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mirror of https://github.com/vcmi/vcmi.git synced 2025-07-03 00:46:55 +02:00

6 Commits

Author SHA1 Message Date
dbec99ffc7 * PlayerColor and TeamID refactoring 2013-03-03 17:06:03 +00:00
d45a554fec Significant changes to saving system. Now both client and server store their lib part.
Desync detection upon loading. Fixed many desyncs. (more remain)
Monsters won't have creature count 0 even if that is set as creature properties.
2013-02-18 22:37:22 +00:00
9e00090c42 * refactoring, a few intriguing problems remain 2013-02-13 23:55:42 +00:00
080e037c54 - fix for starting towns (#1180)
- fix for creature window (#1184)
2013-01-23 22:09:58 +00:00
0311e5e6f5 - Added basic mock/test generation - Added stub for terrain editing 2013-01-06 19:30:12 +00:00
4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug 2013-01-03 12:19:20 +00:00