor, int &i)
{
return bufor[i++];
}
std::string readString(const unsigned char * bufor, int &i)
{
int len = readNormalNr(bufor,i); i+=4;
assert(len >= 0 && len <= 500000); //not too long
std::string ret; ret.reserve(len);
for(int gg=0; gg<len; ++gg)
{
ret += bufor[i++];
}
return ret;
}
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unsigned char * CLodHandler::giveFile(std::string defName, int * length)
{
std::transform(defName.begin(), defName.end(), defName.begin(), (int(*)(int))toupper);
Entry * ourEntry = entries.znajdz(Entry(defName));
if(!ourEntry) //nothing's been found
{
tlog1 << "Cannot find file: " << defName << std::endl;
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return NULL;
}
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if(length) *length = ourEntry->realSize;
mutex->lock();
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unsigned char * outp;
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if (ourEntry->offset<0) //file is in the sprites/ folder; no compression
{
int result;
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unsigned char * outp = new unsigned char[ourEntry->realSize];
FILE * f = fopen((myDir + "/" + ourEntry->nameStr).c_str(), "rb");
if (f) {
result = fread(outp,1,ourEntry->realSize,f);
fclose(f);
} else
result = -1;
mutex->unlock();
if(result<0) {
tlog1<<"Error in file reading: " << myDir << "/" << ourEntry->nameStr << std::endl;
delete[] outp;
return NULL;
} else
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return outp;
}
else if (ourEntry->size==0) //file is not compressed
{
outp = new unsigned char[ourEntry->realSize];
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LOD.seekg(ourEntry->offset, std::ios::beg);
LOD.read((char*)outp, ourEntry->realSize);
mutex->unlock();
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return outp;
}
else //we will decompress file
{
outp = new unsigned char[ourEntry->size];
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LOD.seekg(ourEntry->offset, std::ios::beg);
LOD.read((char*)outp, ourEntry->size);
mutex->unlock();
unsigned char * decomp = NULL;
int decRes = infs2(outp, ourEntry->size, ourEntry->realSize, decomp);
delete[] outp;
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return decomp;
}
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return NULL;
}
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DLL_EXPORT int CLodHandler::infs2(unsigned char * in, int size, int realSize, unsigned char *& out, int wBits)
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{
int ret;
unsigned have;
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z_stream strm;
out = new unsigned char [realSize];
int latPosOut = 0;
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/* allocate inflate state */
strm.zalloc = Z_NULL;
strm.zfree = Z_NULL;
strm.opaque = Z_NULL;
strm.avail_in = 0;
strm.next_in = Z_NULL;
ret = inflateInit2(&strm, wBits);
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if (ret != Z_OK)
return ret;
int chunkNumber = 0;
do
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{
if(size < chunkNumber * NLoadHandlerHelp::fCHUNK)
break;
strm.avail_in = std::min(NLoadHandlerHelp::fCHUNK, size - chunkNumber * NLoadHandlerHelp::fCHUNK);
if (strm.avail_in == 0)
break;
strm.next_in = in + chunkNumber * NLoadHandlerHelp::fCHUNK;
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/* run inflate() on input until output buffer not full */
do
{
strm.avail_out = realSize - latPosOut;
strm.next_out = out + latPosOut;
ret = inflate(&strm, Z_NO_FLUSH);
//assert(ret != Z_STREAM_ERROR); /* state not clobbered */
bool breakLoop = false;
switch (ret)
{
case Z_STREAM_END:
breakLoop = true;
break;
case Z_NEED_DICT:
ret = Z_DATA_ERROR; /* and fall through */
case Z_DATA_ERROR:
case Z_MEM_ERROR:
(void)inflateEnd(&strm);
return ret;
}
if(breakLoop)
break;
have = realSize - latPosOut - strm.avail_out;
latPosOut += have;
} while (strm.avail_out == 0);
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++chunkNumber;
/* done when inflate() says it's done */
} while (ret != Z_STREAM_END);
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/* clean up and return */
(void)inflateEnd(&strm);
return ret == Z_STREAM_END ? Z_OK : Z_DATA_ERROR;
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}
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void CLodHandler::extractFile(std::string FName, std::string name)
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{
int len; //length of file to write
unsigned char * outp = giveFile(name, &len);
std::ofstream out;
out.open(FName.c_str(), std::ios::binary);
if(!out.is_open())
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{
tlog1<<"Unable to create "<<FName<<std::endl;
}
else
{
out.write(reinterpret_cast<char*>(outp), len);
out.close();
}
}
void CLodHandler::init(std::string lodFile, std::string dirName)
{
myDir = dirName;
std::string Ts;
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Uint32 temp;
LOD.open(lodFile.c_str(), std::ios::in | std::ios::binary);
if (!LOD.is_open())
{
tlog1 << "Cannot open " << lodFile << std::endl;
return;
}
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LOD.seekg(8);
LOD.read((char *)&temp, 4);
totalFiles = SDL_SwapLE32(temp);
LOD.seekg(0x5c, std::ios::beg);
struct LodEntry *lodEntries = new struct LodEntry[totalFiles];
LOD.read((char *)lodEntries, sizeof(struct LodEntry) * totalFiles);
for (unsigned int i=0; i<totalFiles; i++)
{
Entry entry;
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entry.nameStr = lodEntries[i].filename;
std::transform(entry.nameStr.begin(), entry.nameStr.end(),
entry.nameStr.begin(), toupper);
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entry.offset= SDL_SwapLE32(lodEntries[i].offset);
entry.realSize = SDL_SwapLE32(lodEntries[i].uncompressedSize);
entry.size = SDL_SwapLE32(lodEntries[i].size);
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entries.push_back(entry);
}
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delete [] lodEntries;
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boost::filesystem::directory_iterator enddir;
if(boost::filesystem::exists(dirName))
{
for (boost::filesystem::directory_iterator dir(dirName);dir!=enddir;dir++)
{
if(boost::filesystem::is_regular(dir->status()))
{
std::string name = dir->path().leaf();
std::string realname = name;
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std::transform(name.begin(), name.end(), name.begin(), (int(*)(int))toupper);
boost::algorithm::replace_all(name,".BMP",".PCX");
Entry * e = entries.znajdz(name);
if(e) //file present in .lod - overwrite its entry
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{
e->offset = -1;
e->realName = realname;
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e->realSize = e->size = boost::filesystem::file_size(dir->path());
}
else //file not present in lod - add entry for it
{
Entry e2;
e2.offset = -1;
e2.nameStr = name;
e2.realName = realname;
e2.realSize = e2.size = boost::filesystem::file_size(dir->path());
entries.push_back(e2);
}
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}
}
}
else
{
tlog1<<"Warning: No "+dirName+"/ folder!"<<std::endl;
}
}
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std::string CLodHandler::getTextFile(std::string name)
{
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int length=-1;
unsigned char* data = giveFile(name,&length);
if (!data) {
tlog1<<"Fatal error. Missing game file: " << name << ". Aborting!"<<std::endl;
exit(1);
}
std::string ret(data, data+length);
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delete [] data;
return ret;
}
CLodHandler::CLodHandler()
{
mutex = new boost::mutex;
totalFiles = 0;
}
CLodHandler::~CLodHandler()
{
delete mutex;
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}
unsigned char * CLodHandler::getUnpackedFile( const std::string & path, int * sizeOut )
{
const int bufsize = 65536;
int mapsize = 0;
gzFile map = gzopen(path.c_str(), "rb");
assert(map);
std::vector<unsigned char *> mapstr;
// Read a map by chunks
// We could try to read the map size directly (cf RFC 1952) and then read
// directly the whole map, but that would create more problems.
do {
unsigned char *buf = new unsigned char[bufsize];
int ret = gzread(map, buf, bufsize);
if (ret == 0 || ret == -1) {
delete [] buf;
break;
}
mapstr.push_back(buf);
mapsize += ret;
} while(1);
gzclose(map);
// Now that we know the uncompressed size, reassemble the chunks
unsigned char *initTable = new unsigned char[mapsize];
std::vector<unsigned char *>::iterator it;
int offset;
int tocopy = mapsize;
for (it = mapstr.begin(), offset = 0;
it != mapstr.end();
it++, offset+=bufsize ) {
memcpy(&initTable[offset], *it, tocopy > bufsize ? bufsize : tocopy);
tocopy -= bufsize;
delete [] *it;
}
*sizeOut = mapsize;
return initTable;
}