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vcmi/client/windows/CMarketWindow.cpp

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/*
* CMarketWindow.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "CMarketWindow.h"
#include "../gui/CGuiHandler.h"
#include "../gui/Shortcut.h"
#include "../widgets/Buttons.h"
#include "../widgets/TextControls.h"
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#include "../widgets/markets/CAltarArtifacts.h"
#include "../widgets/markets/CAltarCreatures.h"
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#include "../widgets/markets/CArtifactsBuying.h"
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#include "../widgets/markets/CArtifactsSelling.h"
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#include "../widgets/markets/CFreelancerGuild.h"
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#include "../widgets/markets/CMarketResources.h"
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#include "../widgets/markets/CTransferResources.h"
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#include "../CGameInfo.h"
#include "../CPlayerInterface.h"
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#include "../../lib/entities/building/CBuilding.h"
#include "../../lib/texts/CGeneralTextHandler.h"
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#include "../../lib/mapObjects/CGTownInstance.h"
#include "../../lib/mapObjects/CGMarket.h"
#include "../../lib/mapObjects/CGHeroInstance.h"
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#include "../../CCallback.h"
CMarketWindow::CMarketWindow(const IMarket * market, const CGHeroInstance * hero, const std::function<void()> & onWindowClosed, EMarketMode mode)
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: CWindowObject(PLAYER_COLORED)
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, windowClosedCallback(onWindowClosed)
{
assert(mode == EMarketMode::RESOURCE_RESOURCE || mode == EMarketMode::RESOURCE_PLAYER || mode == EMarketMode::CREATURE_RESOURCE ||
mode == EMarketMode::RESOURCE_ARTIFACT || mode == EMarketMode::ARTIFACT_RESOURCE || mode == EMarketMode::ARTIFACT_EXP ||
mode == EMarketMode::CREATURE_EXP);
OBJECT_CONSTRUCTION;
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if(mode == EMarketMode::RESOURCE_RESOURCE)
createMarketResources(market, hero);
else if(mode == EMarketMode::RESOURCE_PLAYER)
createTransferResources(market, hero);
else if(mode == EMarketMode::CREATURE_RESOURCE)
createFreelancersGuild(market, hero);
else if(mode == EMarketMode::RESOURCE_ARTIFACT)
createArtifactsBuying(market, hero);
else if(mode == EMarketMode::ARTIFACT_RESOURCE)
createArtifactsSelling(market, hero);
else if(mode == EMarketMode::ARTIFACT_EXP)
createAltarArtifacts(market, hero);
else if(mode == EMarketMode::CREATURE_EXP)
createAltarCreatures(market, hero);
statusbar = CGStatusBar::create(std::make_shared<CPicture>(background->getSurface(), Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26));
}
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void CMarketWindow::updateArtifacts()
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{
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update();
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}
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void CMarketWindow::updateGarrisons()
{
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update();
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}
void CMarketWindow::updateResources()
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{
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update();
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}
void CMarketWindow::updateExperience()
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{
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update();
}
void CMarketWindow::update()
{
CWindowWithArtifacts::update();
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assert(marketWidget);
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marketWidget->update();
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}
void CMarketWindow::close()
{
if(windowClosedCallback)
windowClosedCallback();
CWindowObject::close();
}
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bool CMarketWindow::holdsGarrison(const CArmedInstance * army)
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{
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assert(marketWidget);
return marketWidget->hero == army;
}
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void CMarketWindow::createChangeModeButtons(EMarketMode currentMode, const IMarket * market, const CGHeroInstance * hero)
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{
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auto isButtonVisible = [currentMode, market, hero](EMarketMode modeButton) -> bool
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{
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if(currentMode == modeButton)
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return false;
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if(!market->allowsTrade(modeButton))
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return false;
if(currentMode == EMarketMode::ARTIFACT_EXP && modeButton != EMarketMode::CREATURE_EXP)
return false;
if(currentMode == EMarketMode::CREATURE_EXP && modeButton != EMarketMode::ARTIFACT_EXP)
return false;
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if(modeButton == EMarketMode::RESOURCE_RESOURCE || modeButton == EMarketMode::RESOURCE_PLAYER)
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{
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if(const auto town = dynamic_cast<const CGTownInstance*>(market))
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return town->getOwner() == LOCPLINT->playerID;
else
return true;
}
else
{
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return hero != nullptr;
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}
};
changeModeButtons.clear();
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auto buttonPos = Point(18, 520);
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auto addButton = [this, &buttonPos](const AnimationPath & picPath, const std::pair<std::string, std::string> & buttonHelpContainer,
const std::function<void()> & pressButtonFunctor, EShortcut shortcut)
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{
changeModeButtons.emplace_back(std::make_shared<CButton>(buttonPos, picPath, buttonHelpContainer, pressButtonFunctor, shortcut));
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buttonPos -= Point(0, buttonHeightWithMargin);
};
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if(isButtonVisible(EMarketMode::RESOURCE_PLAYER))
addButton(AnimationPath::builtin("TPMRKBU1.DEF"), CGI->generaltexth->zelp[612], std::bind(&CMarketWindow::createTransferResources, this, market, hero), EShortcut::MARKET_RESOURCE_PLAYER);
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if(isButtonVisible(EMarketMode::ARTIFACT_RESOURCE))
addButton(AnimationPath::builtin("TPMRKBU3.DEF"), CGI->generaltexth->zelp[613], std::bind(&CMarketWindow::createArtifactsSelling, this, market, hero), EShortcut::MARKET_ARTIFACT_RESOURCE);
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if(isButtonVisible(EMarketMode::RESOURCE_ARTIFACT))
addButton(AnimationPath::builtin("TPMRKBU2.DEF"), CGI->generaltexth->zelp[598], std::bind(&CMarketWindow::createArtifactsBuying, this, market, hero), EShortcut::MARKET_RESOURCE_ARTIFACT);
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buttonPos = Point(516, 520 - buttonHeightWithMargin);
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if(isButtonVisible(EMarketMode::CREATURE_RESOURCE))
addButton(AnimationPath::builtin("TPMRKBU4.DEF"), CGI->generaltexth->zelp[599], std::bind(&CMarketWindow::createFreelancersGuild, this, market, hero), EShortcut::MARKET_CREATURE_RESOURCE);
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if(isButtonVisible(EMarketMode::RESOURCE_RESOURCE))
addButton(AnimationPath::builtin("TPMRKBU5.DEF"), CGI->generaltexth->zelp[605], std::bind(&CMarketWindow::createMarketResources, this, market, hero), EShortcut::MARKET_RESOURCE_RESOURCE);
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buttonPos = Point(516, 421);
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if(isButtonVisible(EMarketMode::CREATURE_EXP))
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{
addButton(AnimationPath::builtin("ALTSACC.DEF"), CGI->generaltexth->zelp[572], std::bind(&CMarketWindow::createAltarCreatures, this, market, hero), EShortcut::MARKET_CREATURE_EXPERIENCE);
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if(marketWidget->hero->getAlignment() == EAlignment::GOOD)
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changeModeButtons.back()->block(true);
}
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if(isButtonVisible(EMarketMode::ARTIFACT_EXP))
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{
addButton(AnimationPath::builtin("ALTART.DEF"), CGI->generaltexth->zelp[580], std::bind(&CMarketWindow::createAltarArtifacts, this, market, hero), EShortcut::MARKET_ARTIFACT_EXPERIENCE);
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if(marketWidget->hero->getAlignment() == EAlignment::EVIL)
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changeModeButtons.back()->block(true);
}
}
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void CMarketWindow::initWidgetInternals(const EMarketMode mode, const std::pair<std::string, std::string> & quitButtonHelpContainer)
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{
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background->center();
pos = background->pos;
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marketWidget->setRedrawParent(true);
marketWidget->moveTo(pos.topLeft());
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createChangeModeButtons(mode, marketWidget->market, marketWidget->hero);
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quitButton = std::make_shared<CButton>(quitButtonPos, AnimationPath::builtin("IOK6432.DEF"),
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quitButtonHelpContainer, [this](){close();}, EShortcut::GLOBAL_RETURN);
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redraw();
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}
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std::string CMarketWindow::getMarketTitle(const ObjectInstanceID marketId, const EMarketMode mode) const
{
assert(LOCPLINT->cb->getMarket(marketId));
assert(vstd::contains(LOCPLINT->cb->getMarket(marketId)->availableModes(), mode));
if(const auto town = LOCPLINT->cb->getTown(marketId))
{
for(const auto & buildingId : town->getBuildings())
{
if(const auto building = town->getTown()->buildings.at(buildingId); vstd::contains(building->marketModes, mode))
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return building->getNameTranslated();
}
}
return LOCPLINT->cb->getObj(marketId)->getObjectName();
}
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void CMarketWindow::createArtifactsBuying(const IMarket * market, const CGHeroInstance * hero)
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{
OBJECT_CONSTRUCTION;
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background = createBg(ImagePath::builtin("TPMRKABS.bmp"), PLAYER_COLORED);
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marketWidget = std::make_shared<CArtifactsBuying>(market, hero, getMarketTitle(market->getObjInstanceID(), EMarketMode::RESOURCE_ARTIFACT));
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initWidgetInternals(EMarketMode::RESOURCE_ARTIFACT, CGI->generaltexth->zelp[600]);
}
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void CMarketWindow::createArtifactsSelling(const IMarket * market, const CGHeroInstance * hero)
{
OBJECT_CONSTRUCTION;
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background = createBg(ImagePath::builtin("TPMRKASS.bmp"), PLAYER_COLORED);
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// Create image that copies part of background containing slot MISC_1 into position of slot MISC_5
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artSlotBack = std::make_shared<CPicture>(background->getSurface(), Rect(20, 187, 47, 47), 0, 0);
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artSlotBack->moveTo(pos.topLeft() + Point(18, 339));
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auto artsSellingMarket = std::make_shared<CArtifactsSelling>(market, hero, getMarketTitle(market->getObjInstanceID(), EMarketMode::ARTIFACT_RESOURCE));
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artSets.clear();
const auto heroArts = artsSellingMarket->getAOHset();
addSet(heroArts);
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marketWidget = artsSellingMarket;
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initWidgetInternals(EMarketMode::ARTIFACT_RESOURCE, CGI->generaltexth->zelp[600]);
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}
void CMarketWindow::createMarketResources(const IMarket * market, const CGHeroInstance * hero)
{
OBJECT_CONSTRUCTION;
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background = createBg(ImagePath::builtin("TPMRKRES.bmp"), PLAYER_COLORED);
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marketWidget = std::make_shared<CMarketResources>(market, hero);
initWidgetInternals(EMarketMode::RESOURCE_RESOURCE, CGI->generaltexth->zelp[600]);
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}
void CMarketWindow::createFreelancersGuild(const IMarket * market, const CGHeroInstance * hero)
{
OBJECT_CONSTRUCTION;
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background = createBg(ImagePath::builtin("TPMRKCRS.bmp"), PLAYER_COLORED);
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marketWidget = std::make_shared<CFreelancerGuild>(market, hero);
initWidgetInternals(EMarketMode::CREATURE_RESOURCE, CGI->generaltexth->zelp[600]);
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}
void CMarketWindow::createTransferResources(const IMarket * market, const CGHeroInstance * hero)
{
OBJECT_CONSTRUCTION;
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background = createBg(ImagePath::builtin("TPMRKPTS.bmp"), PLAYER_COLORED);
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marketWidget = std::make_shared<CTransferResources>(market, hero);
initWidgetInternals(EMarketMode::RESOURCE_PLAYER, CGI->generaltexth->zelp[600]);
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}
void CMarketWindow::createAltarArtifacts(const IMarket * market, const CGHeroInstance * hero)
{
OBJECT_CONSTRUCTION;
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background = createBg(ImagePath::builtin("ALTRART2.bmp"), PLAYER_COLORED);
auto altarArtifactsStorage = std::make_shared<CAltarArtifacts>(market, hero);
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marketWidget = altarArtifactsStorage;
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artSets.clear();
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const auto heroArts = altarArtifactsStorage->getAOHset();
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heroArts->clickPressedCallback = [this, heroArts](const CArtPlace & artPlace, const Point & cursorPosition)
{
clickPressedOnArtPlace(heroArts->getHero(), artPlace.slot, true, true, false, cursorPosition);
};
heroArts->showPopupCallback = [this, heroArts](CArtPlace & artPlace, const Point & cursorPosition)
{
showArtifactAssembling(*heroArts, artPlace, cursorPosition);
};
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heroArts->gestureCallback = [this, heroArts](const CArtPlace & artPlace, const Point & cursorPosition)
{
showQuickBackpackWindow(heroArts->getHero(), artPlace.slot, cursorPosition);
};
addSet(heroArts);
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initWidgetInternals(EMarketMode::ARTIFACT_EXP, CGI->generaltexth->zelp[568]);
updateExperience();
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quitButton->addCallback([altarArtifactsStorage](){altarArtifactsStorage->putBackArtifacts();});
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}
void CMarketWindow::createAltarCreatures(const IMarket * market, const CGHeroInstance * hero)
{
OBJECT_CONSTRUCTION;
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background = createBg(ImagePath::builtin("ALTARMON.bmp"), PLAYER_COLORED);
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marketWidget = std::make_shared<CAltarCreatures>(market, hero);
initWidgetInternals(EMarketMode::CREATURE_EXP, CGI->generaltexth->zelp[568]);
updateExperience();
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}