Tomasz Zieliński
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06449ce7b0
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Another compile fix
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2023-07-05 21:18:30 +02:00 |
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Tomasz Zieliński
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506a0cdda0
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- Better name as suggested in PR
- Compile fix
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2023-07-05 21:08:32 +02:00 |
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Tomasz Zieliński
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9f2bfbc1d8
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Improve serialization of IDs from mods, so they are resolved correctly after all mods are loaded.
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2023-07-05 20:53:00 +02:00 |
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Ivan Savenko
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85262cf4f5
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Moved CGameState files into a separate directory
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2023-06-26 17:15:59 +03:00 |
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Ivan Savenko
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acac42291e
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Remove excessive CMap.h includes
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2023-05-31 23:18:38 +03:00 |
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Konstantin P
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f2827834c0
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vcmi: bump serialization version
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2023-05-05 21:30:45 +03:00 |
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Konstantin P
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e9a90a8cbf
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Serializer: serialize small bitsets (32 bits)
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2023-05-05 21:30:45 +03:00 |
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Konstantin
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a6de9097be
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vcmi: rename HeroBonus.h to Bonus.h
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2023-05-02 11:20:58 +03:00 |
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Konstantin
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1d34c73c2d
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vcmi: split CBonusSystemNode, BonusParams and prop
More splitting of HeroBonus.h
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2023-05-02 00:54:53 +03:00 |
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Konstantin
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6fa1b2b19f
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vcmi: move bonuses to its own folder
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2023-05-02 00:53:50 +03:00 |
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Konstantin
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86f5d6de69
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
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Konstantin P
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7c4badc890
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CSerializer: fix debug assertion
Fix compilation in debug mode
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2023-04-19 13:00:51 +03:00 |
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Konstantin
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4a79e2ccd9
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CSerializer: fix any_cast
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2023-04-18 23:29:47 +03:00 |
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Konstantin
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54eb550eb9
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vcmi: remove unused functions now
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2023-04-17 00:43:13 +03:00 |
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Konstantin
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7a5775a9f9
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vcmi: use std::optional
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2023-04-17 00:43:13 +03:00 |
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Konstantin
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0d35606a44
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vcmi: use std::variant
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2023-04-17 00:43:13 +03:00 |
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Konstantin
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8dcb041917
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vcmi: use std::any
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2023-04-17 00:43:13 +03:00 |
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Konstantin
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25783066e8
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vcmi: use std::any_cast
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2023-04-17 00:43:13 +03:00 |
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Ivan Savenko
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2c2c2c8fe0
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Slight tweaking of logging of h3m edge cases
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2023-04-15 17:20:38 +03:00 |
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Ivan Savenko
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644f0f4b32
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Removed ARRAY_COUNT in favor of std::size
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2023-04-12 01:04:26 +03:00 |
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Konstantin
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7b9e281f7d
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vcmi: bump serialization version
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2023-04-10 19:28:16 +03:00 |
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Konstantin
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11b237a23c
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vcmi: massive refactoring v1
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2023-04-05 22:33:12 +03:00 |
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Ivan Savenko
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307065a633
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Merge beta into develop
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2023-04-04 16:06:20 +03:00 |
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Ivan Savenko
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ea1d177c9b
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Fixed false error messages on game startup
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2023-03-31 01:28:56 +03:00 |
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Konstantin
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25956e3f37
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vcmi: bump serializer version
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2023-03-31 01:01:25 +03:00 |
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Ivan Savenko
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a0e9e01b48
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Renamed & reorganized all game mechanics settings names
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2023-03-16 18:11:35 +02:00 |
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Konstantin
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4eb248b5e2
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vcmi: bump serialization version
Saves from this branch are incompatible with generic ones
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2023-03-16 16:47:05 +03:00 |
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Adriankhl
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626721cbba
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Fix serialization of ObjectClass
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2023-03-12 21:41:46 +01:00 |
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Konstantin
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fafe352f93
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vcmi: bump max serialization version
And also - now we can choose between 3 states for rewardables
actually.
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2023-03-11 21:41:57 +03:00 |
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Ivan Savenko
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0c847c85cc
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Fix serialization of rewardable objects
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2023-03-07 00:06:58 +02:00 |
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Ivan Savenko
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84fa19dadf
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Merge pull request #1547 from dydzio0614/game-start-unrandomization
Hardcoded features for HotA-like starting conditions
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2023-03-05 17:29:49 +02:00 |
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Konstantin
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8661496f6c
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vcmi: modernize lib/serializer
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2023-02-12 21:23:00 +03:00 |
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Dydzio
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981c23cafa
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Bump serialization - not sure if necessary
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2023-02-05 01:01:11 +01:00 |
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Ivan Savenko
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c3a2dee45a
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Code cleanup
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2023-01-31 15:00:46 +02:00 |
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Ivan Savenko
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4a8d1d9b5e
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Serialization version bump
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2023-01-25 12:36:03 +02:00 |
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Ivan Savenko
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5a9ffb8e95
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Serialization version bump
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2023-01-20 15:18:36 +02:00 |
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Ivan Savenko
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388ed88b5d
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All artifact strings now pass through translator
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2023-01-20 15:18:36 +02:00 |
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Ivan Savenko
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fa6f7513e8
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All heroes-related strings are passed through translator
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2023-01-20 15:18:36 +02:00 |
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Ivan Savenko
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e436b4425f
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Serialization version bump
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2023-01-17 22:59:32 +02:00 |
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Ivan Savenko
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5d80457eda
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Merge with vcmi/develop branch
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2022-12-30 00:52:23 +02:00 |
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Ivan Savenko
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b8b1e07621
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Fix serialization
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2022-12-30 00:36:10 +02:00 |
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Ivan Savenko
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b275d9de72
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merge beta branch into develop
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2022-12-29 22:08:53 +02:00 |
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Ivan Savenko
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7a35bcc812
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Merge pull request #1221 from IvanSavenko/warnings_fix
Fix remaining compiler warnings
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2022-12-29 21:51:55 +02:00 |
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Andrii Danylchenko
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a954cc08fb
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Made intermediate class to hide some implementation details from header.
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2022-12-27 12:55:31 +02:00 |
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Andrii Danylchenko
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c271f9187f
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Connection buffered read cpack.
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2022-12-26 21:49:53 +02:00 |
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Andrii Danylchenko
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cb13064a62
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Socket buffered write. Write full cpack at once
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2022-12-26 20:17:53 +02:00 |
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Ivan Savenko
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063b8732ff
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Save compatibility with main branch
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2022-12-25 18:07:08 +02:00 |
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nordsoft
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f27a40dd34
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Support roads and teams customization in engine
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2022-12-17 03:52:40 +04:00 |
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Ivan Savenko
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facf77b3ae
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vstd::unique -> std::unique
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2022-12-07 23:36:20 +02:00 |
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lainon
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7fdad4e0f6
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Code refactor following C++ standard and condition fixes
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2022-11-15 03:20:55 +03:00 |
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