Tomasz Zieliński
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15b254fded
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Give every Zone its own RNG
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2023-05-20 11:46:32 +02:00 |
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Tomasz Zieliński
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73d9f5bd0a
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Parallel RMG works fine for maps without water.
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2023-05-19 20:30:15 +02:00 |
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Tomasz Zieliński
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d137f7157c
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Merge remote-tracking branch 'origin/develop' into parellel_rmg
# Conflicts:
# lib/rmg/CZonePlacer.h
# lib/rmg/TreasurePlacer.h
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2023-05-05 09:00:44 +02:00 |
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Konstantin
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86f5d6de69
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
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Tomasz Zieliński
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d325051213
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Some working version, needs corrections still.
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2023-04-29 11:46:03 +02:00 |
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Konstantin
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fedf7d377c
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vcmi: remove TFaction
This is a huge change and will break save compatibility
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2023-04-10 19:28:16 +03:00 |
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Ivan Savenko
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4260726e4b
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Provide encoding information to maps & campaigns loaders
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2023-03-05 17:39:27 +02:00 |
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Konstantin
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7bfb37df4d
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vcmi: modernize lib/rmg
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2023-02-14 02:50:39 +03:00 |
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Tomasz Zieliński
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20c102e648
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Remove T prefix from new typedefs
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2022-09-29 11:44:46 +02:00 |
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Tomasz Zieliński
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f386f42166
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Merge remote-tracking branch 'origin/develop' into terrain-rewrite
# Conflicts:
# lib/Terrain.cpp
# lib/Terrain.h
# lib/battle/CBattleInfoEssentials.cpp
# lib/rmg/ObstaclePlacer.cpp
# lib/rmg/RiverPlacer.cpp
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2022-09-27 07:50:17 +02:00 |
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Tomasz Zieliński
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4ea57ea7fc
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A variety of suggested style tweaks
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2022-09-25 09:33:56 +02:00 |
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Andrey Filipenkov
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ff635edc0b
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
preparation for having client and server in a single process
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2022-09-24 15:55:21 +03:00 |
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Tomasz Zieliński
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ebe45d512d
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Moved roads and rivers to TerrainTypeHandler, by analogy to TerrainType.
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2022-09-23 16:24:01 +02:00 |
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Nordsoft91
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4bd0ff680a
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Random map generator refactoring (#762)
random map generator refactoring and improvements
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2022-09-11 11:31:27 +03:00 |
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