ad3e54e6c0
Reduced usage of topWindow() method
2023-05-16 21:57:45 +03:00
c5a48a01ce
Remove no longer used code
2023-05-09 13:10:33 +03:00
243773b6ef
Renamed some adventure map files & classes
2023-05-09 13:10:33 +03:00
342ea138f9
Fix remaining graphical artifacts on switching from world view
2023-05-09 13:10:33 +03:00
a015bf6507
Initial part of dynamically-sized adventure map:
...
- removed no longer used CConfigHandler
- remove no longer use resolutions.json
- moved widget management from adventure map to a separate class
- adventure map layout is now loaded from config
2023-05-09 13:10:33 +03:00
bb08a0afc8
Moved selection logic to player state
2023-04-20 22:04:24 +03:00
e8718a46cc
Fix regressions
2023-04-20 22:04:24 +03:00
365f552fa1
Added API for owned towns access
2023-04-20 22:04:24 +03:00
5cbd0f8fc8
API for wandering heroes access
2023-04-20 22:04:24 +03:00
6a46138617
Moved current selection to local state class
2023-04-20 22:04:24 +03:00
f6d480cbb2
Moved player-specific heroes & towns information to new class
2023-04-20 22:04:24 +03:00
4ec32e4dcd
Renamed CAdvMapInt to its proper full name
2023-04-20 22:04:24 +03:00
f1902ab247
Initial refactoring to encapsulate adventure map
2023-04-20 22:03:28 +03:00
c81d57ab8c
Remove excessive totalRedraw's
2023-03-22 00:57:08 +02:00
a0e9e01b48
Renamed & reorganized all game mechanics settings names
2023-03-16 18:11:35 +02:00
383387ef29
Integrated defaultMods into mod system
2023-03-16 17:55:09 +02:00
91b17bed79
Partial encapsulation of AdvMapInt
2023-02-14 11:18:42 +02:00
108a42e4ba
Reorganized includes for new layout. New class - IImageLoader
2023-02-01 20:42:06 +02:00
84dfcacafd
Updated CMakeLists and file headers
2023-02-01 16:42:03 +02:00
9366506e2c
Finalized split of AdventureMapClasses
2023-02-01 14:01:48 +02:00
d0c6627cdb
Created separate file for CList
2023-02-01 13:50:13 +02:00