1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-07-03 00:46:55 +02:00

Some old issued reported by Zamolxis [creatures cards an fort screen improvements.

This commit is contained in:
Michał W. Urbańczyk
2009-01-22 17:30:15 +00:00
parent 9ef5519f89
commit 49b5b47976
5 changed files with 42 additions and 12 deletions

View File

@ -2880,7 +2880,7 @@ int CCreaturePic::blitPic(SDL_Surface *to, int x, int y, bool nextFrame)
}
if(c->isDoubleWide())
x-=15;
return anim->nextFrameMiddle(to,x+70,y+45,true,nextFrame,false,&dst);
return anim->nextFrameMiddle(to,x+78,y+(big ? 55 : 45),true,nextFrame,false,&dst);
}
SDL_Surface * CCreaturePic::getPic(bool nextFrame)
{
@ -2937,10 +2937,29 @@ void CRecrutationWindow::clickLeft(tribool down)
curx += 120;
}
}
void CRecrutationWindow::clickRight( boost::logic::tribool down )
{
if(down)
{
int curx = 192 + 51 - (102*creatures.size()/2) - (18*(creatures.size()-1)/2);
for(int i=0;i<creatures.size();i++)
{
if(isItIn(&genRect(132,102,pos.x+curx,pos.y+64),LOCPLINT->current->motion.x,LOCPLINT->current->motion.y))
{
CCreInfoWindow *popup = new CCreInfoWindow(creatures[i].ID,0,0,NULL,NULL,NULL,NULL);
popup->activate();
break;
}
curx += 120;
}
}
}
void CRecrutationWindow::activate()
{
LOCPLINT->objsToBlit.push_back(this);
ClickableL::activate();
ClickableR::activate();
buy->activate();
max->activate();
cancel->activate();
@ -2950,6 +2969,7 @@ void CRecrutationWindow::deactivate()
{
LOCPLINT->objsToBlit.erase(std::find(LOCPLINT->objsToBlit.begin(),LOCPLINT->objsToBlit.end(),this));
ClickableL::deactivate();
ClickableR::deactivate();
buy->deactivate();
max->deactivate();
cancel->deactivate();
@ -3189,10 +3209,10 @@ CCreInfoWindow::CCreInfoWindow(int Cid, int Type, int creatureCount, StackState
count = pom;
}
printAtMiddle(c->namePl,149,30,GEOR13,zwykly,bitmap); //creature name
printAtMiddle(c->namePl,149,30,GEOR13,tytulowy,bitmap); //creature name
//atttack
printAt(CGI->generaltexth->zelp[435].first,155,48,GEOR13,zwykly,bitmap);
printAt(CGI->generaltexth->primarySkillNames[0],155,48,GEOR13,zwykly,bitmap);
SDL_itoa(c->attack,pom,10);
if(State && State->attackBonus)
{
@ -3209,7 +3229,7 @@ CCreInfoWindow::CCreInfoWindow(int Cid, int Type, int creatureCount, StackState
printToWR(pom,276,61,GEOR13,zwykly,bitmap);
//defense
printAt(CGI->generaltexth->zelp[436].first,155,67,GEOR13,zwykly,bitmap);
printAt(CGI->generaltexth->primarySkillNames[1],155,67,GEOR13,zwykly,bitmap);
SDL_itoa(c->defence,pom,10);
if(State && State->defenseBonus)
{
@ -3248,14 +3268,14 @@ CCreInfoWindow::CCreInfoWindow(int Cid, int Type, int creatureCount, StackState
printToWR(pom,276,118,GEOR13,zwykly,bitmap);
//health
printAt(CGI->generaltexth->zelp[439].first,155,124,GEOR13,zwykly,bitmap);
printAt(CGI->generaltexth->allTexts[388],155,124,GEOR13,zwykly,bitmap);
SDL_itoa(c->hitPoints,pom,10);
printToWR(pom,276,137,GEOR13,zwykly,bitmap);
//remaining health
if(State && State->currentHealth)
{
printAt(CGI->generaltexth->zelp[440].first,155,143,GEOR13,zwykly,bitmap);
printAt(CGI->generaltexth->allTexts[200],155,143,GEOR13,zwykly,bitmap);
SDL_itoa(State->currentHealth,pom,10);
printToWR(pom,276,156,GEOR13,zwykly,bitmap);
}
@ -3371,7 +3391,7 @@ void CCreInfoWindow::close()
else
{
CCastleInterface *c = dynamic_cast<CCastleInterface*>(LOCPLINT->curint);
if(c)
if(c && !c->subInt)
c->showAll();
if(type)
LOCPLINT->curint->activate();
@ -3398,7 +3418,7 @@ void CCreInfoWindow::deactivate()
active = false;
if(!type)
ClickableR::deactivate();
LOCPLINT->objsToBlit.erase(std::find(LOCPLINT->objsToBlit.begin(),LOCPLINT->objsToBlit.end(),this));
LOCPLINT->objsToBlit -= static_cast<IShowable*>(this);
if(ok)
ok->deactivate();
if(dismiss)