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mirror of https://github.com/vcmi/vcmi.git synced 2025-04-23 12:08:45 +02:00

Merge pull request #2250 from IvanSavenko/event_handling_fixes

Slider input event fix
This commit is contained in:
Ivan Savenko 2023-06-25 17:39:55 +03:00 committed by GitHub
commit a84ccb37c2
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GPG Key ID: 4AEE18F83AFDEB23
34 changed files with 133 additions and 154 deletions

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@ -88,7 +88,7 @@ void CMinimapInstance::showAll(Canvas & to)
} }
CMinimap::CMinimap(const Rect & position) CMinimap::CMinimap(const Rect & position)
: CIntObject(LCLICK | SHOW_POPUP | HOVER | MOVE | GESTURE, position.topLeft()), : CIntObject(LCLICK | SHOW_POPUP | DRAG | MOVE | GESTURE, position.topLeft()),
level(0) level(0)
{ {
OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE); OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
@ -162,9 +162,8 @@ void CMinimap::hover(bool on)
GH.statusbar()->clear(); GH.statusbar()->clear();
} }
void CMinimap::mouseMoved(const Point & cursorPosition) void CMinimap::mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance)
{ {
if(isMouseLeftButtonPressed())
moveAdvMapSelection(cursorPosition); moveAdvMapSelection(cursorPosition);
} }

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@ -46,8 +46,8 @@ class CMinimap : public CIntObject
void gesturePanning(const Point & initialPosition, const Point & currentPosition, const Point & lastUpdateDistance) override; void gesturePanning(const Point & initialPosition, const Point & currentPosition, const Point & lastUpdateDistance) override;
void clickLeft(tribool down, bool previousState) override; void clickLeft(tribool down, bool previousState) override;
void showPopupWindow() override; void showPopupWindow() override;
void hover (bool on) override; void hover(bool on) override;
void mouseMoved (const Point & cursorPosition) override; void mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance) override;
/// relocates center of adventure map screen to currently hovered tile /// relocates center of adventure map screen to currently hovered tile
void moveAdvMapSelection(const Point & positionGlobal); void moveAdvMapSelection(const Point & positionGlobal);

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@ -202,7 +202,7 @@ void BattleFieldController::gesturePanning(const Point & initialPosition, const
owner.actionsController->onHexHovered(getHoveredHex()); owner.actionsController->onHexHovered(getHoveredHex());
} }
void BattleFieldController::mouseMoved(const Point & cursorPosition) void BattleFieldController::mouseMoved(const Point & cursorPosition, const Point & lastUpdateDistance)
{ {
hoveredHex = getHexAtPosition(cursorPosition); hoveredHex = getHexAtPosition(cursorPosition);
currentAttackOriginPoint = cursorPosition; currentAttackOriginPoint = cursorPosition;

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@ -99,7 +99,7 @@ class BattleFieldController : public CIntObject
void gesture(bool on, const Point & initialPosition, const Point & finalPosition) override; void gesture(bool on, const Point & initialPosition, const Point & finalPosition) override;
void gesturePanning(const Point & initialPosition, const Point & currentPosition, const Point & lastUpdateDistance) override; void gesturePanning(const Point & initialPosition, const Point & currentPosition, const Point & lastUpdateDistance) override;
void mouseMoved(const Point & cursorPosition) override; void mouseMoved(const Point & cursorPosition, const Point & lastUpdateDistance) override;
void clickLeft(tribool down, bool previousState) override; void clickLeft(tribool down, bool previousState) override;
void showPopupWindow() override; void showPopupWindow() override;
void activate() override; void activate() override;

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@ -75,7 +75,7 @@ void InputHandler::handleCurrentEvent(const SDL_Event & current)
void InputHandler::processEvents() void InputHandler::processEvents()
{ {
boost::unique_lock<boost::mutex> lock(eventsMutex); boost::unique_lock<boost::mutex> lock(eventsMutex);
for (auto const & currentEvent : eventsQueue) for(const auto & currentEvent : eventsQueue)
handleCurrentEvent(currentEvent); handleCurrentEvent(currentEvent);
eventsQueue.clear(); eventsQueue.clear();
@ -87,7 +87,7 @@ bool InputHandler::ignoreEventsUntilInput()
bool inputFound = false; bool inputFound = false;
boost::unique_lock<boost::mutex> lock(eventsMutex); boost::unique_lock<boost::mutex> lock(eventsMutex);
for (auto const & event : eventsQueue) for(const auto & event : eventsQueue)
{ {
switch(event.type) switch(event.type)
{ {
@ -226,7 +226,7 @@ void InputHandler::moveCursorPosition(const Point & distance)
void InputHandler::setCursorPosition(const Point & position) void InputHandler::setCursorPosition(const Point & position)
{ {
cursorPosition = position; cursorPosition = position;
GH.events().dispatchMouseMoved(position); GH.events().dispatchMouseMoved(Point(0, 0), position);
} }
void InputHandler::startTextInput(const Rect & where) void InputHandler::startTextInput(const Rect & where)
@ -244,11 +244,6 @@ bool InputHandler::hasTouchInputDevice() const
return fingerHandler->hasTouchInputDevice(); return fingerHandler->hasTouchInputDevice();
} }
bool InputHandler::isMouseButtonPressed(MouseButton button) const
{
return mouseHandler->isMouseButtonPressed(button) || fingerHandler->isMouseButtonPressed(button);
}
void InputHandler::pushUserEvent(EUserEvent usercode, void * userdata) void InputHandler::pushUserEvent(EUserEvent usercode, void * userdata)
{ {
SDL_Event event; SDL_Event event;

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@ -66,9 +66,6 @@ public:
/// returns true if system has active touchscreen /// returns true if system has active touchscreen
bool hasTouchInputDevice() const; bool hasTouchInputDevice() const;
/// Returns true if selected mouse button is pressed at the moment
bool isMouseButtonPressed(MouseButton button) const;
/// Generates new user event that will be processed on next frame /// Generates new user event that will be processed on next frame
void pushUserEvent(EUserEvent usercode, void * userdata); void pushUserEvent(EUserEvent usercode, void * userdata);

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@ -26,6 +26,8 @@ void InputSourceMouse::handleEventMouseMotion(const SDL_MouseMotionEvent & motio
if (mouseButtonsMask & SDL_BUTTON(SDL_BUTTON_MIDDLE)) if (mouseButtonsMask & SDL_BUTTON(SDL_BUTTON_MIDDLE))
GH.events().dispatchGesturePanning(middleClickPosition, newPosition, distance); GH.events().dispatchGesturePanning(middleClickPosition, newPosition, distance);
else if (mouseButtonsMask & SDL_BUTTON(SDL_BUTTON_LEFT))
GH.events().dispatchMouseDragged(newPosition, distance);
else else
GH.input().setCursorPosition(newPosition); GH.input().setCursorPosition(newPosition);
@ -76,15 +78,3 @@ void InputSourceMouse::handleEventMouseButtonUp(const SDL_MouseButtonEvent & but
break; break;
} }
} }
bool InputSourceMouse::isMouseButtonPressed(MouseButton button) const
{
static_assert(static_cast<uint32_t>(MouseButton::LEFT) == SDL_BUTTON_LEFT, "mismatch between VCMI and SDL enum!");
static_assert(static_cast<uint32_t>(MouseButton::MIDDLE) == SDL_BUTTON_MIDDLE, "mismatch between VCMI and SDL enum!");
static_assert(static_cast<uint32_t>(MouseButton::RIGHT) == SDL_BUTTON_RIGHT, "mismatch between VCMI and SDL enum!");
static_assert(static_cast<uint32_t>(MouseButton::EXTRA1) == SDL_BUTTON_X1, "mismatch between VCMI and SDL enum!");
static_assert(static_cast<uint32_t>(MouseButton::EXTRA2) == SDL_BUTTON_X2, "mismatch between VCMI and SDL enum!");
uint32_t index = static_cast<uint32_t>(button);
return mouseButtonsMask & SDL_BUTTON(index);
}

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@ -28,6 +28,4 @@ public:
void handleEventMouseButtonDown(const SDL_MouseButtonEvent & current); void handleEventMouseButtonDown(const SDL_MouseButtonEvent & current);
void handleEventMouseWheel(const SDL_MouseWheelEvent & current); void handleEventMouseWheel(const SDL_MouseWheelEvent & current);
void handleEventMouseButtonUp(const SDL_MouseButtonEvent & current); void handleEventMouseButtonUp(const SDL_MouseButtonEvent & current);
bool isMouseButtonPressed(MouseButton button) const;
}; };

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@ -237,17 +237,6 @@ bool InputSourceTouch::hasTouchInputDevice() const
return SDL_GetNumTouchDevices() > 0; return SDL_GetNumTouchDevices() > 0;
} }
bool InputSourceTouch::isMouseButtonPressed(MouseButton button) const
{
if (state == TouchState::TAP_DOWN_LONG)
{
if (button == MouseButton::RIGHT)
return true;
}
return false;
}
void InputSourceTouch::emitPanningEvent(const SDL_TouchFingerEvent & tfinger) void InputSourceTouch::emitPanningEvent(const SDL_TouchFingerEvent & tfinger)
{ {
Point distance = convertTouchToMouse(-tfinger.dx, -tfinger.dy); Point distance = convertTouchToMouse(-tfinger.dx, -tfinger.dy);

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@ -105,5 +105,4 @@ public:
void handleUpdate(); void handleUpdate();
bool hasTouchInputDevice() const; bool hasTouchInputDevice() const;
bool isMouseButtonPressed(MouseButton button) const;
}; };

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@ -82,7 +82,7 @@ void UserEventHandler::handleUserEvent(const SDL_UserEvent & user)
break; break;
} }
case EUserEvent::FAKE_MOUSE_MOVE: case EUserEvent::FAKE_MOUSE_MOVE:
GH.events().dispatchMouseMoved(GH.getCursorPosition()); GH.events().dispatchMouseMoved(Point(0, 0), GH.getCursorPosition());
break; break;
default: default:
logGlobal->error("Unknown user event. Code %d", user.code); logGlobal->error("Unknown user event. Code %d", user.code);

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@ -189,11 +189,6 @@ Point CGuiHandler::screenDimensions() const
return Point(screen->w, screen->h); return Point(screen->w, screen->h);
} }
bool CGuiHandler::isMouseButtonPressed(MouseButton button) const
{
return inputHandlerInstance->isMouseButtonPressed(button);
}
void CGuiHandler::drawFPSCounter() void CGuiHandler::drawFPSCounter()
{ {
static SDL_Rect overlay = { 0, 0, 64, 32}; static SDL_Rect overlay = { 0, 0, 64, 32};

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@ -70,9 +70,6 @@ public:
/// May not match size of window if user has UI scaling different from 100% /// May not match size of window if user has UI scaling different from 100%
Point screenDimensions() const; Point screenDimensions() const;
/// returns true if specified mouse button is pressed
bool isMouseButtonPressed(MouseButton button) const;
/// returns true if chosen keyboard key is currently pressed down /// returns true if chosen keyboard key is currently pressed down
bool isKeyboardAltDown() const; bool isKeyboardAltDown() const;
bool isKeyboardCtrlDown() const; bool isKeyboardCtrlDown() const;

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@ -31,6 +31,7 @@ void EventDispatcher::processLists(ui16 activityFlag, const Functor & cb)
processList(AEventsReceiver::SHOW_POPUP, rclickable); processList(AEventsReceiver::SHOW_POPUP, rclickable);
processList(AEventsReceiver::HOVER, hoverable); processList(AEventsReceiver::HOVER, hoverable);
processList(AEventsReceiver::MOVE, motioninterested); processList(AEventsReceiver::MOVE, motioninterested);
processList(AEventsReceiver::DRAG, draginterested);
processList(AEventsReceiver::KEYBOARD, keyinterested); processList(AEventsReceiver::KEYBOARD, keyinterested);
processList(AEventsReceiver::TIME, timeinterested); processList(AEventsReceiver::TIME, timeinterested);
processList(AEventsReceiver::WHEEL, wheelInterested); processList(AEventsReceiver::WHEEL, wheelInterested);
@ -63,7 +64,7 @@ void EventDispatcher::dispatchTimer(uint32_t msPassed)
for (auto & elem : hlp) for (auto & elem : hlp)
{ {
if(!vstd::contains(timeinterested,elem)) continue; if(!vstd::contains(timeinterested,elem)) continue;
(elem)->tick(msPassed); elem->tick(msPassed);
} }
} }
@ -270,7 +271,7 @@ void EventDispatcher::dispatchGesturePinch(const Point & initialPosition, double
} }
} }
void EventDispatcher::dispatchMouseMoved(const Point & position) void EventDispatcher::dispatchMouseMoved(const Point & distance, const Point & position)
{ {
EventReceiversList newlyHovered; EventReceiversList newlyHovered;
@ -288,8 +289,8 @@ void EventDispatcher::dispatchMouseMoved(const Point & position)
{ {
if (elem->isHovered()) if (elem->isHovered())
{ {
(elem)->hover(false); elem->hover(false);
(elem)->hoveredState = false; elem->hoveredState = false;
} }
} }
} }
@ -308,8 +309,16 @@ void EventDispatcher::dispatchMouseMoved(const Point & position)
continue; continue;
if(elem->receiveEvent(position, AEventsReceiver::HOVER)) if(elem->receiveEvent(position, AEventsReceiver::HOVER))
{ elem->mouseMoved(position, distance);
(elem)->mouseMoved(position); }
} }
void EventDispatcher::dispatchMouseDragged(const Point & currentPosition, const Point & lastUpdateDistance)
{
EventReceiversList diCopy = draginterested;
for(auto & elem : diCopy)
{
if (elem->mouseClickedState)
elem->mouseDragged(currentPosition, lastUpdateDistance);
} }
} }

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@ -28,6 +28,7 @@ class EventDispatcher
EventReceiversList hoverable; EventReceiversList hoverable;
EventReceiversList keyinterested; EventReceiversList keyinterested;
EventReceiversList motioninterested; EventReceiversList motioninterested;
EventReceiversList draginterested;
EventReceiversList timeinterested; EventReceiversList timeinterested;
EventReceiversList wheelInterested; EventReceiversList wheelInterested;
EventReceiversList doubleClickInterested; EventReceiversList doubleClickInterested;
@ -59,7 +60,9 @@ public:
void dispatchMouseLeftButtonReleased(const Point & position); void dispatchMouseLeftButtonReleased(const Point & position);
void dispatchMouseScrolled(const Point & distance, const Point & position); void dispatchMouseScrolled(const Point & distance, const Point & position);
void dispatchMouseDoubleClick(const Point & position); void dispatchMouseDoubleClick(const Point & position);
void dispatchMouseMoved(const Point & distance); void dispatchMouseMoved(const Point & distance, const Point & position);
void dispatchMouseDragged(const Point & currentPosition, const Point & lastUpdateDistance);
void dispatchShowPopup(const Point & position); void dispatchShowPopup(const Point & position);
void dispatchClosePopup(const Point & position); void dispatchClosePopup(const Point & position);

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@ -45,7 +45,8 @@ protected:
virtual void gesturePinch(const Point & centerPosition, double lastUpdateFactor) {} virtual void gesturePinch(const Point & centerPosition, double lastUpdateFactor) {}
virtual void wheelScrolled(int distance) {} virtual void wheelScrolled(int distance) {}
virtual void mouseMoved(const Point & cursorPosition) {} virtual void mouseMoved(const Point & cursorPosition, const Point & lastUpdateDistance) {}
virtual void mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance) {}
/// Called when UI element hover status changes /// Called when UI element hover status changes
virtual void hover(bool on) {} virtual void hover(bool on) {}
@ -84,6 +85,7 @@ public:
DOUBLECLICK = 256, DOUBLECLICK = 256,
TEXTINPUT = 512, TEXTINPUT = 512,
GESTURE = 1024, GESTURE = 1024,
DRAG = 2048,
}; };
/// Returns true if element is currently hovered by mouse /// Returns true if element is currently hovered by mouse

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@ -453,7 +453,7 @@ std::shared_ptr<CSlider> InterfaceObjectConfigurable::buildSlider(const JsonNode
auto value = config["selected"].Integer(); auto value = config["selected"].Integer();
bool horizontal = config["orientation"].String() == "horizontal"; bool horizontal = config["orientation"].String() == "horizontal";
const auto & result = const auto & result =
std::make_shared<CSlider>(position, length, callbacks.at(config["callback"].String()), itemsVisible, itemsTotal, value, horizontal, style); std::make_shared<CSlider>(position, length, callbacks.at(config["callback"].String()), itemsVisible, itemsTotal, value, horizontal ? Orientation::HORIZONTAL : Orientation::VERTICAL, style);
if (!config["scrollBounds"].isNull()) if (!config["scrollBounds"].isNull())
{ {

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@ -48,7 +48,7 @@ OptionsTab::OptionsTab() : humanPlayers(0)
labelStartingBonus = std::make_shared<CMultiLineLabel>(Rect(315, 86, 70, (int)graphics->fonts[EFonts::FONT_SMALL]->getLineHeight()*2), EFonts::FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[520]); labelStartingBonus = std::make_shared<CMultiLineLabel>(Rect(315, 86, 70, (int)graphics->fonts[EFonts::FONT_SMALL]->getLineHeight()*2), EFonts::FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[520]);
if(SEL->screenType == ESelectionScreen::newGame || SEL->screenType == ESelectionScreen::loadGame || SEL->screenType == ESelectionScreen::scenarioInfo) if(SEL->screenType == ESelectionScreen::newGame || SEL->screenType == ESelectionScreen::loadGame || SEL->screenType == ESelectionScreen::scenarioInfo)
{ {
sliderTurnDuration = std::make_shared<CSlider>(Point(55, 551), 194, std::bind(&IServerAPI::setTurnLength, CSH, _1), 1, (int)GameConstants::POSSIBLE_TURNTIME.size(), (int)GameConstants::POSSIBLE_TURNTIME.size(), true, CSlider::BLUE); sliderTurnDuration = std::make_shared<CSlider>(Point(55, 551), 194, std::bind(&IServerAPI::setTurnLength, CSH, _1), 1, (int)GameConstants::POSSIBLE_TURNTIME.size(), (int)GameConstants::POSSIBLE_TURNTIME.size(), Orientation::HORIZONTAL, CSlider::BLUE);
sliderTurnDuration->setScrollBounds(Rect(-3, -25, 337, 43)); sliderTurnDuration->setScrollBounds(Rect(-3, -25, 337, 43));
sliderTurnDuration->setPanningStep(20); sliderTurnDuration->setPanningStep(20);
labelPlayerTurnDuration = std::make_shared<CLabel>(222, 538, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[521]); labelPlayerTurnDuration = std::make_shared<CLabel>(222, 538, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[521]);

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@ -448,6 +448,11 @@ TemplatesDropBox::TemplatesDropBox(RandomMapTab & randomMapTab, int3 size):
w->setAmount(curItems.size()); w->setAmount(curItems.size());
} }
//FIXME: this should be done by InterfaceObjectConfigurable, but might have side-effects
pos = children.front()->pos;
for (auto const & child : children)
pos = pos.include(child->pos);
updateListItems(); updateListItems();
} }
@ -469,17 +474,11 @@ void TemplatesDropBox::sliderMove(int slidPos)
void TemplatesDropBox::clickLeft(tribool down, bool previousState) void TemplatesDropBox::clickLeft(tribool down, bool previousState)
{ {
if(down && !isActive()) if (!pos.isInside(GH.getCursorPosition()))
{
auto w = widget<CSlider>("slider");
// pop the interface only if the mouse is not clicking on the slider
if (!w || !w->isMouseLeftButtonPressed())
{ {
assert(GH.windows().isTopWindow(this)); assert(GH.windows().isTopWindow(this));
GH.windows().popWindows(1); GH.windows().popWindows(1);
} }
}
} }
void TemplatesDropBox::updateListItems() void TemplatesDropBox::updateListItems()

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@ -205,8 +205,12 @@ SelectionTab::SelectionTab(ESelectionScreen Type)
listItems.push_back(std::make_shared<ListItem>(Point(30, 129 + i * 25), iconsMapFormats, iconsVictoryCondition, iconsLossCondition)); listItems.push_back(std::make_shared<ListItem>(Point(30, 129 + i * 25), iconsMapFormats, iconsVictoryCondition, iconsLossCondition));
labelTabTitle = std::make_shared<CLabel>(205, 28, FONT_MEDIUM, ETextAlignment::CENTER, Colors::YELLOW, tabTitle); labelTabTitle = std::make_shared<CLabel>(205, 28, FONT_MEDIUM, ETextAlignment::CENTER, Colors::YELLOW, tabTitle);
slider = std::make_shared<CSlider>(Point(372, 86), tabType != ESelectionScreen::saveGame ? 480 : 430, std::bind(&SelectionTab::sliderMove, this, _1), positionsToShow, (int)curItems.size(), 0, false, CSlider::BLUE); slider = std::make_shared<CSlider>(Point(372, 86), tabType != ESelectionScreen::saveGame ? 480 : 430, std::bind(&SelectionTab::sliderMove, this, _1), positionsToShow, (int)curItems.size(), 0, Orientation::VERTICAL, CSlider::BLUE);
slider->setPanningStep(24); slider->setPanningStep(24);
// create scroll bounds that encompass all area in this UI element to the left of slider (including area of slider itself)
// entire screen can't be used in here since map description might also have slider
slider->setScrollBounds(Rect(pos.x - slider->pos.x, 0, slider->pos.x + slider->pos.w - pos.x, slider->pos.h ));
filter(0); filter(0);
} }

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@ -63,7 +63,7 @@ void MapViewActions::showPopupWindow()
adventureInt->onTileRightClicked(tile); adventureInt->onTileRightClicked(tile);
} }
void MapViewActions::mouseMoved(const Point & cursorPosition) void MapViewActions::mouseMoved(const Point & cursorPosition, const Point & lastUpdateDistance)
{ {
handleHover(cursorPosition); handleHover(cursorPosition);
} }

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@ -37,6 +37,6 @@ public:
void gesturePinch(const Point & centerPosition, double lastUpdateFactor) override; void gesturePinch(const Point & centerPosition, double lastUpdateFactor) override;
void hover(bool on) override; void hover(bool on) override;
void gesture(bool on, const Point & initialPosition, const Point & finalPosition) override; void gesture(bool on, const Point & initialPosition, const Point & finalPosition) override;
void mouseMoved(const Point & cursorPosition) override; void mouseMoved(const Point & cursorPosition, const Point & lastUpdateDistance) override;
void wheelScrolled(int distance) override; void wheelScrolled(int distance) override;
}; };

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@ -92,8 +92,16 @@ CListBox::CListBox(CreateFunc create, Point Pos, Point ItemOffset, size_t Visibl
if(Slider & 1) if(Slider & 1)
{ {
OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE); OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
slider = std::make_shared<CSlider>(SliderPos.topLeft(), SliderPos.w, std::bind(&CListBox::moveToPos, this, _1), slider = std::make_shared<CSlider>(
(int)VisibleSize, (int)TotalSize, (int)InitialPos, Slider & 2, Slider & 4 ? CSlider::BLUE : CSlider::BROWN); SliderPos.topLeft(),
SliderPos.w,
std::bind(&CListBox::moveToPos, this, _1),
(int)VisibleSize,
(int)TotalSize,
(int)InitialPos,
Slider & 2 ? Orientation::HORIZONTAL : Orientation::VERTICAL,
Slider & 4 ? CSlider::BLUE : CSlider::BROWN
);
slider->setPanningStep(itemOffset.x + itemOffset.y); slider->setPanningStep(itemOffset.x + itemOffset.y);
} }

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@ -18,26 +18,17 @@
#include "../gui/CGuiHandler.h" #include "../gui/CGuiHandler.h"
#include "../render/Canvas.h" #include "../render/Canvas.h"
void CSlider::sliderClicked() void CSlider::mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance)
{
addUsedEvents(MOVE);
}
void CSlider::mouseMoved (const Point & cursorPosition)
{ {
double v = 0; double v = 0;
if(getOrientation() == Orientation::HORIZONTAL) if(getOrientation() == Orientation::HORIZONTAL)
{ {
if( std::abs(cursorPosition.y-(pos.y+pos.h/2)) > pos.h/2+40 || std::abs(cursorPosition.x-(pos.x+pos.w/2)) > pos.w/2 )
return;
v = cursorPosition.x - pos.x - 24; v = cursorPosition.x - pos.x - 24;
v *= positions; v *= positions;
v /= (pos.w - 48); v /= (pos.w - 48);
} }
else else
{ {
if(std::abs(cursorPosition.x-(pos.x+pos.w/2)) > pos.w/2+40 || std::abs(cursorPosition.y-(pos.y+pos.h/2)) > pos.h/2 )
return;
v = cursorPosition.y - pos.y - 24; v = cursorPosition.y - pos.y - 24;
v *= positions; v *= positions;
v /= (pos.h - 48); v /= (pos.h - 48);
@ -49,6 +40,14 @@ void CSlider::mouseMoved (const Point & cursorPosition)
} }
} }
void CSlider::gesturePanning(const Point & initialPosition, const Point & currentPosition, const Point & lastUpdateDistance)
{
if (getOrientation() == Orientation::VERTICAL)
Scrollable::gesturePanning(initialPosition, currentPosition, lastUpdateDistance);
else
mouseDragged(currentPosition, lastUpdateDistance);
}
void CSlider::setScrollBounds(const Rect & bounds ) void CSlider::setScrollBounds(const Rect & bounds )
{ {
scrollBounds = bounds; scrollBounds = bounds;
@ -138,20 +137,16 @@ void CSlider::clickLeft(tribool down, bool previousState)
pw = GH.getCursorPosition().y-pos.y-24; pw = GH.getCursorPosition().y-pos.y-24;
rw = pw / (pos.h-48); rw = pw / (pos.h-48);
} }
if(pw < -8 || pw > (getOrientation() == Orientation::HORIZONTAL ? pos.w : pos.h) - 40)
return;
// if (rw>1) return;
// if (rw<0) return;
slider->clickLeft(true, slider->isMouseLeftButtonPressed()); slider->clickLeft(true, slider->isMouseLeftButtonPressed());
scrollTo((int)(rw * positions + 0.5)); scrollTo((int)(rw * positions + 0.5));
return; return;
} }
removeUsedEvents(MOVE);
} }
bool CSlider::receiveEvent(const Point &position, int eventType) const bool CSlider::receiveEvent(const Point &position, int eventType) const
{ {
if (eventType != WHEEL && eventType != GESTURE) if(eventType != WHEEL && eventType != GESTURE)
{ {
return CIntObject::receiveEvent(position, eventType); return CIntObject::receiveEvent(position, eventType);
} }
@ -164,8 +159,8 @@ bool CSlider::receiveEvent(const Point &position, int eventType) const
return testTarget.isInside(position); return testTarget.isInside(position);
} }
CSlider::CSlider(Point position, int totalw, std::function<void(int)> Moved, int Capacity, int Amount, int Value, bool Horizontal, CSlider::EStyle style) CSlider::CSlider(Point position, int totalw, std::function<void(int)> Moved, int Capacity, int Amount, int Value, Orientation orientation, CSlider::EStyle style)
: Scrollable(LCLICK, position, Horizontal ? Orientation::HORIZONTAL : Orientation::VERTICAL ), : Scrollable(LCLICK | DRAG, position, orientation ),
capacity(Capacity), capacity(Capacity),
amount(Amount), amount(Amount),
value(Value), value(Value),
@ -207,7 +202,6 @@ CSlider::CSlider(Point position, int totalw, std::function<void(int)> Moved, int
left->addCallback(std::bind(&CSlider::scrollPrev,this)); left->addCallback(std::bind(&CSlider::scrollPrev,this));
right->addCallback(std::bind(&CSlider::scrollNext,this)); right->addCallback(std::bind(&CSlider::scrollNext,this));
slider->addCallback(std::bind(&CSlider::sliderClicked,this));
if(getOrientation() == Orientation::HORIZONTAL) if(getOrientation() == Orientation::HORIZONTAL)
{ {

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@ -37,7 +37,6 @@ class CSlider : public Scrollable
CFunctionList<void(int)> moved; CFunctionList<void(int)> moved;
void updateSliderPos(); void updateSliderPos();
void sliderClicked();
public: public:
enum EStyle enum EStyle
@ -71,7 +70,8 @@ public:
bool receiveEvent(const Point & position, int eventType) const override; bool receiveEvent(const Point & position, int eventType) const override;
void keyPressed(EShortcut key) override; void keyPressed(EShortcut key) override;
void clickLeft(tribool down, bool previousState) override; void clickLeft(tribool down, bool previousState) override;
void mouseMoved (const Point & cursorPosition) override; void mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance) override;
void gesturePanning(const Point & initialPosition, const Point & currentPosition, const Point & lastUpdateDistance) override;
void showAll(Canvas & to) override; void showAll(Canvas & to) override;
/// @param position coordinates of slider /// @param position coordinates of slider
@ -81,6 +81,6 @@ public:
/// @param Amount total amount of elements, including not visible /// @param Amount total amount of elements, including not visible
/// @param Value starting position /// @param Value starting position
CSlider(Point position, int length, std::function<void(int)> Moved, int Capacity, int Amount, CSlider(Point position, int length, std::function<void(int)> Moved, int Capacity, int Amount,
int Value=0, bool Horizontal=true, EStyle style = BROWN); int Value, Orientation orientation, EStyle style = BROWN);
~CSlider(); ~CSlider();
}; };

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@ -349,8 +349,10 @@ void CTextBox::setText(const std::string & text)
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE); OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
slider = std::make_shared<CSlider>(Point(pos.w - 32, 0), pos.h, std::bind(&CTextBox::sliderMoved, this, _1), slider = std::make_shared<CSlider>(Point(pos.w - 32, 0), pos.h, std::bind(&CTextBox::sliderMoved, this, _1),
label->pos.h, label->textSize.y, 0, false, CSlider::EStyle(sliderStyle)); label->pos.h, label->textSize.y, 0, Orientation::VERTICAL, CSlider::EStyle(sliderStyle));
slider->setScrollStep((int)graphics->fonts[label->font]->getLineHeight()); slider->setScrollStep((int)graphics->fonts[label->font]->getLineHeight());
slider->setPanningStep(1);
slider->setScrollBounds(pos - slider->pos.topLeft());
} }
} }

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@ -69,7 +69,7 @@ CBuildingRect::CBuildingRect(CCastleBuildings * Par, const CGTownInstance * Town
area(nullptr), area(nullptr),
stateTimeCounter(BUILD_ANIMATION_FINISHED_TIMEPOINT) stateTimeCounter(BUILD_ANIMATION_FINISHED_TIMEPOINT)
{ {
addUsedEvents(LCLICK | SHOW_POPUP | HOVER | TIME); addUsedEvents(LCLICK | SHOW_POPUP | MOVE | HOVER | TIME);
pos.x += str->pos.x; pos.x += str->pos.x;
pos.y += str->pos.y; pos.y += str->pos.y;
@ -108,19 +108,24 @@ const CBuilding * CBuildingRect::getBuilding()
bool CBuildingRect::operator<(const CBuildingRect & p2) const bool CBuildingRect::operator<(const CBuildingRect & p2) const
{ {
return (str->pos.z) < (p2.str->pos.z); return (str->pos.z) < (p2.str->pos.z);
} }
void CBuildingRect::hover(bool on) void CBuildingRect::hover(bool on)
{ {
if (!area)
return;
if(on) if(on)
{ {
addUsedEvents(MOVE); if(! parent->selectedBuilding //no building hovered
|| (*parent->selectedBuilding)<(*this)) //or we are on top
{
parent->selectedBuilding = this;
GH.statusbar()->write(getSubtitle());
}
} }
else else
{ {
removeUsedEvents(MOVE);
if(parent->selectedBuilding == this) if(parent->selectedBuilding == this)
{ {
parent->selectedBuilding = nullptr; parent->selectedBuilding = nullptr;
@ -132,21 +137,17 @@ void CBuildingRect::hover(bool on)
void CBuildingRect::clickLeft(tribool down, bool previousState) void CBuildingRect::clickLeft(tribool down, bool previousState)
{ {
if(previousState && getBuilding() && area && !down && (parent->selectedBuilding==this)) if(previousState && getBuilding() && area && !down && (parent->selectedBuilding==this))
{
if(!area->isTransparent(GH.getCursorPosition() - pos.topLeft())) //inside building image
{ {
auto building = getBuilding(); auto building = getBuilding();
parent->buildingClicked(building->bid, building->subId, building->upgrade); parent->buildingClicked(building->bid, building->subId, building->upgrade);
} }
}
} }
void CBuildingRect::showPopupWindow() void CBuildingRect::showPopupWindow()
{ {
if((!area) || (this!=parent->selectedBuilding) || getBuilding() == nullptr) if((!area) || (this!=parent->selectedBuilding) || getBuilding() == nullptr)
return; return;
if( !area->isTransparent(GH.getCursorPosition() - pos.topLeft()) ) //inside building image
{
BuildingID bid = getBuilding()->bid; BuildingID bid = getBuilding()->bid;
const CBuilding *bld = town->town->buildings.at(bid); const CBuilding *bld = town->town->buildings.at(bid);
if (bid < BuildingID::DWELL_FIRST) if (bid < BuildingID::DWELL_FIRST)
@ -159,7 +160,6 @@ void CBuildingRect::showPopupWindow()
int level = ( bid - BuildingID::DWELL_FIRST ) % GameConstants::CREATURES_PER_TOWN; int level = ( bid - BuildingID::DWELL_FIRST ) % GameConstants::CREATURES_PER_TOWN;
GH.windows().createAndPushWindow<CDwellingInfoBox>(parent->pos.x+parent->pos.w / 2, parent->pos.y+parent->pos.h /2, town, level); GH.windows().createAndPushWindow<CDwellingInfoBox>(parent->pos.x+parent->pos.w / 2, parent->pos.y+parent->pos.h /2, town, level);
} }
}
} }
void CBuildingRect::show(Canvas & to) void CBuildingRect::show(Canvas & to)
@ -245,28 +245,20 @@ std::string CBuildingRect::getSubtitle()//hover text for building
} }
} }
void CBuildingRect::mouseMoved (const Point & cursorPosition) void CBuildingRect::mouseMoved (const Point & cursorPosition, const Point & lastUpdateDistance)
{ {
if(area && pos.isInside(cursorPosition.x, cursorPosition.y)) hover(true);
{ }
if(area->isTransparent(cursorPosition - pos.topLeft())) //hovered pixel is inside this building
{ bool CBuildingRect::receiveEvent(const Point & position, int eventType) const
if(parent->selectedBuilding == this) {
{ if (!pos.isInside(position.x, position.y))
parent->selectedBuilding = nullptr; return false;
GH.statusbar()->clear();
} if(area && area->isTransparent(position - pos.topLeft()))
} return false;
else //inside the area of this building
{ return CIntObject::receiveEvent(position, eventType);
if(! parent->selectedBuilding //no building hovered
|| (*parent->selectedBuilding)<(*this)) //or we are on top
{
parent->selectedBuilding = this;
GH.statusbar()->write(getSubtitle());
}
}
}
} }
CDwellingInfoBox::CDwellingInfoBox(int centerX, int centerY, const CGTownInstance * Town, int level) CDwellingInfoBox::CDwellingInfoBox(int centerX, int centerY, const CGTownInstance * Town, int level)

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@ -68,7 +68,8 @@ public:
void hover(bool on) override; void hover(bool on) override;
void clickLeft(tribool down, bool previousState) override; void clickLeft(tribool down, bool previousState) override;
void showPopupWindow() override; void showPopupWindow() override;
void mouseMoved (const Point & cursorPosition) override; void mouseMoved (const Point & cursorPosition, const Point & lastUpdateDistance) override;
bool receiveEvent(const Point & position, int eventType) const override;
void tick(uint32_t msPassed) override; void tick(uint32_t msPassed) override;
void show(Canvas & to) override; void show(Canvas & to) override;
void showAll(Canvas & to) override; void showAll(Canvas & to) override;

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@ -134,7 +134,8 @@ CQuestLog::CQuestLog (const std::vector<QuestInfo> & Quests)
// Both button and lable are shifted to -2px by x and y to not make them actually look like they're on same line with quests list and ok button // Both button and lable are shifted to -2px by x and y to not make them actually look like they're on same line with quests list and ok button
hideCompleteButton = std::make_shared<CToggleButton>(Point(10, 396), "sysopchk.def", CButton::tooltipLocalized("vcmi.questLog.hideComplete"), std::bind(&CQuestLog::toggleComplete, this, _1)); hideCompleteButton = std::make_shared<CToggleButton>(Point(10, 396), "sysopchk.def", CButton::tooltipLocalized("vcmi.questLog.hideComplete"), std::bind(&CQuestLog::toggleComplete, this, _1));
hideCompleteLabel = std::make_shared<CLabel>(46, 398, FONT_MEDIUM, ETextAlignment::TOPLEFT, Colors::WHITE, CGI->generaltexth->translate("vcmi.questLog.hideComplete.hover")); hideCompleteLabel = std::make_shared<CLabel>(46, 398, FONT_MEDIUM, ETextAlignment::TOPLEFT, Colors::WHITE, CGI->generaltexth->translate("vcmi.questLog.hideComplete.hover"));
slider = std::make_shared<CSlider>(Point(166, 195), 191, std::bind(&CQuestLog::sliderMoved, this, _1), QUEST_COUNT, 0, false, CSlider::BROWN); slider = std::make_shared<CSlider>(Point(166, 195), 191, std::bind(&CQuestLog::sliderMoved, this, _1), QUEST_COUNT, 0, 0, Orientation::VERTICAL, CSlider::BROWN);
slider->setPanningStep(32);
recreateLabelList(); recreateLabelList();
recreateQuestList(0); recreateQuestList(0);

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@ -66,7 +66,7 @@ class CQuestMinimap : public CMinimap
void clickLeft(tribool down, bool previousState) override{}; //minimap ignores clicking on its surface void clickLeft(tribool down, bool previousState) override{}; //minimap ignores clicking on its surface
void iconClicked(); void iconClicked();
void mouseMoved (const Point & cursorPosition) override{}; void mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance) override{};
public: public:
const QuestInfo * currentQuest; const QuestInfo * currentQuest;

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@ -716,7 +716,7 @@ CMarketplaceWindow::CMarketplaceWindow(const IMarket * Market, const CGHeroInsta
if(sliderNeeded) if(sliderNeeded)
{ {
slider = std::make_shared<CSlider>(Point(231, 490),137, std::bind(&CMarketplaceWindow::sliderMoved,this,_1),0,0); slider = std::make_shared<CSlider>(Point(231, 490), 137, std::bind(&CMarketplaceWindow::sliderMoved, this, _1), 0, 0, 0, Orientation::HORIZONTAL);
max = std::make_shared<CButton>(Point(229, 520), "IRCBTNS.DEF", CGI->generaltexth->zelp[596], [&](){ setMax(); }); max = std::make_shared<CButton>(Point(229, 520), "IRCBTNS.DEF", CGI->generaltexth->zelp[596], [&](){ setMax(); });
max->block(true); max->block(true);
} }
@ -1117,7 +1117,7 @@ CAltarWindow::CAltarWindow(const IMarket * Market, const CGHeroInstance * Hero,
//To sacrifice creatures, move them from your army on to the Altar and click Sacrifice //To sacrifice creatures, move them from your army on to the Altar and click Sacrifice
new CTextBox(CGI->generaltexth->allTexts[480], Rect(320, 56, 256, 40), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW); new CTextBox(CGI->generaltexth->allTexts[480], Rect(320, 56, 256, 40), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW);
slider = std::make_shared<CSlider>(Point(231,481),137,std::bind(&CAltarWindow::sliderMoved,this,_1),0,0); slider = std::make_shared<CSlider>(Point(231, 481), 137, std::bind(&CAltarWindow::sliderMoved, this, _1), 0, 0, 0, Orientation::HORIZONTAL);
max = std::make_shared<CButton>(Point(147, 520), "IRCBTNS.DEF", CGI->generaltexth->zelp[578], std::bind(&CSlider::scrollToMax, slider)); max = std::make_shared<CButton>(Point(147, 520), "IRCBTNS.DEF", CGI->generaltexth->zelp[578], std::bind(&CSlider::scrollToMax, slider));
sacrificedUnits.resize(GameConstants::ARMY_SIZE, 0); sacrificedUnits.resize(GameConstants::ARMY_SIZE, 0);

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@ -75,7 +75,7 @@ void CreaturePurchaseCard::updateAmountInfo(int value)
void CreaturePurchaseCard::initSlider() void CreaturePurchaseCard::initSlider()
{ {
slider = std::make_shared<CSlider>(Point(pos.x, pos.y + 158), 102, std::bind(&CreaturePurchaseCard::sliderMoved, this , _1), 0, maxAmount, 0); slider = std::make_shared<CSlider>(Point(pos.x, pos.y + 158), 102, std::bind(&CreaturePurchaseCard::sliderMoved, this, _1), 0, maxAmount, 0, Orientation::HORIZONTAL);
} }
void CreaturePurchaseCard::initCostBox() void CreaturePurchaseCard::initCostBox()

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@ -215,7 +215,7 @@ CRecruitmentWindow::CRecruitmentWindow(const CGDwelling * Dwelling, int Level, c
statusbar = CGStatusBar::create(std::make_shared<CPicture>(background->getSurface(), Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26)); statusbar = CGStatusBar::create(std::make_shared<CPicture>(background->getSurface(), Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26));
slider = std::make_shared<CSlider>(Point(176,279),135,std::bind(&CRecruitmentWindow::sliderMoved,this, _1),0,0,0,true); slider = std::make_shared<CSlider>(Point(176, 279), 135, std::bind(&CRecruitmentWindow::sliderMoved, this, _1), 0, 0, 0, Orientation::HORIZONTAL);
maxButton = std::make_shared<CButton>(Point(134, 313), "IRCBTNS.DEF", CGI->generaltexth->zelp[553], std::bind(&CSlider::scrollToMax, slider), EShortcut::RECRUITMENT_MAX); maxButton = std::make_shared<CButton>(Point(134, 313), "IRCBTNS.DEF", CGI->generaltexth->zelp[553], std::bind(&CSlider::scrollToMax, slider), EShortcut::RECRUITMENT_MAX);
buyButton = std::make_shared<CButton>(Point(212, 313), "IBY6432.DEF", CGI->generaltexth->zelp[554], std::bind(&CRecruitmentWindow::buy, this), EShortcut::GLOBAL_ACCEPT); buyButton = std::make_shared<CButton>(Point(212, 313), "IBY6432.DEF", CGI->generaltexth->zelp[554], std::bind(&CRecruitmentWindow::buy, this), EShortcut::GLOBAL_ACCEPT);
@ -338,7 +338,7 @@ CSplitWindow::CSplitWindow(const CCreature * creature, std::function<void(int, i
animLeft = std::make_shared<CCreaturePic>(20, 54, creature, true, false); animLeft = std::make_shared<CCreaturePic>(20, 54, creature, true, false);
animRight = std::make_shared<CCreaturePic>(177, 54,creature, true, false); animRight = std::make_shared<CCreaturePic>(177, 54,creature, true, false);
slider = std::make_shared<CSlider>(Point(21, 194), 257, std::bind(&CSplitWindow::sliderMoved, this, _1), 0, sliderPosition, rightAmount - rightMin, true); slider = std::make_shared<CSlider>(Point(21, 194), 257, std::bind(&CSplitWindow::sliderMoved, this, _1), 0, sliderPosition, rightAmount - rightMin, Orientation::HORIZONTAL);
std::string titleStr = CGI->generaltexth->allTexts[256]; std::string titleStr = CGI->generaltexth->allTexts[256];
boost::algorithm::replace_first(titleStr,"%s", creature->getNamePluralTranslated()); boost::algorithm::replace_first(titleStr,"%s", creature->getNamePluralTranslated());

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@ -109,6 +109,11 @@ public:
return Rect(x+p.x,y+p.y,w,h); return Rect(x+p.x,y+p.y,w,h);
} }
Rect operator-(const Point &p) const
{
return Rect(x-p.x,y-p.y,w,h);
}
Rect& operator=(const Rect &p) Rect& operator=(const Rect &p)
{ {
x = p.x; x = p.x;