Laserlicht
c2e02297e1
code review
2024-07-08 18:00:30 +02:00
Laserlicht
ce46f43eca
changed to signature based file validation
2024-07-08 17:27:02 +02:00
Ivan Savenko
719f920914
Merge pull request #4235 from kaja47/patch-1
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reorder fields to shrink struct TerrainTile from 96 to 80 bytes
2024-07-08 17:59:29 +03:00
Andrey Filipenkov
5d9c1f986f
[launcher] treat manually selected/dropped file as a file path instead of URL
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fixes file installation on Android
2024-07-08 16:10:44 +03:00
Simeon Manolov
601840eb5f
address code review comments
2024-07-08 00:02:01 +03:00
Andrii Danylchenko
1be36e1ad4
NKAI: rewardables
2024-07-07 21:58:39 +03:00
Kryštof Černý
3219adace9
Base cz work
2024-07-07 16:39:18 +02:00
K
d3c198678c
reorder fields to shrink struct TerrainTile from 96 to 80 bytes
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When I was playing a very large map, computer's turn took up to 2 minutes and that give me time to fire up perf and profile the code while waiting.
I noticed that 1.7% of time was spent in function CPathfinderHelper::getNeighbors and half of that on a single load from an array backing multi_array of TerrainTiles. That signals the CMap::terrain is too big to fit in CPU caches.
This patch reorders fields in TerrainTile struct, shrinking it from 96 bytes to 80 bytes and hopefully helping to keep more tiles in the cache and speeding things up a little bit.
2024-07-07 12:53:29 +00:00
Laserlicht
8b1c038415
fix
2024-07-06 23:57:08 +02:00
Laserlicht
81574138c7
show only used fields
2024-07-06 23:22:40 +02:00
Laserlicht
37c783b7c1
code review
2024-07-06 22:55:56 +02:00
Ivan Savenko
a15a191557
Merge pull request #4228 from IvanSavenko/version_bump_154
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Version bump to 1.5.4
2024-07-06 19:35:59 +03:00
Ivan Savenko
f414336243
Merge pull request #4231 from Xilmi/develop
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Crash fix
2024-07-06 19:16:41 +03:00
Kryštof Černý
e5e5ccb61a
mapeditor cz translation work
2024-07-06 16:06:20 +02:00
Kryštof Černý
67f81c1b91
Translate launcher
2024-07-06 15:57:36 +02:00
Xilmi
cf0d08555b
Crash fix
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Fixed a crash that could occur when closing the game.
2024-07-06 15:34:36 +02:00
Laserlicht
da83f5dc3b
fix if only one line
2024-07-06 13:04:00 +02:00
Laserlicht
301da0b75a
fix for multiplayer
2024-07-06 13:04:00 +02:00
Laserlicht
27dd00f8ce
remember slider location
2024-07-06 13:04:00 +02:00
Laserlicht
3f0be7e904
invite hero scroll
2024-07-06 13:04:00 +02:00
Laserlicht
684a9519b6
max columns
2024-07-06 13:04:00 +02:00
Laserlicht
b3f0bf1e1d
finish slider
2024-07-06 13:04:00 +02:00
Laserlicht
29d4cf274a
basic slider
2024-07-06 13:04:00 +02:00
Ivan Savenko
e1ee8df2b9
Merge pull request #4227 from vcmi/beta
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Merge beta -> master
2024-07-05 19:34:46 +03:00
Ivan Savenko
0de7e431f0
Version bump to 1.5.4
2024-07-05 13:48:24 +00:00
Ivan Savenko
11a3da3f4f
Merge pull request #4220 from IvanSavenko/ai_optimize
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[1.5.4] AI optimizations
2024-07-05 15:45:49 +03:00
Ivan Savenko
5f3394176c
Merge pull request #4223 from vcmi/more_diagonal_roads
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Route roads even further away from zone boundary
2024-07-05 15:45:28 +03:00
Ivan Savenko
6835c18c86
Merge pull request #4224 from IvanSavenko/android_sdk_bump
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Bump Android target SDK to Android 14 (34)
2024-07-05 15:34:49 +03:00
Ivan Savenko
4695c88705
Merge pull request #4221 from IvanSavenko/bugfixing
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[1.5.4] Bugfixing
2024-07-05 15:34:15 +03:00
Ivan Savenko
b5c36958a9
Workaround for very slow boat summon tests
2024-07-04 19:56:01 +00:00
Ivan Savenko
ad972eb7e2
Optimize BonusList::totalValue
2024-07-04 19:55:09 +00:00
Ivan Savenko
b2b3dafe10
Bump Android target SDK to Android 14 (34)
2024-07-04 14:44:25 +00:00
Tomasz Zieliński
5b99974d31
Route roads even further away from zone boundary
2024-07-04 14:22:22 +02:00
Ivan Savenko
4e0d752c3c
Merge pull request #4201 from Gigas002/beta
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Embed translations and icons for mapeditor
2024-07-04 11:59:27 +03:00
Ivan Savenko
1f8fa3cd01
Bump version code for Android
2024-07-04 08:46:39 +00:00
Ivan Savenko
38bcc1e475
Restored logic of up/down key in town interface
2024-07-04 08:46:39 +00:00
Ivan Savenko
2584432b92
Fix crash on clicking on map when player is not making turn in MP
2024-07-04 08:46:39 +00:00
Ivan Savenko
5ccf6750ab
Fix assertion failure
2024-07-04 08:46:39 +00:00
Ivan Savenko
41ed7e2e10
Added TODO's for potential optimizations that I've discovered
2024-07-04 07:59:50 +00:00
Ivan Savenko
075582910a
Less CPU intensive version of ExplorationHelper::scanMap method
2024-07-04 07:53:25 +00:00
Ivan Savenko
b0ff97675e
Remove mutex from access to constant value
2024-07-03 21:16:25 +00:00
Ivan Savenko
73fdd12581
Use optimized container without dynamic memory allocations
2024-07-03 21:15:40 +00:00
Ivan Savenko
1468abb8a0
Remove excessive copies of large objects
2024-07-03 21:14:22 +00:00
Ivan Savenko
95d8e447b2
Remove access to text translation system from AI
2024-07-03 21:13:55 +00:00
Ivan Savenko
40f17d654d
Use containers with pre-allocations to improve pathfinding speed
2024-07-03 18:06:56 +00:00
Ivan Savenko
24b77b0972
Remove access to hero name translation
2024-07-03 17:01:38 +00:00
Gigas002
b328a423a4
Update mapeditor/CMakeLists.txt
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Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-07-03 14:46:15 +00:00
Simeon Manolov
41a19bcdf3
Add TBB in conanfile and CMakeLists
2024-07-03 14:17:11 +03:00
Ivan Savenko
17841b8f2a
Merge pull request #4171 from Laserlicht/tutorial_reset
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reset tutorial button
2024-07-03 13:45:48 +03:00
Ivan Savenko
70af104839
Merge pull request #4208 from Laserlicht/patch-3
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[1.5.4] fix text lenght
2024-07-03 13:31:29 +03:00