mateuszb
ad0848f1d2
* fix for bugs 47 and 89
2009-10-18 14:39:53 +00:00
mateuszb
0ac3d9be83
* fix for bug 70
2009-10-17 14:05:44 +00:00
mateuszb
f109c51f7f
* bug 146 fixed
2009-10-17 13:59:25 +00:00
Frank Zago
3cdefa2790
accesible->accessible
2009-10-16 02:09:58 +00:00
Frank Zago
17a795015a
Restores attacking and shooting sounds.
2009-10-13 02:01:29 +00:00
Frank Zago
c2cb7be227
Fixed bug 143 and possibly 142.
2009-10-12 05:00:28 +00:00
Michał W. Urbańczyk
3d4db35df0
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
2009-10-01 20:00:21 +00:00
mateuszb
22e9098752
* fix for 0.72d #26 (flying creatures will be blitted over all other creatures, obstacles and wall)
2009-09-29 11:23:47 +00:00
mateuszb
540e15d4ea
* when active stack is killed by spell, game behaves properly
2009-09-28 15:05:35 +00:00
mateuszb
4ba26635b6
* hero in siege won't be blitted below wall
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* obstacles and units should be printed in better order (not tested)
* animations of attack and defense will follow general speed of animations
2009-09-25 11:38:18 +00:00
mateuszb
9a1669b926
* animation of catapult
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* stacks won't be reversed when attacked by turrets
2009-09-24 13:44:55 +00:00
Michał W. Urbańczyk
307c20e7dc
* fixed crash on clicking on the map frame
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* battle settings will be stored
* fixed calculating battle casualties
* fixed crash when clicking on enemy stack without moving mouse when we receive action
* fixed issue when splitting stack to the hero with only one creatures
2009-09-24 13:23:52 +00:00
mateuszb
4677d3a338
* fixed animation of defense / death when unit is attacked twice
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* fixed armageddon animation
2009-09-24 10:10:24 +00:00
mateuszb
2d54b31b17
* fixed bug with lightning bolt
2009-09-23 13:22:40 +00:00
mateuszb
75c6db7197
* wights won't have regeneration animation played when not alive
2009-09-21 12:44:16 +00:00
Michał W. Urbańczyk
bff3abe122
Fixed positioning of battle effects / animations in non 800x600 resolutions.
2009-09-21 08:29:41 +00:00
Michał W. Urbańczyk
22a74ea781
Fixes
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( http://vcmi.antypika.aplus.pl/forum/viewtopic.php?p=3635#3635 )
2009-09-20 19:17:28 +00:00
Michał W. Urbańczyk
ee3c318ed9
Version for development release 0.73c
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* version set to 0.73c, bumped save format version, updated changelog
* new stack queue for higher resolutions (needs new graphics!)
* improved stack ordering during battle
* many minor fixes
* temporarily disabled AI
2009-09-20 12:47:40 +00:00
mateuszb
bab07c0ab3
* fixed bugs 66, 74 from VCMI 0.73 bug thread
2009-09-19 09:57:37 +00:00
mateuszb
d5ba0fc4fb
* faster and less memory-consuming def handling
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* minor leak in battle interface fixed
2009-09-18 12:50:00 +00:00
mateuszb
451c08922c
* spell animations are handled by new battle animation engine
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* armageddon works when there are dead stack on the battlefield
2009-09-17 12:59:04 +00:00
mateuszb
80b5126cf5
* support for RETURN_AFTER_STRIKE feature
2009-09-16 10:59:56 +00:00
mateuszb
ba25f5c807
* almost all problems with battles fixes
2009-09-16 10:36:50 +00:00
mateuszb
8799eddcdc
* many fixes and improvements for battles
2009-09-16 10:09:08 +00:00
mateuszb
e77e49783a
* improved handling of animations in battles
2009-09-15 12:20:11 +00:00
mateuszb
f3a1cd4ae5
* animations in battles seem to approximately work
2009-09-14 12:00:23 +00:00
mateuszb
34ef79d15e
* minor improvements
2009-09-11 13:18:20 +00:00
mateuszb
c8ac6cf914
* certain improvements for animations in battles
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* obstacles won't be placed on battlefield when creature bank is attacked
2009-09-11 12:46:26 +00:00
mateuszb
3f5c98ac7c
* reworked system of animations in battles; it's not fully working yet, but crashes should not occur
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* fix for previous fix for two-hex creatures (my previous commit) (this one should work better, certainly has nicer code)
2009-09-10 11:28:34 +00:00
mateuszb
08723ecf84
* fixed crash with two-hex creatures
2009-09-07 13:34:02 +00:00
mateuszb
ea5a836a7e
* better positioning of moat/mlip
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* minor change
2009-09-07 12:30:10 +00:00
Michał W. Urbańczyk
956a87f264
* redone stack queue algorithm
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* recalculating paths only after finished movement / switching selection
* moving hero uses "new" pathfinder
* moving hero by arrow keys / numpad
* VCMI window should start centered
* fixed pairing Subterranean Gates
* fixed issues with creatures sounds after loading
* several minor changes and improvements
2009-09-07 02:29:44 +00:00
mateuszb
c5832fb9e8
* further fixes for sieges
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* support for ballistics
2009-09-06 09:13:16 +00:00
mateuszb
05b0d82769
* next part of sieges
2009-09-05 14:10:26 +00:00
mateuszb
a4df8e8831
* partial support for arrow turrets
2009-09-04 14:11:42 +00:00
mateuszb
5bfbcfb000
* next part of sieges
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* partial implementation of berserk spell (unit does not always attack the nearest creature, wrong handling of situation when nearest stack is too far)
* ballista can shoot (it was considered to be always blocked instead of always free)
2009-09-02 14:10:19 +00:00
mateuszb
d25a5a795e
* next part of sieges
2009-09-01 13:54:13 +00:00
mateuszb
399f58f1af
* partially implemented puzzle map
2009-08-31 15:57:15 +00:00
mateuszb
4672070e8c
* positions of obstacles in the battlefield can now be individually shifted by config file
2009-08-30 12:58:38 +00:00
OnionKnight
c1b112d266
* LEVEL_SPELL_IMMUNITY (e.g. Dragon spell immunity) implemented.
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* Modified the positioning of battle effects, they should look about right now.
2009-08-29 22:00:46 +00:00
mateuszb
8fac12f957
* estimating damage that will be dealt while choosing stack to attack
2009-08-29 17:09:07 +00:00
mateuszb
03b91b1ed7
* fixed reading of guards / granted creatures (for BankConfig)
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* minor changes
2009-08-29 16:08:58 +00:00
mateuszb
e746313565
* walls block movement now
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* minor change
2009-08-28 10:49:11 +00:00
Michał W. Urbańczyk
780de79eba
Further fixes.
2009-08-28 10:05:45 +00:00
mateuszb
fceeb05e16
* a bit of pathfinder interface redesign
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* a few fixes for sieges
* better wall parts' positions by Ivan
2009-08-28 09:03:58 +00:00
Frank Zago
e806399246
Compile fixes.
2009-08-26 23:38:17 +00:00
mateuszb
adcfb3c020
* second part of sieges
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* minor changes
2009-08-26 14:09:55 +00:00
mateuszb
2c7d7f4094
* first part of siege support
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* minor fix
2009-08-24 12:55:05 +00:00
mateuszb
ef8f2e695f
* support for HP regeneration
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* minor fixes
2009-08-22 14:39:44 +00:00
Frank Zago
8458a03e85
Added missing initialization.
2009-08-20 04:34:38 +00:00