Andrii Danylchenko
|
1fdf0de75d
|
Nullkiller: clusterization fixes, heroes clusterization for additional mains in case of locked heroes
|
2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
|
1806dd8447
|
Nullkiller: remove AIhelper + refactoring
|
2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
|
37f49f2ac5
|
Nullkiller: stabilization
|
2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
|
dec723b4be
|
Nullkiller: android fixes
|
2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
|
0705ee595a
|
Nullkiller: object clusterizer
|
2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
|
8f8c5ca255
|
Nullkiller: initial decomposition
|
2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
|
223a52b3d1
|
Nullkiller: Try to join behavior and goal and see what come out of it.
|
2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
|
af0dcf97c4
|
Nullkiller: initial cleanup of unused code
|
2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
|
5344df51c6
|
Nullkiller: capture guarded artifacts and other fixes
|
2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
|
17a960e850
|
Nullkiller: gold preasure and turn variables for priority evaluation. Tweaking building behavior
|
2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
|
400967904b
|
Nullkiller AI: stabilization of build and prioritization fixes
|
2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
|
eea5cb7f0b
|
Nullkiller AI: further stabilisation, implement staged hero chain (first with limit 0 turns then 1 turn)
|
2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
|
b261734905
|
Nullkiller AI: new prioritization engine
|
2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
|
e6eb9ccc03
|
Nullkiller: dismising and hiring hero in order to defend town
|
2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
|
642f3a3fa4
|
Nullkiller: fix a few freezes
|
2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
|
2798dcd6c5
|
Nullkiller: remove PRI* print macroses
|
2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
|
682707e4f1
|
Nullkiller: fix build and warnings
|
2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
|
ada76a5603
|
Nullkiller: fix file headers, move fuzzy config to ai folder
|
2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
|
1d561b9882
|
Nullkiller: fixes for partly visible objs
|
2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
|
5fe2630c64
|
Nullkiller: rework prioritization, add hero roles, skills and other variables
|
2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
|
4bf653f596
|
AI: danger hitmap using visible enemy heroes
|
2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
|
286d084445
|
Nullkiller: better tracing and hero locking for hero chain
|
2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
|
ffa626dc2f
|
AI: add ExecuteChain goal
|
2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
|
ff57a52001
|
Nullkiller: hero chain stabilisation
|
2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
|
fa39279c82
|
Nullkiller - rough stabilisation
|
2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
|
cd0f479d7e
|
Nullkiller: rough implementation of prioritization
|
2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
|
eee145c486
|
Nullkiller: rough implementation of capture objects and recruit hero behaviors
|
2021-07-26 21:02:50 +03:00 |
|