1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
Commit Graph

8116 Commits

Author SHA1 Message Date
Dydzio
158b3c0b80 Initial implementation of invalid VisitObj removal 2018-08-20 14:43:51 +02:00
Dydzio
d41741251f Fix VisitObj bugs / logic flaws 2018-08-19 20:41:29 +02:00
Dydzio
b1651d716f Stupid typo fix 2018-08-19 17:11:06 +02:00
Dydzio
e197d22e68 Improve dwelling value evaluation 2018-08-16 21:17:45 +02:00
Konstantin Vukolov
96215233bc macOS: fix packet deserialization (#479) 2018-08-14 01:03:45 +03:00
AlexVinS
de5f1461ba Fixed https://bugs.vcmi.eu/view.php?id=2998 2018-08-12 15:02:10 +03:00
yupinov
b56f862094 Yog is not able to buy a spellbook in his campaign anymore, as intended (#472)
* Yog is not able to buy a spellbook in his campaign anymore, as intended
2018-08-11 18:25:09 +03:00
AlexVinS
d1931c91d7 Fixed wrong cursor position in full screen mode 2018-08-11 17:42:28 +03:00
Dydzio
a7c2d03c87 Fixes 2018-08-10 20:36:42 +02:00
Dydzio
72b206347f Split Fuzzy.cpp/h 2018-08-10 18:27:57 +02:00
Dydzio
bd3d27c79b Leftover stuff: rename GET_OBJ 2018-08-10 16:48:42 +02:00
Dydzio
3961b4ac93 Rename GetObj->VisitObj to reflect new functionality 2018-08-10 16:45:00 +02:00
Dydzio
f2ba500e90 Autocalculate default AI value for dwellings 2018-08-10 16:36:45 +02:00
Dydzio
787f4032b4 fulfillsMe change revert, tweaks 2018-08-10 13:42:15 +02:00
AlexVinS
c4af306ceb [c::b] Updated projects 2018-08-10 08:14:10 +03:00
Dydzio
f91c85a900 Crash fix 2018-08-10 01:04:31 +02:00
Dydzio
5065f5a104 Fixes 2018-08-10 00:33:18 +02:00
Dydzio
c0821495e5 GetObj tweak 2018-08-09 22:07:02 +02:00
Dydzio
4b776db1a2 Set destination tile in GetObj - needed for priority evaluation 2018-08-09 20:24:19 +02:00
Dydzio
fa97940b4f Improve wander logging 2018-08-09 18:24:04 +02:00
Dydzio
ff2ac5b34b Minor fixes 2018-08-09 18:04:49 +02:00
Dydzio
1377338a41 Restore old code line 2018-08-09 17:45:58 +02:00
Dydzio
616a6bbdf7 New object target handling in wander 2018-08-09 16:28:15 +02:00
Dydzio
01709bd196 Dwelling aiValue set: cre.aiValue * growth 2018-08-09 13:17:58 +02:00
Dydzio
41df9d8283 Move away subgoal collection logic for GetObj 2018-08-09 13:17:58 +02:00
Dydzio
2365946b62 Elementar GetObj - first attempt 2018-08-09 13:17:58 +02:00
Dydzio
e89c7eeba4 Remove incorrect destructors - fl::Engine is responsible for these 2018-08-09 13:17:57 +02:00
Dydzio
2079ae6190 Revert "use smart pointers for fl variables"
This reverts commit d30b76bd7b47d1bfd197e80a7b0675bd7815db03.
2018-08-09 13:17:57 +02:00
Dydzio
67439bdd36 use smart pointers for fl variables 2018-08-09 13:17:57 +02:00
Dydzio
12d750a767 Accessibility tweaks + fix some compile errors 2018-08-09 13:17:57 +02:00
Dydzio
b29d5bb001 finished FuzzyHelper logic separation 2018-08-09 13:17:57 +02:00
Dydzio
64b7c9f036 VisitTile fuzzy logic separated from FuzzyHelper 2018-08-09 13:17:57 +02:00
Dydzio
37b2dbcbba Finish moving init functions to goal engine constructors 2018-08-09 13:17:57 +02:00
Dydzio
e33ef71882 FuzzyHelper is on diet... gotta get thinner 2018-08-09 13:17:57 +02:00
Dydzio
a8f5882a77 Initial split of classes 2018-08-09 13:17:57 +02:00
DjWarmonger
a0909468de
Merge pull request #477 from vcmi/VCAI_Rework
VCAI main loop rework + lots of discovered bugs and caveats fixed
2018-08-08 22:19:17 +02:00
DJWarmonger
8ec762f858 Fixed possible (?) crash in ResourceManager 2018-08-08 15:43:42 +02:00
DJWarmonger
4b602c42ff Fix for fix, ugh. 2018-08-08 14:26:21 +02:00
DJWarmonger
d07a77f34b - Tweaks for GatherArmy
- Tweaks for exploration
- Increased default priority of BuyArmy, SIGNIFICANT improvement!
2018-08-08 12:38:32 +02:00
DJWarmonger
a9ef8fe32f - Fixed Border Gates logic
- VCAI may now walk onto removable objects when exploring
2018-08-08 10:52:52 +02:00
DJWarmonger
6fd403d7cf Remove Capitol-related code, it's redundant now. 2018-08-07 18:44:03 +02:00
DJWarmonger
a827c083d8 Remove useless code 2018-08-06 21:54:17 +02:00
DJWarmonger
4d701736f9 Important changes:
- Fixed goal completion logic
- WIN can't be completed
2018-08-06 20:25:39 +02:00
DJWarmonger
8eec7d71ad Little tweak - prioritize instant buildings over ones we can't afford. May be useful with multiple towns. 2018-08-06 17:42:58 +02:00
DJWarmonger
36e44adc8c rebase 2018-08-06 10:02:59 +02:00
KasyanDiGris
46b4dcf459 Update fuzzylite because of https://github.com/fuzzylite/fuzzylite/issues/77 (#478) 2018-08-06 06:47:51 +03:00
DjWarmonger
2afe36ebf7
Merge pull request #476 from vcmi/SectorMapRefactor
Morning!
2018-08-05 06:56:24 +02:00
AlexVinS
bd23c7d909 [c::b] Updated projects 2018-08-05 06:45:07 +03:00
Aleksei Iupinov
7ed318d156 Stop awarding single scenario bonuses in campaigns 2018-08-05 05:42:54 +03:00
DJWarmonger
580fed34bb Updated CMakeLists.txt 2018-08-04 22:00:28 +02:00