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mirror of https://github.com/vcmi/vcmi.git synced 2025-03-21 21:17:49 +02:00

refactoring

This commit is contained in:
SoundSSGood 2024-05-02 01:49:17 +03:00
parent 6a1a6b6864
commit 09bb9895ce
7 changed files with 221 additions and 225 deletions

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@ -90,20 +90,29 @@ void CArtifactsOfHeroBase::init(
void CArtifactsOfHeroBase::clickPrassedArtPlace(CArtPlace & artPlace, const Point & cursorPosition)
{
if(artPlace.isLocked())
return;
if(clickPressedCallback)
clickPressedCallback(*this, artPlace, cursorPosition);
clickPressedCallback(artPlace, cursorPosition);
}
void CArtifactsOfHeroBase::showPopupArtPlace(CArtPlace & artPlace, const Point & cursorPosition)
{
if(artPlace.isLocked())
return;
if(showPopupCallback)
showPopupCallback(*this, artPlace, cursorPosition);
showPopupCallback(artPlace, cursorPosition);
}
void CArtifactsOfHeroBase::gestureArtPlace(CArtPlace & artPlace, const Point & cursorPosition)
{
if(artPlace.isLocked())
return;
if(gestureCallback)
gestureCallback(*this, artPlace, cursorPosition);
gestureCallback(artPlace, cursorPosition);
}
void CArtifactsOfHeroBase::setHero(const CGHeroInstance * hero)
@ -226,6 +235,11 @@ void CArtifactsOfHeroBase::addGestureCallback(CArtPlace::ClickFunctor callback)
}
}
const CArtifactInstance * CArtifactsOfHeroBase::getArt(const ArtifactPosition & slot)
{
return curHero ? curHero->getArt(slot) : nullptr;
}
void CArtifactsOfHeroBase::setSlotData(ArtPlacePtr artPlace, const ArtifactPosition & slot)
{
// Spurious call from artifactMoved in attempt to update hidden backpack slot

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@ -21,7 +21,7 @@ protected:
public:
using ArtPlaceMap = std::map<ArtifactPosition, ArtPlacePtr>;
using ClickFunctor = std::function<void(CArtifactsOfHeroBase&, CArtPlace&, const Point&)>;
using ClickFunctor = std::function<void(CArtPlace&, const Point&)>;
ClickFunctor clickPressedCallback;
ClickFunctor showPopupCallback;
@ -44,6 +44,7 @@ public:
virtual void updateSlot(const ArtifactPosition & slot);
virtual const CArtifactInstance * getPickedArtifact();
void addGestureCallback(CArtPlace::ClickFunctor callback);
const CArtifactInstance * getArt(const ArtifactPosition & slot);
protected:
const CGHeroInstance * curHero;

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@ -25,3 +25,21 @@ CArtifactsOfHeroMarket::CArtifactsOfHeroMarket(const Point & position, const int
for(auto artPlace : backpack)
artPlace->setSelectionWidth(selectionWidth);
};
void CArtifactsOfHeroMarket::onClickPrassedArtPlace(CArtPlace & artPlace)
{
if(const auto art = getArt(artPlace.slot))
{
if(onSelectArtCallback && art->artType->isTradable())
{
unmarkSlots();
artPlace.selectSlot(true);
onSelectArtCallback(&artPlace);
}
else
{
if(onClickNotTradableCallback)
onClickNotTradableCallback();
}
}
}

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@ -14,7 +14,9 @@
class CArtifactsOfHeroMarket : public CArtifactsOfHeroBase
{
public:
std::function<void(const CArtPlace*)> selectArtCallback;
std::function<void(const CArtPlace*)> onSelectArtCallback;
std::function<void()> onClickNotTradableCallback;
CArtifactsOfHeroMarket(const Point & position, const int selectionWidth);
void onClickPrassedArtPlace(CArtPlace & artPlace);
};

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@ -55,14 +55,18 @@ CArtifactsSelling::CArtifactsSelling(const IMarket * market, const CGHeroInstanc
// Hero's artifacts
heroArts = std::make_shared<CArtifactsOfHeroMarket>(Point(-361, 46), offerTradePanel->selectionWidth);
heroArts->setHero(hero);
heroArts->selectArtCallback = [this](const CArtPlace * artPlace)
heroArts->onSelectArtCallback = [this](const CArtPlace * artPlace)
{
assert(artPlace);
selectedHeroSlot = artPlace->slot;
CArtifactsSelling::highlightingChanged();
CIntObject::redraw();
};
heroArts->onClickNotTradableCallback = []()
{
// This item can't be traded
LOCPLINT->showInfoDialog(CGI->generaltexth->allTexts[21]);
};
CArtifactsSelling::updateShowcases();
CArtifactsSelling::deselect();
}

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@ -29,7 +29,6 @@
#include "../../lib/ArtifactUtils.h"
#include "../../lib/CGeneralTextHandler.h"
#include "../../lib/mapObjects/CGHeroInstance.h"
#include "../../lib/networkPacks/ArtifactLocation.h"
#include "../../lib/CConfigHandler.h"
@ -51,9 +50,65 @@ void CWindowWithArtifacts::addSetAndCallbacks(ArtifactsOfHeroVar newArtSet)
addSet(newArtSet);
std::visit([this](auto artSet)
{
artSet->clickPressedCallback = std::bind(&CWindowWithArtifacts::clickPressedArtPlaceHero, this, _1, _2, _3);
artSet->showPopupCallback = std::bind(&CWindowWithArtifacts::showPopupArtPlaceHero, this, _1, _2, _3);
artSet->gestureCallback = std::bind(&CWindowWithArtifacts::gestureArtPlaceHero, this, _1, _2, _3);
if constexpr(std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroMarket>>)
{
artSet->clickPressedCallback = [artSet](CArtPlace & artPlace, const Point & cursorPosition)
{
artSet->onClickPrassedArtPlace(artPlace);
};
}
if constexpr(std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroQuickBackpack>>)
{
artSet->clickPressedCallback = [this, artSet](CArtPlace & artPlace, const Point & cursorPosition)
{
if(const auto curHero = artSet->getHero())
swapArtifactAndClose(*artSet, artPlace, ArtifactLocation(curHero->id, artSet->getFilterSlot()));
};
}
if constexpr(
std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroMain>> ||
std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroKingdom>> ||
std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroAltar>> ||
std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroBackpack>>)
{
artSet->clickPressedCallback = [this, artSet](CArtPlace & artPlace, const Point & cursorPosition)
{
if(const auto curHero = artSet->getHero())
clickPressedOnArtPlace(*curHero, artPlace.slot,
!std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroKingdom>>,
std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroAltar>>,
std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroBackpack>>);
};
}
if constexpr(
std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroMarket>> ||
std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroQuickBackpack>>)
{
artSet->showPopupCallback = [this](CArtPlace & artPlace, const Point & cursorPosition)
{
showArifactInfo(artPlace, cursorPosition);
};
}
if constexpr(
std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroMain>> ||
std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroKingdom>> ||
std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroAltar>> ||
std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroBackpack>>)
{
artSet->showPopupCallback = [this, artSet](CArtPlace & artPlace, const Point & cursorPosition)
{
showArtifactAssembling(*artSet, artPlace, cursorPosition);
};
}
if constexpr(
std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroMain>> ||
std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroKingdom>>)
{
artSet->gestureCallback = [this, artSet](CArtPlace & artPlace, const Point & cursorPosition)
{
showQuickBackpackWindow(*artSet, artPlace, cursorPosition);
};
}
}, newArtSet);
}
@ -94,218 +149,104 @@ const CArtifactInstance * CWindowWithArtifacts::getPickedArtifact()
return art;
}
void CWindowWithArtifacts::clickPressedArtPlaceHero(const CArtifactsOfHeroBase & artsInst, CArtPlace & artPlace, const Point & cursorPosition)
void CWindowWithArtifacts::clickPressedOnArtPlace(const CGHeroInstance & hero, const ArtifactPosition & slot,
bool allowExchange, bool altarTrading, bool closeWindow)
{
const auto currentArtSet = findAOHbyRef(artsInst);
assert(currentArtSet.has_value());
if(artPlace.isLocked())
return;
if(!LOCPLINT->makingTurn)
return;
std::visit(
[this, &artPlace](auto artSetPtr)
if(const auto heroArtOwner = getHeroPickedArtifact())
{
if(allowExchange || hero.id == heroArtOwner->id)
putPickedArtifact(hero, slot);
}
else if(auto art = hero.getArt(slot))
{
if(hero.getOwner() == LOCPLINT->playerID)
{
// Hero(Main, Exchange) window, Kingdom window, Altar window, Backpack window left click handler
if constexpr(
std::is_same_v<decltype(artSetPtr), std::shared_ptr<CArtifactsOfHeroMain>> ||
std::is_same_v<decltype(artSetPtr), std::shared_ptr<CArtifactsOfHeroKingdom>> ||
std::is_same_v<decltype(artSetPtr), std::shared_ptr<CArtifactsOfHeroAltar>> ||
std::is_same_v<decltype(artSetPtr), std::shared_ptr<CArtifactsOfHeroBackpack>>)
if(checkSpecialArts(*art, hero, altarTrading))
{
const auto pickedArtInst = getPickedArtifact();
const auto heroPickedArt = getHeroPickedArtifact();
const auto hero = artSetPtr->getHero();
auto isTransferAllowed = false;
std::string msg;
assert(hero.getArt(slot));
auto srcLoc = ArtifactLocation(hero.id, slot);
auto dstLoc = ArtifactLocation(hero.id, ArtifactPosition::TRANSITION_POS);
if(pickedArtInst)
if(GH.isKeyboardCtrlDown())
{
auto srcLoc = ArtifactLocation(heroPickedArt->id, ArtifactPosition::TRANSITION_POS);
auto dstLoc = ArtifactLocation(hero->id, artPlace.slot);
if(ArtifactUtils::isSlotBackpack(artPlace.slot))
{
if(pickedArtInst->artType->isBig())
for(auto & anotherSet : artSets)
if(std::holds_alternative<std::shared_ptr<CArtifactsOfHeroMain>>(anotherSet))
{
// War machines cannot go to backpack
msg = boost::str(boost::format(CGI->generaltexth->allTexts[153]) % pickedArtInst->artType->getNameTranslated());
}
else
{
if(ArtifactUtils::isBackpackFreeSlots(heroPickedArt))
isTransferAllowed = true;
else
msg = CGI->generaltexth->translate("core.genrltxt.152");
}
}
// Check if artifact transfer is possible
else if(pickedArtInst->canBePutAt(hero, artPlace.slot, true) && (!artPlace.getArt() || hero->tempOwner == LOCPLINT->playerID))
{
isTransferAllowed = true;
}
if constexpr(std::is_same_v<decltype(artSetPtr), std::shared_ptr<CArtifactsOfHeroKingdom>>)
{
if(hero != heroPickedArt)
isTransferAllowed = false;
}
if(isTransferAllowed)
LOCPLINT->cb->swapArtifacts(srcLoc, dstLoc);
}
else if(auto art = artPlace.getArt())
{
if(artSetPtr->getHero()->getOwner() == LOCPLINT->playerID)
{
if(checkSpecialArts(*art, hero, std::is_same_v<decltype(artSetPtr), std::shared_ptr<CArtifactsOfHeroAltar>> ? true : false))
{
assert(artSetPtr->getHero()->getSlotByInstance(art) != ArtifactPosition::PRE_FIRST);
auto srcLoc = ArtifactLocation(hero->id, artPlace.slot);
auto dstLoc = ArtifactLocation(hero->id, ArtifactPosition::TRANSITION_POS);
if(GH.isKeyboardCtrlDown())
const auto anotherHeroEquipment = std::get<std::shared_ptr<CArtifactsOfHeroMain>>(anotherSet);
if(hero.id != anotherHeroEquipment->getHero()->id)
{
for(auto & anotherSet : artSets)
if(std::holds_alternative<std::shared_ptr<CArtifactsOfHeroMain>>(anotherSet))
{
auto anotherHeroEquipment = std::get<std::shared_ptr<CArtifactsOfHeroMain>>(anotherSet);
if(hero->id != anotherHeroEquipment->getHero()->id)
{
dstLoc.slot = ArtifactPosition::FIRST_AVAILABLE;
dstLoc.artHolder = anotherHeroEquipment->getHero()->id;
break;
}
}
}
else if(GH.isKeyboardAltDown())
{
if(ArtifactUtils::isSlotEquipment(artPlace.slot))
dstLoc.slot = ArtifactUtils::getArtBackpackPosition(artSetPtr->getHero(), art->getTypeId());
else if(ArtifactUtils::isSlotBackpack(artPlace.slot))
dstLoc.slot = ArtifactUtils::getArtEquippedPosition(artSetPtr->getHero(), art->getTypeId());
}
if(dstLoc.slot != ArtifactPosition::PRE_FIRST)
LOCPLINT->cb->swapArtifacts(srcLoc, dstLoc);
}
}
else
{
for(const auto & artSlot : ArtifactUtils::unmovableSlots())
if(artPlace.slot == artSlot)
{
msg = CGI->generaltexth->allTexts[21];
dstLoc.slot = ArtifactPosition::FIRST_AVAILABLE;
dstLoc.artHolder = anotherHeroEquipment->getHero()->id;
break;
}
}
}
}
if constexpr(std::is_same_v<decltype(artSetPtr), std::shared_ptr<CArtifactsOfHeroBackpack>>)
else if(GH.isKeyboardAltDown())
{
if(!isTransferAllowed && artPlace.getArt() && !GH.isKeyboardCtrlDown() && !GH.isKeyboardAltDown() && closeCallback)
closeCallback();
const auto artId = hero.getArt(slot)->getTypeId();
if(ArtifactUtils::isSlotEquipment(slot))
dstLoc.slot = ArtifactUtils::getArtBackpackPosition(&hero, artId);
else if(ArtifactUtils::isSlotBackpack(slot))
dstLoc.slot = ArtifactUtils::getArtEquippedPosition(&hero, artId);
}
else
else if(closeWindow && closeCallback)
{
if(!msg.empty())
LOCPLINT->showInfoDialog(msg);
}
}
// Market window left click handler
else if constexpr(std::is_same_v<decltype(artSetPtr), std::shared_ptr<CArtifactsOfHeroMarket>>)
{
if(artSetPtr->selectArtCallback && artPlace.getArt())
{
if(artPlace.getArt()->artType->isTradable())
{
artSetPtr->unmarkSlots();
artPlace.selectSlot(true);
artSetPtr->selectArtCallback(&artPlace);
}
else
{
// This item can't be traded
LOCPLINT->showInfoDialog(CGI->generaltexth->allTexts[21]);
}
}
}
else if constexpr(std::is_same_v<decltype(artSetPtr), std::shared_ptr<CArtifactsOfHeroQuickBackpack>>)
{
const auto hero = artSetPtr->getHero();
LOCPLINT->cb->swapArtifacts(ArtifactLocation(hero->id, artPlace.slot), ArtifactLocation(hero->id, artSetPtr->getFilterSlot()));
if(closeCallback)
closeCallback();
}
}, currentArtSet.value());
}
void CWindowWithArtifacts::showPopupArtPlaceHero(const CArtifactsOfHeroBase & artsInst, CArtPlace & artPlace, const Point & cursorPosition)
{
const auto currentArtSet = findAOHbyRef(artsInst);
assert(currentArtSet.has_value());
if(artPlace.isLocked())
return;
std::visit(
[&artPlace, &cursorPosition](auto artSetPtr)
{
// Hero (Main, Exchange) window, Kingdom window, Backpack window right click handler
if constexpr(
std::is_same_v<decltype(artSetPtr), std::shared_ptr<CArtifactsOfHeroAltar>> ||
std::is_same_v<decltype(artSetPtr), std::shared_ptr<CArtifactsOfHeroMain>> ||
std::is_same_v<decltype(artSetPtr), std::shared_ptr<CArtifactsOfHeroKingdom>> ||
std::is_same_v<decltype(artSetPtr), std::shared_ptr<CArtifactsOfHeroBackpack>>)
{
if(artPlace.getArt())
{
if(ArtifactUtilsClient::askToDisassemble(artSetPtr->getHero(), artPlace.slot))
{
return;
}
if(ArtifactUtilsClient::askToAssemble(artSetPtr->getHero(), artPlace.slot))
{
return;
}
if(artPlace.text.size())
artPlace.LRClickableAreaWTextComp::showPopupWindow(cursorPosition);
}
if(dstLoc.slot != ArtifactPosition::PRE_FIRST)
LOCPLINT->cb->swapArtifacts(srcLoc, dstLoc);
}
// Altar window, Market window right click handler
else if constexpr(
std::is_same_v<decltype(artSetPtr), std::weak_ptr<CArtifactsOfHeroMarket>> ||
std::is_same_v<decltype(artSetPtr), std::weak_ptr<CArtifactsOfHeroQuickBackpack>>)
{
if(artPlace.getArt() && artPlace.text.size())
artPlace.LRClickableAreaWTextComp::showPopupWindow(cursorPosition);
}
}, currentArtSet.value());
}
else
{
for(const auto & artSlot : ArtifactUtils::unmovableSlots())
if(slot == artSlot)
{
LOCPLINT->showInfoDialog(CGI->generaltexth->allTexts[21]);
break;
}
}
}
}
void CWindowWithArtifacts::gestureArtPlaceHero(const CArtifactsOfHeroBase & artsInst, CArtPlace & artPlace, const Point & cursorPosition)
void CWindowWithArtifacts::swapArtifactAndClose(const CArtifactsOfHeroBase & artsInst, CArtPlace & artPlace, const ArtifactLocation & dstLoc)
{
const auto currentArtSet = findAOHbyRef(artsInst);
assert(currentArtSet.has_value());
if(artPlace.isLocked())
LOCPLINT->cb->swapArtifacts(ArtifactLocation(artsInst.getHero()->id, artPlace.slot), dstLoc);
if(closeCallback)
closeCallback();
}
void CWindowWithArtifacts::showArtifactAssembling(const CArtifactsOfHeroBase & artsInst, CArtPlace & artPlace, const Point & cursorPosition)
{
if(artPlace.getArt())
{
if(ArtifactUtilsClient::askToDisassemble(artsInst.getHero(), artPlace.slot))
return;
if(ArtifactUtilsClient::askToAssemble(artsInst.getHero(), artPlace.slot))
return;
if(artPlace.text.size())
artPlace.LRClickableAreaWTextComp::showPopupWindow(cursorPosition);
}
}
void CWindowWithArtifacts::showArifactInfo(CArtPlace & artPlace, const Point & cursorPosition)
{
if(artPlace.getArt() && artPlace.text.size())
artPlace.LRClickableAreaWTextComp::showPopupWindow(cursorPosition);
}
void CWindowWithArtifacts::showQuickBackpackWindow(const CArtifactsOfHeroBase & artsInst, CArtPlace & artPlace, const Point & cursorPosition)
{
if(!settings["general"]["enableUiEnhancements"].Bool())
return;
std::visit(
[&artPlace, cursorPosition](auto artSetPtr)
{
if constexpr(
std::is_same_v<decltype(artSetPtr), std::shared_ptr<CArtifactsOfHeroMain>> ||
std::is_same_v<decltype(artSetPtr), std::shared_ptr<CArtifactsOfHeroKingdom>>)
{
if(!settings["general"]["enableUiEnhancements"].Bool())
return;
GH.windows().createAndPushWindow<CHeroQuickBackpackWindow>(artSetPtr->getHero(), artPlace.slot);
auto backpackWindow = GH.windows().topWindow<CHeroQuickBackpackWindow>();
backpackWindow->moveTo(cursorPosition - Point(1, 1));
backpackWindow->fitToScreen(15);
}
}, currentArtSet.value());
GH.windows().createAndPushWindow<CHeroQuickBackpackWindow>(artsInst.getHero(), artPlace.slot);
auto backpackWindow = GH.windows().topWindow<CHeroQuickBackpackWindow>();
backpackWindow->moveTo(cursorPosition - Point(1, 1));
backpackWindow->fitToScreen(15);
}
void CWindowWithArtifacts::activate()
@ -397,22 +338,6 @@ void CWindowWithArtifacts::update()
}, artSet);
}
std::optional<CWindowWithArtifacts::ArtifactsOfHeroVar> CWindowWithArtifacts::findAOHbyRef(const CArtifactsOfHeroBase & artsInst)
{
std::optional<ArtifactsOfHeroVar> res;
for(auto & artSet : artSets)
{
std::visit([&res, &artsInst](auto & artSetPtr)
{
if(&artsInst == artSetPtr.get())
res = artSetPtr;
}, artSet);
if(res.has_value())
return res;
}
return res;
}
void CWindowWithArtifacts::markPossibleSlots()
{
if(const auto pickedArtInst = getPickedArtifact())
@ -423,23 +348,23 @@ void CWindowWithArtifacts::markPossibleSlots()
if(artSetPtr->isActive())
{
const auto hero = artSetPtr->getHero();
if(heroArtOwner == hero || !std::is_same_v<decltype(artSetPtr), std::weak_ptr<CArtifactsOfHeroKingdom>>)
if(heroArtOwner == hero || !std::is_same_v<decltype(artSetPtr), std::shared_ptr<CArtifactsOfHeroKingdom>>)
artSetPtr->markPossibleSlots(pickedArtInst, hero->tempOwner == LOCPLINT->playerID);
}
};
for(auto & artSetWeak : artSets)
std::visit(artifactAssembledBody, artSetWeak);
for(auto & artSet : artSets)
std::visit(artifactAssembledBody, artSet);
}
}
bool CWindowWithArtifacts::checkSpecialArts(const CArtifactInstance & artInst, const CGHeroInstance * hero, bool isTrade) const
bool CWindowWithArtifacts::checkSpecialArts(const CArtifactInstance & artInst, const CGHeroInstance & hero, bool isTrade) const
{
const auto artId = artInst.getTypeId();
if(artId == ArtifactID::SPELLBOOK)
{
GH.windows().createAndPushWindow<CSpellWindow>(hero, LOCPLINT, LOCPLINT->battleInt.get());
GH.windows().createAndPushWindow<CSpellWindow>(&hero, LOCPLINT, LOCPLINT->battleInt.get());
return false;
}
if(artId == ArtifactID::CATAPULT)
@ -473,3 +398,32 @@ void CWindowWithArtifacts::setCursorAnimation(const CArtifactInstance & artInst)
CCS->curh->dragAndDropCursor(AnimationPath::builtin("artifact"), artInst.artType->getIconIndex());
}
}
void CWindowWithArtifacts::putPickedArtifact(const CGHeroInstance & curHero, const ArtifactPosition & targetSlot)
{
const auto heroArtOwner = getHeroPickedArtifact();
const auto pickedArt = getPickedArtifact();
auto srcLoc = ArtifactLocation(heroArtOwner->id, ArtifactPosition::TRANSITION_POS);
auto dstLoc = ArtifactLocation(curHero.id, targetSlot);
if(ArtifactUtils::isSlotBackpack(dstLoc.slot))
{
if(pickedArt->artType->isBig())
{
// War machines cannot go to backpack
LOCPLINT->showInfoDialog(boost::str(boost::format(CGI->generaltexth->allTexts[153]) % pickedArt->artType->getNameTranslated()));
}
else
{
if(ArtifactUtils::isBackpackFreeSlots(heroArtOwner))
LOCPLINT->cb->swapArtifacts(srcLoc, dstLoc);
else
LOCPLINT->showInfoDialog(CGI->generaltexth->translate("core.genrltxt.152"));
}
}
// Check if artifact transfer is possible
else if(pickedArt->canBePutAt(&curHero, dstLoc.slot, true) && (!curHero.getArt(targetSlot) || curHero.tempOwner == LOCPLINT->playerID))
{
LOCPLINT->cb->swapArtifacts(srcLoc, dstLoc);
}
}

View File

@ -37,9 +37,12 @@ public:
void addCloseCallback(const CloseCallback & callback);
const CGHeroInstance * getHeroPickedArtifact();
const CArtifactInstance * getPickedArtifact();
void clickPressedArtPlaceHero(const CArtifactsOfHeroBase & artsInst, CArtPlace & artPlace, const Point & cursorPosition);
void showPopupArtPlaceHero(const CArtifactsOfHeroBase & artsInst, CArtPlace & artPlace, const Point & cursorPosition);
void gestureArtPlaceHero(const CArtifactsOfHeroBase & artsInst, CArtPlace & artPlace, const Point & cursorPosition);
void clickPressedOnArtPlace(const CGHeroInstance & hero, const ArtifactPosition & slot,
bool allowExchange, bool altarTrading, bool closeWindow);
void swapArtifactAndClose(const CArtifactsOfHeroBase & artsInst, CArtPlace & artPlace, const ArtifactLocation & dstLoc);
void showArtifactAssembling(const CArtifactsOfHeroBase & artsInst, CArtPlace & artPlace, const Point & cursorPosition);
void showArifactInfo(CArtPlace & artPlace, const Point & cursorPosition);
void showQuickBackpackWindow(const CArtifactsOfHeroBase & artsInst, CArtPlace & artPlace, const Point & cursorPosition);
void activate() override;
void deactivate() override;
void enableArtifactsCostumeSwitcher() const;
@ -51,8 +54,8 @@ public:
protected:
void update();
std::optional<ArtifactsOfHeroVar> findAOHbyRef(const CArtifactsOfHeroBase & artsInst);
void markPossibleSlots();
bool checkSpecialArts(const CArtifactInstance & artInst, const CGHeroInstance * hero, bool isTrade) const;
bool checkSpecialArts(const CArtifactInstance & artInst, const CGHeroInstance & hero, bool isTrade) const;
void setCursorAnimation(const CArtifactInstance & artInst);
void putPickedArtifact(const CGHeroInstance & curHero, const ArtifactPosition & targetSlot);
};