MichalZr6
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15f86c0284
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Fixed issues from review
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2024-06-11 16:47:23 +02:00 |
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MichalZr6
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65d22f17ae
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proper logging of drained life and resurrected count
new struct for keeping track of healed HP (also drained life) and resurrected count
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2024-06-09 23:54:20 +02:00 |
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Ivan Savenko
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a99d5e6fa1
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Simplify code
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2024-04-26 12:44:57 +03:00 |
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Ivan Savenko
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bb670cfb82
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Merged accurate shot bonus into death stare bonus
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2024-01-13 15:55:07 +02:00 |
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M
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bf7c6a4c3f
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Extract method for death stare / accurate shot, fix translation key
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2024-01-10 23:23:10 +01:00 |
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Dydzio
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3c95f92c59
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Update documentation
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2024-01-07 21:22:10 +01:00 |
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Dydzio
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5dac8e2bbf
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Extract spell layers processing into separate method
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2024-01-07 21:05:55 +01:00 |
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Dydzio
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bb925e4cb0
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First version of sea witch / sorceress ability
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2024-01-07 19:27:32 +01:00 |
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Ivan Savenko
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9fa7a93fb0
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Properly pass battleID in all battle netpack's
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2023-09-06 16:03:47 +03:00 |
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Ivan Savenko
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3a88180494
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Separated game and battle callback (server & client only)
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2023-09-06 16:03:39 +03:00 |
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Ivan Savenko
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fc4dfda00f
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Added support for concurrent battles to gamestate and server
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2023-09-06 16:03:02 +03:00 |
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Ivan Savenko
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013417fb7e
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Code cleanup
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2023-08-21 17:55:49 +03:00 |
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Ivan Savenko
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a1d3181a98
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Unified spellcasting handling with other actions
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2023-08-21 17:55:49 +03:00 |
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Ivan Savenko
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6297140bf5
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Start of stabilization - battles now start correctly
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2023-08-21 17:55:49 +03:00 |
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Ivan Savenko
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44832f3797
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Split BattleProcessor into few more parts
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2023-08-21 17:55:49 +03:00 |
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