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mirror of https://github.com/vcmi/vcmi.git synced 2025-08-08 22:26:51 +02:00
Commit Graph

19102 Commits

Author SHA1 Message Date
07e05d577b Merge pull request #5393 from XCOM-HUB/patch-14
Update swedish.ts (develop)
2025-02-10 14:54:23 +02:00
cd81562403 Update swedish.ts (develop) 2025-02-08 04:06:33 +01:00
7c0a439086 Merge pull request #5347 from XCOM-HUB/patch-1
Update swedish.json
2025-02-04 00:53:44 +02:00
adbb81e750 Merge pull request #5320 from IvanSavenko/hota_pathfinding
[1.7?] Support for configuring minimal cost for moving between tiles
2025-02-04 00:52:55 +02:00
ec970c7b22 Support for configuring minimal cost for moving between tiles
- Added `movementCostBase` parameter to game config that defines minimal
amount of movement points that will be spent when moving from one tile
on another while offroad (and cost of Fly / Town Portal spells)
- Added `BASE_TILE_MOVEMENT_COST` bonus type that allows modifying
`movementCostBase` on per-hero basis

Example usage for hota-like pathfinding skill
```json
"tileCostReduction" : {
	"type" : "BASE_TILE_MOVEMENT_COST",
	"val" : -15
}
```
2025-02-03 22:52:33 +00:00
b36f5e4026 Merge branch 'beta' into 'develop' 2025-02-03 16:29:10 +00:00
e113622dc3 Merge pull request #5374 from vcmi/master
Merge master->beta
2025-02-03 18:20:15 +02:00
7e1ce095a1 Merge pull request #5366 from IvanSavenko/release_165
Release 1.6.5
1.6.5
2025-02-03 15:49:31 +02:00
5f6a8d2a0b Adjusted changelog 2025-02-03 13:49:02 +00:00
d2fbb64b79 Revert previous commit - seems to be causing more crashes than it fixes 2025-02-03 13:49:02 +00:00
1421db13ea Do not attempt to load screenshot list from local mod.json 2025-02-03 13:49:02 +00:00
d5feedae60 Fix broken icons in commander window 2025-02-03 13:49:02 +00:00
9b5dade8b2 Changelog for 1.6.5 2025-02-03 13:49:02 +00:00
d72911dd1d Version bump to 1.6.5 2025-02-03 13:49:02 +00:00
36befda750 Merge pull request #5373 from vcmi/beta
Merge beta -> master
2025-02-03 14:56:13 +02:00
6ce7b6bd2a Merge pull request #5370 from GeorgeK1ng/map_edit_update
Czech translation update for map editor
2025-02-03 13:47:33 +02:00
869fe5e606 Merge pull request #5368 from godric3/map-editor-fix-resources-from-event
map editor: fix resource reward in events
2025-02-03 13:47:23 +02:00
b44259647c Removed vanished elements 2025-02-02 18:53:31 +01:00
fb4451df74 Updated Czech translation for Map Editor 2025-02-02 18:51:19 +01:00
61e5dbde20 map editor: fix resource reward in events 2025-02-02 17:03:58 +01:00
7bb2209424 Merge pull request #5319 from vcmi/on-release-workflow
add workflow to notify other repos about new release
2025-02-02 16:26:56 +03:00
ec5d4dbe5d Merge pull request #5361 from GeorgeK1ng/menu_campaign_fix
Fix VCMP campaign detection for buttons
2025-02-02 14:10:12 +02:00
29d0078a89 Merge pull request #5363 from IvanSavenko/crashfixes
[1.6.5] Crashfixes for reported crashes from 1.6.4
2025-02-02 13:52:51 +02:00
9f76cc5dd0 Merge pull request #5365 from GeorgeK1ng/czech_update
Czech translation update
2025-02-02 13:52:42 +02:00
a95ab5a7ce Add better debugging for text conversion failure 2025-02-01 18:10:42 +00:00
4b20128144 Close hero overview before recreating advanced options dialog 2025-02-01 18:10:22 +00:00
977e15d15c Erase any active windows before deleting guihandler 2025-02-01 18:09:53 +00:00
82f963bc12 Fix crash on double-clicking lobby login button 2025-02-01 18:09:34 +00:00
18c21cd0ae Update czech.json 2025-02-01 16:26:55 +01:00
93024102f4 Improved Ground / Undergound menu text 2025-02-01 16:25:25 +01:00
7f09e22242 Improved Ground / Undergound menu text 2025-02-01 16:23:59 +01:00
5810ff2b41 Updated Czech translation 2025-02-01 15:42:38 +01:00
3d6c58c366 Fix crash on scaling empty surface 2025-02-01 13:55:09 +00:00
cf44186a11 Fix crash on accepting turn in MP with settings window open 2025-02-01 12:23:22 +00:00
386679294f Fix crash on stack being affected by spell with battle-wide propagator 2025-02-01 12:23:22 +00:00
5ff9baf565 Additional checks for potentially invalid hexes 2025-02-01 12:23:22 +00:00
c5a75b20ad Merge pull request #5352 from IvanSavenko/assets_generation
[1.6.5] In-memory assets generation
2025-02-01 14:23:06 +02:00
5b579f6912 Fix VCMP campaign detection for buttons 2025-02-01 09:57:11 +01:00
d3131ea365 Merge branch 'beta' into 'develop' 2025-01-31 16:33:12 +00:00
6d2e536e16 Merge pull request #5358 from vcmi/master
Merge master -> beta
2025-01-31 18:19:23 +02:00
89b703c7c7 Merge pull request #5355 from IvanSavenko/hotfix
Hotfix for 1.6.4
1.6.4
2025-01-31 14:09:28 +02:00
172c03213c Build ID bump for Android 2025-01-31 11:41:59 +00:00
3bbfee0e1c Fix usage of std::bitset 2025-01-31 11:41:44 +00:00
9754e72063 Merge pull request #5353 from vcmi/master
Merge master -> beta
2025-01-31 13:06:09 +02:00
cca4c0888c In-memory assets generation
All assets generation (large spellbook, terrain animations, etc) are now
done in memory and used as it, without saving to disk.

This should slightly improve load times since there is no encode png /
decode png, and should help with avoiding strange bug when vcmi fails to
load recently saved assets.

If needed, such assets can be force-dumped on disk using already
existing console command
2025-01-30 22:21:38 +00:00
0630caa544 Merge pull request #5351 from IvanSavenko/fix_fly
Fix excessive paths updates when using Fly/Water Walk
2025-01-30 18:55:17 +02:00
6957ac33b6 Fix excessive paths updates when using Fly/Water Walk 2025-01-30 16:43:52 +00:00
99ecde20b1 Merge pull request #5349 from vcmi/beta
Merge beta -> master
2025-01-30 16:03:17 +02:00
1bf1aa8489 Merge pull request #5348 from IvanSavenko/release_164
Download counter for 1.6.4
2025-01-30 15:05:11 +02:00
713309c849 Download counter for 1.6.4 2025-01-30 12:22:19 +00:00