Alexander Wilms
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bfddc90ff4
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AI/BattleAI.cpp: Use "std::array" or "std::vector" instead of a C-style array.
Variables of array type should not be declared cpp:M23_356
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2023-10-29 13:34:19 +00:00 |
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Alexander Wilms
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466cdb9d2b
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client/widgetsImages.{h,cpp}: implicit conversion loses integer precision: 'int' to 'uint8_t' (aka 'unsigned char')
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2023-10-29 13:34:19 +00:00 |
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Alexander Wilms
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f1bb6b999c
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client/widgets/Buttons.{h,cpp}: Pass expensive to copy object "callback" by reference to const.
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2023-10-29 13:33:57 +00:00 |
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Ivan Savenko
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98cb2abd01
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Merge pull request #3117 from Alexander-Wilms/patch-1
Installation_Linux.md: Fix link to Building_Linux.md
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2023-10-29 15:23:19 +02:00 |
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Ivan Savenko
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e2cffd4c7b
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Merge pull request #3118 from rilian-la-te/glamor-slight-bonus-fixes
Small bonus fixes
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2023-10-29 15:23:07 +02:00 |
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Ivan Savenko
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720a404e20
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Merge pull request #3121 from vcmi/fix-fight-in-dwelling
BattleAI: fix freeze fighting in dwelling
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2023-10-29 15:22:47 +02:00 |
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Ivan Savenko
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3016014543
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Merge pull request #3110 from IvanSavenko/mod_compat_fix
Mod compatibility fixes
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2023-10-29 14:30:04 +02:00 |
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Ivan Savenko
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be5505690d
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Apply suggestions from code review
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
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2023-10-29 13:47:56 +02:00 |
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Ivan Savenko
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cc5bc40103
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Merge pull request #3105 from IvanSavenko/fix_conflicts
Fix handling of conflicting mods by game client
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2023-10-29 13:47:04 +02:00 |
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Ivan Savenko
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18b8971d6f
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Merge pull request #3101 from IvanSavenko/fix_android_data_import
Fix data import on Android
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2023-10-29 13:46:48 +02:00 |
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Ivan Savenko
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0169c65937
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Merge pull request #3100 from IvanSavenko/split_net_packs
Split netpacks.h into multiple files
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2023-10-29 13:46:40 +02:00 |
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Tomasz Zieliński
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368a185008
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Cleaning up the code
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2023-10-29 10:05:24 +01:00 |
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Andrii Danylchenko
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b579ca8a33
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#1912 trap, exception on adding duplicating hero
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2023-10-29 11:03:37 +02:00 |
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Tomasz Zieliński
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b0830a837b
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Fixed template with no starting towns for players 3 and 4.
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2023-10-29 09:35:38 +01:00 |
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Andrii Danylchenko
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4d6d64837f
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#2993 - destruct battle info first when destruction CGameState
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2023-10-29 09:41:22 +02:00 |
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Andrii Danylchenko
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3025785839
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BattleAI: fix freeze fighting in dwelling
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2023-10-29 09:29:57 +02:00 |
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Alexander Wilms
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248877245e
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Improve ccache hit rate for PRs
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2023-10-29 01:33:40 +00:00 |
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Alexander Wilms
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e4db6f2af8
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CClient::removeGUI(): This function should be declared 'const'
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2023-10-28 23:05:05 +00:00 |
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nordsoft
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35e7fbb366
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Fix crash cause by duplicated delete
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2023-10-28 22:22:30 +02:00 |
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Tomasz Zieliński
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07dac8b6d4
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Works more or less
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2023-10-28 20:30:38 +02:00 |
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Alexander Wilms
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9e1629fb40
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launcher/modManager/cmodlist.cpp: Member functions that don't mutate their objects should be declared "const"
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2023-10-28 16:44:58 +00:00 |
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Alexander Wilms
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d686d40bb4
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launcher/firstLaunch/firstlaunch_moc.cpp: "static" members should be accessed statically
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2023-10-28 15:44:17 +00:00 |
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Konstantin
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df07b27129
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parseSelector: fix anyOf and noneOf
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2023-10-28 18:35:59 +03:00 |
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Konstantin
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f6b03201db
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BattleAction: handle obstacle for standing units
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2023-10-28 18:34:11 +03:00 |
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Alexander Wilms
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e95439e556
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Installation_Linux.md: Fix link to Building_Linux.md
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2023-10-28 17:13:13 +02:00 |
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Ivan Savenko
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36eacf99d5
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Cleanup
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2023-10-28 17:58:08 +03:00 |
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Ivan Savenko
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4ba8014573
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Added subtype for SPELL_DURATION
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2023-10-28 17:57:56 +03:00 |
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Ivan Savenko
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1e0ea5f1f0
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documented NEGATIVE_EFFECTS_IMMUNITY, fixed subtype loading
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2023-10-28 17:56:11 +03:00 |
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Ivan Savenko
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1459006916
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Added separate bonus for native terrain check
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2023-10-28 17:54:58 +03:00 |
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Alexander Wilms
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a6db82f6f1
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mapeditor/inspector/inspector.cpp: Directly assign to the "std::optional", without dereferencing it.
Assigning to an optional should directly target the optiona
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2023-10-28 10:16:33 +00:00 |
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Alexander Wilms
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3d8dd35d43
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lib/NetPacksLib.cpp: Directly assign to the "std::optional", without dereferencing it.
Assigning to an optional should directly target the optional
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2023-10-28 10:15:50 +00:00 |
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Alexander Wilms
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703ab677ba
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lib/mapObjects/IMarket.cpp: Show error message about failed dynamic_cast() even if cast object is nullptr
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2023-10-27 23:43:39 +00:00 |
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Alexander Wilms
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bb04ca46b5
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client/NetPacksClient.cpp: Combine null pointer checks
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
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2023-10-27 23:43:39 +00:00 |
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Alexander Wilms
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92bab6dd08
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client/NetPacksClient.cpp: Combine null pointer checks
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
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2023-10-27 23:43:39 +00:00 |
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Alexander Wilms
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d2c03773cd
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client/NetpacksClient.cpp: Called C++ object pointer is null
Null pointers should not be dereferenced
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2023-10-27 23:43:39 +00:00 |
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Alexander Wilms
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03835236fb
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lib/mapObjects/CGPandoraBox.cpp: Identical sub-expressions on both sides of operator "||".
Identical expressions should not be used on both sides of a binary operator
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2023-10-27 23:40:55 +00:00 |
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Alexander Wilms
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cc8cc11da3
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server/battles/BattleFlowProcessor.cpp: Called C++ object pointer is null
Null pointers should not be dereferenced
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2023-10-27 23:40:55 +00:00 |
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Alexander Wilms
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860f6150aa
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lib/mapObjects/IMarket.cpp: Forming reference to null pointer
Null pointers should not be dereferenced
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2023-10-27 23:34:11 +00:00 |
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Alexander Wilms
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0a6c82c639
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AI/Nullkiller/Behaviors/DefenceBehavior.{h,cpp}: treat -> threat
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2023-10-27 23:34:11 +00:00 |
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Alexander Wilms
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457e73ed12
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AI/BattleAI/BattleExchangeVariant.cpp: Do not assign data members in a constructor. Initialize members in an initialization list.
Member data should be initialized in-class or in a constructor initialization list
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2023-10-27 23:34:11 +00:00 |
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Alexander Wilms
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ead1140b9b
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client/icons/generate_icns.py: Replace print statement by built-in function.
The "print" statement should not be used
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2023-10-27 23:34:11 +00:00 |
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Alexander Wilms
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b10b1a5444
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AI/BattleAI/BattleExchangeVariant.cpp: This function should be declared "const".
Member functions that don't mutate their objects should be declared "const"
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2023-10-27 23:34:11 +00:00 |
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Andrii Danylchenko
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7531400f53
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Merge pull request #3098 from vcmi/battle-ai-movement-fix
Battle ai movement fix
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2023-10-27 22:10:41 +03:00 |
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Alexander Wilms
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af330ff038
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AI/BattleAI/BattleEvaluator.cpp: Remove this redundant cast.
Redundant casts should not be used
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2023-10-27 18:19:17 +00:00 |
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Alexander Wilms
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10ad5b6789
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client/windows/CCastleInterface.cpp: Identical sub-expressions on both sides of operator "&&".
Identical expressions should not be used on both sides of a binary operator
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2023-10-27 18:19:17 +00:00 |
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Alexander Wilms
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f01ec55d21
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Use the "nullptr" literal.
"nullptr" should be used to denote the null pointer
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2023-10-27 18:18:59 +00:00 |
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Laserlicht
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c1707bcc71
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fix datatype
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2023-10-27 18:52:25 +02:00 |
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Alexander Wilms
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70acf987b4
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lib/BasicTypes.cpp: Remove the unary minus operator or change the expression's underlying type.
Unary minus should not be applied to an unsigned expression
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2023-10-27 14:47:09 +00:00 |
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Alexander Wilms
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2b21001743
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lib/rmg/RoadPlacer.cpp: Remove "e" from this "throw" statement to rethrow the original exception.
The original exception object should be rethrown
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2023-10-27 14:35:03 +00:00 |
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Alexander Wilms
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3616235bb5
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FramerateManager.cpp: Merge this "if" statement with the enclosing one.
Collapsible "if" statements should be merged
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2023-10-27 14:30:04 +00:00 |
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