* pregmae wont crash if user gives wrong resolution number
* fixed 1024x600 screen resolution
* selection dialog (eg. for treasure chests) can be closed with enter key
* orientation of hero can't be change if movement points are exhausted
* numerous improvements for Tavern window (hover tips for buttons, button will be inactive if player has 8 heroes or there is a visiting hero in the town garrison)
* campfire, borderguard, bordergate, questguard will be accessible from the top
* spells not known by hero can't be casted
* restored checking mana points before casting spell
[Use ->getArt function to check if artifact is present, NOT ->artifWorn[slot]!!!]
* Rampart's Treasury requires Miner's Guild
* fixed hanging scrollbar and related crash
* fixed crash when hero get level and has less than two sec. skills to choose between
* fixed r-click on FoW crash
* fixed crash on opening tavern window after load
* fixed recruiting new heroes after load
* fixed crash on loading map with spell scrolls
* fixed more crashes
* displpaying difficulty level of saved game
* added support for Library of Enlightenment
* added notification when saving is done
* Merged CPreGameTextHandler into CGeneralTextHandler and moved to VCMI_Lib.dll (update your project files)
* Genius AI will be used as a default AI
* more code for save/load
* dismiss Hero works blocked in the castles
* the backpack scrollable arrows aren't available (yellow, clickable) even when backpack is empty.
* added missing info texts for buttons in hero window (and added functionality of enable tactic formations button)
* can select (single click) and enter castle (double click) from the map. Same for hero.
* Hero gets automatically selected after End Turn
* Hero is automatically selected when exiting town
* In Garrison or Hero army: units are selected when we first click on them
Fixed (at least partially) also a problem with disappearing path
* added confirmation window when hero is dismissed
* finished mage guild screen
* fixed some crashbugs with hero window on adventure interface
* fixed giving wrong war machines on start
* added blacksmith functionality
* if hero doesn't have a spell book, he can buy one in a mage guild
* improvements in closing
* fixed crash on picking artifact
* added event message when picking artifact
* fixed problems with disappearing pikemen
* InfoWindow will be properly centered
* hero portraits again visible in PreGame
* fixed problems with handling Pandora's Box
* support for Campfires
* minor changes
Because of really huge amount of modifications here I've probably missed some minor stuff. I doubt if it's still compatible with gcc - some changes should be reapplied.
* little more code for upgrades
* version set to 0.6
* "plural" reference names for Conflux creatures (starting armies of Conflux heroes should now be working)
* minor changes