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mirror of https://github.com/vcmi/vcmi.git synced 2025-03-25 21:38:59 +02:00

447 Commits

Author SHA1 Message Date
nordsoft
1705d7e43f Refactor obstacles placer
# Conflicts:
#	lib/rmg/ObstaclePlacer.cpp
#	lib/rmg/ObstaclePlacer.h
2022-09-13 03:31:34 +04:00
nordsoft
d72f50da6d Merge tag 'MapEditor0.0.3' into vlc-obstacles
# Conflicts:
#	client/CGameInfo.cpp
#	client/CGameInfo.h
#	client/battle/CBattleInterface.cpp
#	config/gameConfig.json
#	config/obstacles.json
#	config/schemas/battlefield.json
#	config/schemas/obstacle.json
#	include/vcmi/Services.h
#	lib/BattleFieldHandler.cpp
#	lib/BattleFieldHandler.h
#	lib/CHeroHandler.cpp
#	lib/CHeroHandler.h
#	lib/CModHandler.cpp
#	lib/GameConstants.cpp
#	lib/GameConstants.h
#	lib/IGameCallback.cpp
#	lib/VCMI_Lib.cpp
#	lib/VCMI_Lib.h
#	lib/battle/BattleInfo.cpp
#	lib/spells/CSpellHandler.cpp
#	test/mock/mock_Services.h
2022-09-13 03:28:23 +04:00
Nordsoft91
9b96fa2351
Merge pull request #44 from Nordsoft91/gui-ux-improvements
Editor UX improvements
2022-09-11 21:14:45 +04:00
nordsoft
82d6a6350c Fix compilation errors 2022-09-11 18:50:59 +04:00
nordsoft
5ce0f7c4e0 Merge remote-tracking branch 'upstream/develop' into cpp-map-editor
# Conflicts:
#	lib/CHeroHandler.cpp
#	lib/mapObjects/CObjectClassesHandler.cpp
#	lib/mapObjects/CObjectClassesHandler.h
#	lib/mapObjects/ObjectTemplate.cpp
#	lib/mapObjects/ObjectTemplate.h
#	lib/mapping/CCampaignHandler.h
#	lib/mapping/CMap.h
#	lib/mapping/CMapEditManager.cpp
#	lib/mapping/CMapEditManager.h
#	lib/rmg/CMapGenerator.cpp
#	lib/rmg/CMapGenerator.h
#	lib/rmg/ConnectionsPlacer.cpp
#	lib/rmg/ObjectManager.cpp
#	lib/rmg/ObstaclePlacer.cpp
#	lib/rmg/ObstaclePlacer.h
#	lib/rmg/RiverPlacer.cpp
#	lib/rmg/RmgArea.h
#	lib/rmg/RmgMap.cpp
#	lib/rmg/RmgMap.h
#	lib/rmg/RmgObject.cpp
#	lib/rmg/TownPlacer.cpp
#	lib/rmg/TreasurePlacer.cpp
#	lib/rmg/TreasurePlacer.h
#	lib/rmg/WaterProxy.cpp
#	lib/rmg/Zone.cpp
#	lib/rmg/Zone.h
#	lib/serializer/CSerializer.h
#	lib/spells/CSpellHandler.cpp
2022-09-11 18:26:11 +04:00
DjWarmonger
3d2dc2335b Switch ObjectTemplate to shared_ptr<const> (#870) 2022-09-11 16:13:53 +03:00
nordsoft
cf9314507b Fix crash in rmg 2022-09-11 11:31:27 +03:00
DjWarmonger
f81d869b4a Mine roads (#808)
* Create dirt roads to mines if there are no roads in a zone.
2022-09-11 11:31:27 +03:00
nordsoft
670bca2fdb Randomly shuffle required objects to avoid patterns 2022-09-11 11:31:27 +03:00
Nordsoft91
8f0dcf928c Fix problems with water zone (#784) 2022-09-11 11:31:27 +03:00
Nordsoft91
e028875fe3 Fix RMG bug with incorrect town placement (#779)
* Fix RMG bug with incorrect town placement
* Readability tweak
2022-09-11 11:31:27 +03:00
Nordsoft91
454889598f Improve treasure placement logic (#775)
Improve treasure placement logic (#775)
2022-09-11 11:31:27 +03:00
Nordsoft91
1451385a9b Fix problem with empty areas (#772)
* Fixes for obstacles and treasures
2022-09-11 11:31:27 +03:00
Nordsoft91
2edf9ef3a4 Fix for sealed-off treasures (#771)
Fix for sealer-off treasures
2022-09-11 11:31:27 +03:00
Nordsoft91
4bd0ff680a Random map generator refactoring (#762)
random map generator refactoring and improvements
2022-09-11 11:31:27 +03:00
Andrii Danylchenko
4b4cc3cf4b battlefields in VLC and custom bonuses for terrain patches 2022-09-11 11:31:27 +03:00
Nordsoft91
aaa07e4d2e New terrain support - part 1 (#755)
Initial support of new terrains
2022-09-11 11:31:26 +03:00
Tomasz Zielinski
73cc606ee2 Load template name from user settings 2022-09-11 07:47:32 +02:00
Tomasz Zieliński
97b0fa16ae Fill obstacles as one operation (for undo).
However, it works only for obstacles on one type of terrain.
2022-09-06 20:51:45 +02:00
nordsoft
8903d2edaf Fix crash in rmg 2022-09-05 20:54:24 +04:00
nordsoft
5839ba4ce8 Minor fixes 2022-09-05 05:50:21 +04:00
nordsoft
149790ad2d Merge remote-tracking branch 'upstream/features/new-terrains' into cpp-map-editor
# Conflicts:
#	config/randomMap.json
#	config/terrains.json
#	lib/rmg/CMapGenerator.cpp
#	lib/rmg/CMapGenerator.h
#	lib/rmg/ObjectManager.cpp
#	lib/rmg/ObjectManager.h
#	lib/rmg/ObstaclePlacer.cpp
#	lib/rmg/ObstaclePlacer.h
#	lib/rmg/RmgArea.h
#	lib/rmg/RmgMap.cpp
#	lib/rmg/RmgMap.h
#	lib/rmg/RoadPlacer.cpp
#	lib/rmg/RoadPlacer.h
#	lib/rmg/Zone.cpp
#	lib/rmg/Zone.h
2022-09-04 15:54:37 +04:00
DjWarmonger
dac4628c45
Mine roads (#808)
* Create dirt roads to mines if there are no roads in a zone.
2022-09-04 09:54:06 +03:00
nordsoft
ff6cd104cf Implemented automatic obstacle placement 2022-09-03 16:27:06 +04:00
nordsoft
0fffa846b4 Implemented object placement and filtering 2022-09-03 08:12:07 +04:00
nordsoft
be6a7d1836 Randomly shuffle required objects to avoid patterns 2022-09-01 13:26:11 +03:00
nordsoft
f3caa3d7bb Progress bar for random map loading 2022-08-31 01:24:12 +04:00
nordsoft
68b106fdc1 Generate random maps from map editor 2022-08-30 17:08:33 +04:00
Nordsoft91
47d3539f41 Fix problems with water zone (#784) 2022-08-29 08:53:36 +03:00
Nordsoft91
f668c65eb2 Fix RMG bug with incorrect town placement (#779)
* Fix RMG bug with incorrect town placement
* Readability tweak
2022-08-29 08:53:36 +03:00
Nordsoft91
f3f1fb8033 Improve treasure placement logic (#775)
Improve treasure placement logic (#775)
2022-08-29 08:53:36 +03:00
Nordsoft91
ae63e0c30e Fix problem with empty areas (#772)
* Fixes for obstacles and treasures
2022-08-29 08:53:36 +03:00
Nordsoft91
9ec0ca332c Fix for sealed-off treasures (#771)
Fix for sealer-off treasures
2022-08-29 08:53:36 +03:00
Nordsoft91
c0db4f1d96 Random map generator refactoring (#762)
random map generator refactoring and improvements
2022-08-29 08:53:36 +03:00
Andrii Danylchenko
ac2bd4f79c battlefields in VLC and custom bonuses for terrain patches 2022-08-29 08:53:35 +03:00
Nordsoft91
5151da59a7 New terrain support - part 1 (#755)
Initial support of new terrains
2022-08-29 08:53:35 +03:00
nordsoft
b0526ca51b Refactoring 2022-08-27 21:25:24 +04:00
nordsoft
035857c190 Fix problems with water zone 2022-08-27 03:21:27 +04:00
Nordsoft91
4458cdf6c9
Fix RMG bug with incorrect town placement (#779)
* Fix RMG bug with incorrect town placement
* Readability tweak
2022-08-22 14:32:54 +03:00
Nordsoft91
d79d788e6f
Improve treasure placement logic (#775)
Improve treasure placement logic (#775)
2022-08-20 13:17:27 +03:00
Nordsoft91
3fa22ebcb0
Fix problem with empty areas (#772)
* Fixes for obstacles and treasures
2022-08-11 14:29:39 +03:00
Nordsoft91
457def94ae
Fix for sealed-off treasures (#771)
Fix for sealer-off treasures
2022-08-09 15:12:58 +03:00
Nordsoft91
6da7c9ccb5
Random map generator refactoring (#762)
random map generator refactoring and improvements
2022-08-09 08:54:32 +03:00
Andrii Danylchenko
232010c5de battlefields in VLC and custom bonuses for terrain patches 2022-07-02 14:47:40 +03:00
Nordsoft91
5f1c5c6731
New terrain support - part 1 (#755)
Initial support of new terrains
2022-06-20 17:39:50 +03:00
Nordsoft91
5054ee011a Rmg water support (#751)
* Roads added to shipyard
* Load general rmg parameters from config
* Fix issue with default zone guard
* Move magic numbers related to balance to randomMap.json
2022-06-11 18:40:24 +03:00
Nordsoft91
5c1a66ab69 Rmg water support (#745)
* RMG: water support and refactoring
* Fix seers hut bug
2022-06-11 18:40:24 +03:00
Nordsoft91
9d06e51631
Place proper towns in underground (#743)
Implement feature of proper town selection in underground and surface
* Some minor refactoring of rmg
2022-05-28 16:03:50 +03:00
Nordsoft91
a8265c7052
[0002285] Implement feature with extra resources near mines (#742)
* RMG: clear start position
* [0002285] some heaps of resources are placed nearby mines
* Fix leak in case of inability to place resource
* Fix indentation according to vcmi style
* Add constant for random amount of resources
* Code review fixes
2022-05-23 13:08:36 +03:00
Konstantin
c6b198ce14
Warning fix (I moved C++17 and CI to another branch) (#739)
* clang warning fixes
* use CMake 3.10 due to MXE CI does not have 3.13 yet

Co-authored-by: Konstantin <rilian@niisi.ras.ru>
2022-05-19 15:14:50 +03:00