Dmitry Orlov
0e5d427dc9
Fix: VCAI should not attempt to move Spellbook
2021-04-29 00:04:22 +03:00
John Bolton
c61bae4060
Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation.
2020-10-05 16:28:28 -07:00
John Bolton
a05ae78e67
Fixed lots of warnings.
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Disabled the following (for MSVC only) that couldn't (or shouldn't) be fixed.
4003: not enough actual parameters for macro 'identifier'
4250: 'class1' : inherits 'class2::member' via dominance
4251: 'type' : class 'type1' needs to have dll-interface to be used by clients of class 'type2'
4275: non dll-interface class 'type1' used as base for dll-interface class 'type2'
2020-10-04 02:20:18 -07:00
Jacob Lundgren
cfe33e6b6e
3117: Fix crash after AI revisits teleporter
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** Behavioral change: Fix AI heroes sometimes attempting to probe
teleport exits using data from a previously processed hero, causing
nullptr dereferences.
VCAI::moveHeroToTile has special case logic for revisiting tiles. This
logic could cause teleport exits to be stored in
teleportChannelProbingList, without the list subsequently being
cleared. If the processing of that hero ended immediately after that,
the next hero would believe that the list is accurate for them and
attempt to teleport while not standing on a teleporter.
2020-05-01 06:33:06 +03:00
Dydzio
545b07b8b8
Thread interruption fixes
2019-05-26 17:55:22 +02:00
Michał Kalinowski
ac6b477aa2
Simplify statements
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-Simplify return statements across the code
2019-03-31 09:43:14 +03:00
Andrii Danylchenko
ffdf5ad180
AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring
2019-03-17 11:54:02 +02:00
Andrii Danylchenko
5fb5ddfc67
ai fix town portal to occupied town
2019-02-26 22:50:46 +02:00
Alexander Shishkin
6165954e40
Merge pull request #546 from nullkiller/ai-pathfinding-update-paths
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AI pathfinding const api and updatePaths
2019-02-14 20:33:00 +03:00
Dydzio
aafad18121
Style fixes
2019-02-12 19:47:19 +01:00
Dydzio
18e139d9e3
AI hero exchange improvement: split last creature stack
2019-02-12 17:20:59 +01:00
Andrii Danylchenko
35f696b695
AI pathfinding const api and updatePaths
2019-02-10 15:25:56 +02:00
Andrii Danylchenko
bf87a9774d
AI: stability fixes
2019-01-26 22:38:57 +02:00
Alexander Shishkin
b00e935e4d
Warnings fixes ( #538 )
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Warnings fixes
* Suppress `missing-braces` for Clang
* Fixed many C4275 warnings
* Fixed almost all Clang/GCC warnings
* Silence most frequent MSVC warning.
* Fixed some pessimizing-move warnings
* Fixed some unused capture warnings
2019-01-19 13:52:02 +03:00
AlexVinS
da20aa2388
Use the same cost value in Pathfinder and fuzzy evaluations.
2019-01-17 10:54:41 +03:00
AlexVinS
4b5910c2f4
VCAI performance improvements
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* Node graph initialization optimized.
* Fixed "Unathorized obstacle access".
* Pathfinding tracing disabled with ifdef.
* Misc bonus calculation optimizations.
* Removed timestamp from log lines. Date formatting eats too much CPU.
* Paths for all heroes in Client are now cached
2019-01-17 10:50:56 +03:00
Andrii Danylchenko
8fee46de7c
AI: town portal support
2019-01-17 10:40:23 +03:00
AlexVinS
9ec3d2ef64
Merge remote-tracking branch 'remotes/nullkiller/ai-refactor-exploration-according-to-new-pathfinder' into develop
2019-01-08 00:25:25 +03:00
Andrii Danylchenko
edc5abe49d
AI: tweak explore to work with new pathfinding.
2019-01-07 14:07:36 +02:00
Dydzio
3e1b623fb6
Refactor goal removal from resource manager queue
2019-01-01 15:41:52 +01:00
Dydzio
456132c06b
Fix code mistake
2019-01-01 14:19:52 +01:00
Dydzio
94df657d03
Check parent goals and resource manager for validity
2019-01-01 14:19:52 +01:00
Andrii Danylchenko
2c401931c4
AI: fix freeze on BuyArmy
2018-12-30 16:40:05 +02:00
Andrii Danylchenko
ee5a26da60
AI: fix freeze while endlesly trying to recruit hero which is not possible anylonger.
2018-12-25 15:04:03 +02:00
Andrii Danylchenko
035d279ae8
Refactor CGHeroInstance, make spells private
2018-12-23 15:49:26 +03:00
Andrii Danylchenko
5d022ba77c
AI: CompleteQuest goal and summon boat spell support
2018-12-23 15:49:26 +03:00
Andrii Danylchenko
e1b922f7b8
AI goals refactoring ( #524 )
2018-12-01 11:30:37 +03:00
Andrii Danylchenko
60c5f584a8
AI: GATHER_TROOPS improvements and fixes
2018-11-14 22:10:02 +02:00
Dydzio
d5063e53a0
Do not evaluate goals related to removed hero
2018-11-07 21:04:15 +01:00
Andrii Danylchenko
3871ed0085
Hero try to execute a quest to kill himself
2018-11-05 22:24:15 +02:00
Dydzio
9f3d718e3b
Allow AI to be aware of invisible heroes deletion
2018-11-02 16:35:25 +01:00
Alexander Shishkin
e26f6ff15f
Merge pull request #505 from janisozaur/catch-by-ref
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Catch exceptions by const-ref, not by value
2018-10-30 05:08:30 +03:00
Michał Janiszewski
7be9aa4868
Prevent shadowing of function arguments by local vars
2018-10-29 16:56:14 +01:00
Michał Janiszewski
9822a8f2df
Catch exceptions by const-ref, not by value
2018-10-29 16:41:54 +01:00
Andrii Danylchenko
72aff02418
AI pathfinding: buy boat
2018-10-21 14:17:55 +03:00
AlexVinS
be45c8cb43
Updated C::B projects, fixed a few warnings
2018-10-10 16:07:28 +03:00
Andrii Danylchenko
cf213a5acf
#2983б #2910 and a few other bugs fixed
2018-10-06 16:35:31 +03:00
Andrii Danylchenko
49c872e4ec
AI: replace SectorMap with new PathfinderManager
2018-10-06 16:35:31 +03:00
AlexVinS
99f167a44c
AIhelper should be owned by AI instance.
2018-09-02 18:04:38 +03:00
DjWarmonger
5f39e92eb4
Merge branch 'develop' into VCAI_fixes
2018-08-22 08:06:13 +02:00
DjWarmonger
f484baea9f
Merge pull request #474 from vcmi/FuzzyHelperRework
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FuzzyHelper refactoring + Ai Map Object Evaluation improvements
2018-08-22 07:33:09 +02:00
DJWarmonger
2f4b463459
- Fixed major bugs with building dwellings. ResourceManager doesn't support building in future turns.
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- Tweaks for trading
2018-08-21 12:55:31 +02:00
Dydzio
243ce7370a
This fixes crash... idk why
2018-08-20 15:20:47 +02:00
Dydzio
158b3c0b80
Initial implementation of invalid VisitObj removal
2018-08-20 14:43:51 +02:00
AlexVinS
de5f1461ba
Fixed https://bugs.vcmi.eu/view.php?id=2998
2018-08-12 15:02:10 +03:00
Dydzio
72b206347f
Split Fuzzy.cpp/h
2018-08-10 18:27:57 +02:00
Dydzio
bd3d27c79b
Leftover stuff: rename GET_OBJ
2018-08-10 16:48:42 +02:00
Dydzio
3961b4ac93
Rename GetObj->VisitObj to reflect new functionality
2018-08-10 16:45:00 +02:00
Dydzio
f91c85a900
Crash fix
2018-08-10 01:04:31 +02:00
Dydzio
5065f5a104
Fixes
2018-08-10 00:33:18 +02:00