AlexVinS
c43b218d64
Fix duplicate MR bonus display
2014-11-15 20:39:21 +03:00
AlexVinS
68d1105233
Fix creature window not showing bonus description
2014-11-15 20:22:50 +03:00
Ivan Savenko
ca47ddca5c
Miscellaneous fixes to creature window:
...
- implemented missing stack size indicator
- fixed detection of battle presence
- fixed placement of spell icons
2014-09-19 16:31:01 +03:00
Ivan Savenko
cc61ffca73
Removed debug output
2014-08-11 17:27:41 +03:00
Ivan Savenko
092df7a71c
Fixed crash on stack-less creatures, e.g. war machines
2014-08-11 16:28:15 +03:00
Ivan Savenko
8f1a4fcb56
Fixed crash on opening creature window in battle
2014-08-11 15:57:15 +03:00
Ivan Savenko
10fc1892a8
Large refactoring of button classes:
...
- renamed CAdventureMapButton to more expectable CButton
- merged CButtonBase into CButton
- created more generic class for clickable elements
- created more generic class for selectable elements
- renamed CHighlightableButton to CToggleButton
- renamed CHighlightableButtonsGrous to CToggleGroup
- minimized differences between API of all these classes
- removed all but one contructors in buttons, with same parameters across all classes
2014-08-03 14:16:19 +03:00
Ivan Savenko
731aedf3a1
Split CIntObjectClasses into multiple smaller files. This should be the last change in files
2014-07-15 10:14:49 +03:00
Ivan Savenko
a69fcdd435
Fixed compilation issues caused by merge
2014-07-14 17:44:15 +03:00
Ivan Savenko
92d22bae63
Merge branch 'feature/creatureWindow' into refactoring/guiClasses
2014-07-14 17:23:24 +03:00
Ivan Savenko
647b9c683f
Reorganized client source tree:
...
- client/widgets for reusable GUI elements
- client/windows for independent windows
- client/gui for base GUI classes which should remain internal
2014-07-13 20:53:37 +03:00