- Version set to 0.96b

- Updated changelog
This commit is contained in:
DjWarmonger
2014-09-26 07:40:51 +02:00
parent c5bbf62093
commit 59ab30751c
2 changed files with 5 additions and 4 deletions
+4 -3
View File
@@ -1,9 +1,10 @@
0.96 0> 0.next
0.96 -> 0.next
GENERAL:
* VCMI can now be compiled with SDL2
* (windows) Moved VCMI data directory from '%userprofile%\vcmi' to '%userprofile%\Documents\My Games\vcmi'
* (windows) (OSX) Moved VCMI save directory from 'VCMI_DATA\Games' to 'VCMI_DATA\Saves'
* (linux)
* (linux)
* Movies will use ffmpeg library
ADVENTURE AI:
* Significantly optimized execution time, AI should be much faster now.
@@ -18,12 +19,12 @@ GRAPHICS:
* New resolutions and bonus icons are now part of a separate mod
RANDOM MAP GENERATOR:
* Random map generator now creates complete and playable maps, should match original RMG
* Fixed major crash on removing objects
LAUNCHER:
* Implemented switch to disable intro movies in game
0.95 -> 0.96 (Jul 01 2014)
GENERAL:
* (linux) now VCMI follows XDG specifications. See http://forum.vcmi.eu/viewtopic.php?t=858