Nordsoft91
|
1586c6c6a0
|
Merge pull request #2668 from IvanSavenko/remove_current_player
Remove "currentPlayer" from gamestate
|
2023-08-28 17:10:28 +04:00 |
|
Ivan Savenko
|
ce20d913e0
|
Fix checking PlayerColor's for validness
|
2023-08-27 01:35:38 +03:00 |
|
Ivan Savenko
|
edd029c79c
|
Replace "currentPlayer" from gamestate with "activePlayers"
- Allows multiple active players at once, e.g. simturns
- Cleared up validation of netpacks by server, e.g. always check for
pack sender
|
2023-08-25 18:56:15 +03:00 |
|
Ivan Savenko
|
940bdcee3e
|
Fixes according to review
|
2023-08-24 23:34:33 +03:00 |
|
Ivan Savenko
|
f9410145d6
|
Fix handling of "7 days without town" loss condition
|
2023-08-24 23:34:33 +03:00 |
|
Ivan Savenko
|
ee8adbe85f
|
Update tavern on end of 7th turn of player in question
Allows removal of "retreat after 7th day" workaround and as result -
more straightforward code
|
2023-08-24 23:34:33 +03:00 |
|
Ivan Savenko
|
a19cdb57ba
|
Fix handling of turn order in case of player defeat
|
2023-08-24 23:34:33 +03:00 |
|
Ivan Savenko
|
d83aa828f6
|
Fix turn ending
|
2023-08-24 23:34:33 +03:00 |
|
Ivan Savenko
|
c4bc6840ea
|
Moved management of turn order into a new class
|
2023-08-24 23:34:33 +03:00 |
|
Ivan Savenko
|
67eaef3520
|
Fixed few more discovered regressions
|
2023-08-21 17:55:49 +03:00 |
|
Ivan Savenko
|
323772fc2e
|
Split CQuery file into multiple files
|
2023-08-21 17:55:07 +03:00 |
|
Ivan Savenko
|
629ca3f13e
|
Created directory structure for server files
|
2023-08-21 17:55:07 +03:00 |
|