godric3
1b4a8db4c5
Fix build
2024-09-22 00:11:21 +02:00
godric3
f51ef2de4c
remove unused item data for artifact/spell/skill items and fix code style
2024-09-21 22:35:04 +02:00
godric3
e61ef459c6
Add all artifacts/spells/skills to quest widget lists and disable banned
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Previous code added at most as many items as were in allowed lists, which caused to skip last items if some were banned.
2024-09-21 21:54:29 +02:00
godric3
514e81406d
extract PlayerColor to QString conversion to helper function
2024-09-17 20:57:05 +02:00
godric3
9baccdeeae
map editor: fix event players after conversion to std::set
2024-09-16 20:25:19 +02:00
godric3
8917c753bd
adjust town event handling after introducing 8th creature in town
2024-09-16 20:16:36 +02:00
Ivan Savenko
a58e209cbd
Merge pull request #4490 from godric3/fix-campaign-hero-placeholder
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Fix campaign hero placeholder
2024-09-09 23:39:20 +03:00
godric3
71ec25a4a5
make sonar happier
2024-08-24 13:34:22 +02:00
godric3
cda66c4196
attempt to fix hero placeholder while reading h3m
2024-08-22 17:09:23 +02:00
SoundSSGood
58bb2b58e3
IMarket suggestions
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Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-08-20 18:49:48 +03:00
Ivan Savenko
5523e08cb7
Players affected by event is now stored as std::set instead of bitmask
2024-08-14 14:13:49 +00:00
Ivan Savenko
38311244a4
Merge pull request #4402 from Laserlicht/8th_creature
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support for 8th creature (Factory)
2024-08-14 17:04:32 +03:00
Laserlicht
1a06a2cc44
basic 8th creature support
2024-08-05 21:15:47 +02:00
godric3
e782d3984f
fix some sonarcloud issues
2024-08-01 23:31:06 +02:00
godric3
27f83449f2
PR review fixes:
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- change return of `getBuildingVariantsFromModel` to `QVariantList`
- change while to do-while where it makes sense
- moved constants outside of methods
- made building and resources name non editable
2024-08-01 22:36:01 +02:00
godric3
3fb3fef16b
use range constructor or QVariantList::fromStdList based on Qt version
2024-07-29 19:03:17 +02:00
godric3
2b9461ed6e
use custom roles instead of Qt::UserRole
2024-07-28 22:58:06 +02:00
godric3
d540ee1887
extract magic numbers to constants
2024-07-28 22:57:44 +02:00
godric3
67ab43526f
reduce code duplication
2024-07-28 16:28:21 +02:00
godric3
3d3f388fb8
rename TownEvent to TownEventDialog
2024-07-28 16:28:21 +02:00
godric3
fa3fef8a0f
change town events to vector + use getDefaultAllowed for spells
2024-07-28 16:28:21 +02:00
godric3
c212b1bf36
map editor: update translation + polish translation
2024-07-28 16:28:21 +02:00
godric3
5578346dac
map editor: Allow to customize town events
2024-07-28 16:28:21 +02:00
godric3
7aca2efb35
map editor: Allow to customize town spells
2024-07-28 16:28:21 +02:00
godric3
db1a780030
map editor: fix unchecking when there is more then one child biulding
2024-07-28 16:28:21 +02:00
godric3
5c3c6d4baa
map editor: Add bulk actions for buildings in TownBulidingsWidget
2024-07-28 16:28:21 +02:00
godric3
4d1c8bb1b7
map editor: auto update checkboxes of base/upgrade buildings in TownBulidingsWidget
2024-07-28 16:28:21 +02:00
Ivan Savenko
4aa73b40c9
Split CTownHandler into smaller chunks
2024-07-21 18:21:48 +00:00
Ivan Savenko
1aa391fdf8
Split CGeneralTextHandler file into 1 file per class form
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All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes
Moved without changes:
Languages.h -> texts/Languages.h
MetaString.* -> texts/MetaString.*
TextOperations.* -> texts/TextOperations.*
Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
-> texts/CLegacyConfigParser.*
-> texts/TextLocalizationContainer.*
-> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00
Alexander Wilms
02e429e973
Fix typos using https://github.com/crate-ci/typos
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Changes were reviewed manually
2024-06-24 03:47:19 +02:00
Ivan Savenko
7461df161c
lib now uses shared_ptr for entities. Removed manual memory management.
2024-05-17 15:04:05 +00:00
Laserlicht
9628001f57
#3864 possibility to search in army setting
2024-05-16 00:24:58 +02:00
godric3
ddb641c0ef
map editor: fix seer visit mode input initialization
2024-05-13 23:00:13 +02:00
godric3
e7c03e3387
map editor: block remove visit info button if no info to remove
2024-05-13 22:40:26 +02:00
godric3
578800b3e3
map editor: fix prison hero selection
2024-05-11 21:54:24 +02:00
Ivan Savenko
1ef8452370
Merge pull request #3679 from godric3/map-editor-customize-hero-spells
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map editor: Allow to customize hero spells
2024-03-28 13:17:27 +02:00
godric3
353435047f
use GameConstants::SPELL_LEVELS
2024-03-24 19:02:39 +01:00
godric3
acceca0139
map editor: Allow to customize hero spells
2024-03-24 10:01:20 +01:00
Tomasz Zieliński
43a1e691e4
Trying to satisfy Sonarcloud
2024-03-09 10:17:30 +01:00
godric3
da91e90a7b
map editor: dont suggest neutral owner for hero
2024-02-29 23:08:21 +01:00
godric3
51386db347
map editor: fix owner selection
2024-02-29 22:11:28 +01:00
godric3
ec735aa959
Fix mine resource and productivity on map load, also made them non editable
2024-02-03 11:30:09 +01:00
godric3
dd004f0f6e
Fix inspector using wrong editor for some values
2024-01-21 21:07:06 +01:00
Ivan Savenko
d5c4478816
Remove most of non-const access to VLC entities
2024-01-19 13:54:49 +02:00
Ivan Savenko
10e110320b
Remove std::vector<boo> from Json Serializer, simplify affected code
2023-11-15 15:55:18 +02:00
Ivan Savenko
6b81012f31
Use variant identifier in netpacks where applicable
2023-11-08 14:00:23 +02:00
Ivan Savenko
b42f073f0c
Stabilization
2023-11-01 18:26:57 +02:00
Ivan Savenko
7a09646009
Cleaned up dwelling randomization
2023-11-01 14:43:20 +02:00
Alexander Wilms
a6db82f6f1
mapeditor/inspector/inspector.cpp: Directly assign to the "std::optional", without dereferencing it.
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Assigning to an optional should directly target the optiona
2023-10-28 10:16:33 +00:00
nordsoft
b6b75beb29
Fixes for map editor
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1) fix owner serialization for hero placeholder
2) fix roads/rivers layout
3) fix lasso
2023-10-24 23:58:26 +02:00