Ivan Savenko
8cbc52364a
Merge pull request #2496 from IvanSavenko/saves_in_mods
...
Allowed loading saves from inside mods
2023-08-12 11:27:15 +03:00
Ivan Savenko
aef8ef1d55
Merge pull request #2559 from IvanSavenko/campaign_bonus_fix
...
Preserve chosen campaign bonus on scenario restart request
2023-08-12 11:24:30 +03:00
Ivan Savenko
ccf31d19f8
Merge pull request #2558 from IvanSavenko/localization_fix
...
Do not ignore translations for maps & campaigns
2023-08-12 11:24:19 +03:00
Ivan Savenko
f5bb8f5d52
Merge pull request #2557 from IvanSavenko/configure_reserved_width
...
Configure reserved width on mobile platforms
2023-08-12 11:23:53 +03:00
Ivan Savenko
e386309fbc
Merge pull request #2547 from IvanSavenko/instant_fadeout
...
Make object fade-out / fade-in instant on instant movement speed
2023-08-12 11:23:26 +03:00
DjWarmonger
654489d5d3
Merge pull request #2525 from vcmi/battle-fast-targets
...
Battle fast targets
2023-08-12 09:22:25 +02:00
DjWarmonger
917f846a3a
Merge pull request #2562 from vcmi/fix_artifact_replacement
...
Fix regression with replacing quest artifact
2023-08-12 09:14:21 +02:00
DjWarmonger
4d4eaed808
Merge pull request #2555 from vcmi/fix_rmg_object_pos
...
Fix hota offset + 2 possible crashes
2023-08-12 09:14:02 +02:00
Tomasz Zieliński
4741bd546f
Fix regression
2023-08-11 20:13:25 +02:00
Tomasz Zieliński
8f450cf253
Fix for monsters spawning at left side of the map
2023-08-11 18:43:22 +02:00
Ivan Savenko
4ebb490740
Android build version bump for hotfix
2023-08-11 18:54:24 +03:00
Ivan Savenko
20e10cd5ab
Fix potential access to empty std function on hero vs hero combat
2023-08-11 18:52:22 +03:00
SoundSSGood
119d51d1ef
altar sacrifice all fix
2023-08-11 18:51:59 +03:00
Ivan Savenko
4b307dc0e4
More locks to avoid data races on server
2023-08-11 18:50:39 +03:00
Ivan Savenko
ad2bd897d0
Replace boost::format with MetaString
...
Looks like some of H3 localizations don't have string replacements for
building / war machine name, resulting in exceptions on formatting
attempt. MetaString handles this case silently.
2023-08-11 18:50:39 +03:00
Ivan Savenko
9d7f46f985
Fix crash on right-clicking player flags in RMG UI
2023-08-11 18:50:39 +03:00
Ivan Savenko
631e93e846
Fix missing lock of player interface
2023-08-11 18:50:39 +03:00
Ivan Savenko
942f8bbf05
Fix possible access to non-existing building
2023-08-11 18:50:39 +03:00
Ivan Savenko
67b7c39761
Fix possible nullptr dereference
2023-08-11 18:50:39 +03:00
Ivan Savenko
b002c015cf
Merge pull request #2556 from SoundSSGood/altar-fix
...
altar "sacrifice all" fix
2023-08-11 17:06:17 +03:00
Ivan Savenko
775e5948ec
Preserve chosen campaign bonus on scenario restart request
2023-08-11 16:55:20 +03:00
Ivan Savenko
474045194a
Do not ignore translations for maps & campaigns
2023-08-11 16:12:02 +03:00
Ivan Savenko
c0e51fc13e
Update translations
2023-08-11 15:08:22 +03:00
Ivan Savenko
1b531c67f5
Added option to configure reserved screen area on mobile platforms
2023-08-11 15:06:02 +03:00
SoundSSGood
213eda5e1e
altar sacrifice all fix
2023-08-11 14:19:06 +03:00
Tomasz Zieliński
83d97626fe
Merge remote-tracking branch 'origin/beta' into fix_rmg_object_pos
2023-08-11 10:58:26 +02:00
Ivan Savenko
b2de5d32d1
Merge pull request #2546 from vcmi/fix_crash_after_battle
...
Fix crash at battle end
2023-08-11 11:37:30 +03:00
Ivan Savenko
8ba3f771be
Merge pull request #2529 from IvanSavenko/hero_defeat_fix
...
Fix potential access to empty std function on hero vs hero combat
2023-08-11 11:37:12 +03:00
Ivan Savenko
78bb7230a4
Merge pull request #2512 from IvanSavenko/obstacles_priority_fix
...
Fixed rendering priority of battlefield background obstacles
2023-08-11 11:36:44 +03:00
Ivan Savenko
88b23cdce1
Merge pull request #2511 from IvanSavenko/fix_starting_army
...
Fix starting army
2023-08-11 11:36:30 +03:00
Tomasz Zieliński
0252d0f986
Fix hota offset + 2 possible crashes
2023-08-11 07:45:24 +02:00
DjWarmonger
f5926c4023
Merge pull request #2498 from vcmi/fix_roads_in_rock
...
Fix placing road inside underground rock
2023-08-11 07:22:36 +02:00
Tomasz Zieliński
84436f7f18
Throw runtime error explicitely
2023-08-10 18:29:49 +02:00
Ivan Savenko
e9fb0c9b8c
Make object fade-out / fade-in instant on instant movement speed
2023-08-10 13:02:34 +03:00
Tomasz Zieliński
f483f7bb53
Fix crash at battle end
2023-08-10 11:52:31 +02:00
Ivan Savenko
1f9ee6aa38
Merge pull request #2524 from Nordsoft91/reward_canrefuse
...
[1.3.1] Reward can refuse fix
2023-08-09 20:06:26 +03:00
Ivan Savenko
dc2135da7f
Fix potential access to empty std function on hero vs hero combat
2023-08-09 00:46:55 +03:00
Ivan Savenko
45215f12f3
Merged master into beta
2023-08-08 20:43:47 +03:00
Andrii Danylchenko
ba9998ac66
BattleAI: fast targets optimization
2023-08-08 20:10:29 +03:00
Andrii Danylchenko
e7394ad20c
BattleAI: log time to make a decission
2023-08-08 18:54:49 +03:00
nordsoft
be6f6da397
Fix for canRefuse flag in rewardable building
2023-08-08 19:27:00 +04:00
Ivan Savenko
858f8b7c7c
Merge pull request #2505 from IvanSavenko/hotfix_3
...
Hotfix 3
2023-08-08 15:26:00 +03:00
Ivan Savenko
2e7e8bb52b
Better error message on missing object constructor
2023-08-08 12:50:39 +03:00
Ivan Savenko
d947c14495
Few more H3 data validation checks
2023-08-08 12:50:16 +03:00
Ivan Savenko
ed066cb7ba
Fixed possible multithreading races in sound/music callbacks
2023-08-08 00:27:03 +03:00
Ivan Savenko
62a5eeebbc
Fixed rendering priority of battlefield background obstacles
2023-08-07 21:18:43 +03:00
Ivan Savenko
e57f8742cd
Rename ambiguos 'clear' to 'clearSlots'
...
A lot of map objects inherit from CCreatureSet and as result - get
clean() method that resets object army
2023-08-07 19:13:02 +03:00
Ivan Savenko
f0ede46186
Clear spell list, not hero army
2023-08-07 19:12:04 +03:00
Andrii Danylchenko
1eb58bcc32
NKAI: fix potential concurrency and town treat calculation
2023-08-07 17:29:27 +03:00
Andrii Danylchenko
04fe78d31c
NKAI: fix freeze on army gathering
2023-08-07 17:29:17 +03:00