DjWarmonger
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a344205c13
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Merge pull request #267 from FeniksFire/improvementAI
Okay let's do this
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2017-01-26 21:38:25 +01:00 |
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dydzio
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f447e44427
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Add missing skill description, handler refactoring
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2017-01-26 21:24:01 +01:00 |
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dydzio
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3e285c2004
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Add santa gremlin missing creature ability, fix shooter init bug
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2017-01-26 20:53:28 +01:00 |
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AlexVinS
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c86304ac3b
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Fixed http://bugs.vcmi.eu/view.php?id=2634
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2017-01-26 10:52:19 +03:00 |
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AlexVinS
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0b3c1c7185
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Fixed http://bugs.vcmi.eu/view.php?id=2639
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2017-01-26 10:44:30 +03:00 |
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dydzio
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daec6d933c
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Add "WoG werewolf"-like ability support
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2017-01-22 20:28:08 +01:00 |
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dydzio
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c310138fc3
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Add WoG ghost ability support
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2017-01-20 15:48:45 +01:00 |
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Michał Kalinowski
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4d39f652bf
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Making more detailed options when choosing AI in launcher: http://
bugs.vcmi.eu/view.php?id=2369
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2017-01-17 12:34:28 +01:00 |
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Alexander Shishkin
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76d3c98b85
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Merge pull request #265 from dydzio0614/patch-3
Remove leftover commander artifact code
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2017-01-01 02:47:59 +03:00 |
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Dydzio
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79c101a56d
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Remove leftover commander artifact code
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2016-12-31 21:29:47 +01:00 |
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DjWarmonger
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73c62f1b4c
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Restore cut ring around main town.
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2016-12-21 22:23:55 +01:00 |
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DjWarmonger
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e54bde9d22
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Merge pull request #264 from NikolayIT/patch-1
Added few files and folders to .gitignore which should not be part of…
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2016-12-21 21:05:11 +01:00 |
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DjWarmonger
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4b3a878c00
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Fix for passability.
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2016-12-21 13:37:19 +01:00 |
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DjWarmonger
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a0596ebecf
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Add clearance under town to ensure passability.
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2016-12-21 10:43:24 +01:00 |
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DjWarmonger
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cc452bdfa9
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Improved road routing so they can go under any passable object.
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2016-12-21 10:10:37 +01:00 |
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Nikolay Kostov
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c82a4fc3a2
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Added few files and folders to .gitignore which should not be part of the repository when compiling with Visual Studio 2015
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2016-12-21 11:04:29 +02:00 |
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DjWarmonger
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f78b524731
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- Remove obstacle in front of player-owned towns
- Allow obstacles to touch town object
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2016-12-20 15:23:47 +01:00 |
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DjWarmonger
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e37c35e439
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Zone guard will cause object be placed as far away from it as possible in both zones.
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2016-12-20 11:58:39 +01:00 |
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DjWarmonger
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6848a52ce1
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Fixed heroes not unreserving Teleports, which makes them wander around it endlessly and blocking path.
TODO: properly handle all Teleports as "visited" objects
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2016-12-19 21:46:01 +01:00 |
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DjWarmonger
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ee3aec55f2
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Correct implementations of A* algorithm. Seemingly fixes #2496, it's also faster.
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2016-12-15 16:29:23 +01:00 |
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DjWarmonger
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63d33a1e7c
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Extract priority queue construction for reuse.
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2016-12-15 12:58:16 +01:00 |
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DjWarmonger
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4102546977
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Corrected road generation - they will be straight whenever possible.
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2016-12-15 12:36:47 +01:00 |
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DjWarmonger
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f18d3d9844
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Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
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2016-12-15 10:55:57 +01:00 |
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AlexVinS
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374f7780ee
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Fixed build.
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2016-12-13 12:27:48 +03:00 |
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DjWarmonger
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01730ec98a
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A little TODO
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2016-12-12 22:52:18 +01:00 |
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DjWarmonger
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27ff9efd4b
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Fixed #1713
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2016-12-12 21:38:12 +01:00 |
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DjWarmonger
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80d5f7b4a4
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Updated project files to MVS 2015 (in fact, it's trivial).
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2016-12-12 19:14:45 +01:00 |
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DjWarmonger
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90d39ca2af
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Fix CID 1197519
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2016-12-12 19:13:43 +01:00 |
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ArseniyShestakov
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75461cfa0f
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Merge pull request #262 from dydzio0614/patch-2
Further fix for mantis #2599
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2016-12-11 22:12:33 +04:00 |
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dydzio
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c45a256816
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Further fix for mantis #2599
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2016-12-10 13:34:58 +01:00 |
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AlexVinS
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8f7b0dac45
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Fixed CID 1197332
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2016-12-05 06:00:32 +03:00 |
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AlexVinS
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45ae1ef165
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Fixed CID 1197342
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2016-12-05 03:17:03 +03:00 |
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AlexVinS
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7126bd61a4
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Fixed CID 1197343
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2016-12-05 03:12:11 +03:00 |
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AlexVinS
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4288bb88ae
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Fixed CID 1197622.
* Coverity says that this line actually unreachable
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2016-12-05 03:02:52 +03:00 |
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AlexVinS
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478890df5f
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Fixed CID 1366431, CID 1366430
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2016-12-05 02:55:05 +03:00 |
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AlexVinS
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d003abea6f
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Fixed CID 1197624
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2016-12-05 02:52:34 +03:00 |
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Alexander Shishkin
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fdec57b1c7
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Merge pull request #261 from dydzio0614/patch-1
Regression fix - enemy hero info crash
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2016-12-03 12:02:43 +03:00 |
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Dydzio
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a77863145a
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Regression fix - enemy hero info crash
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2016-12-03 09:52:19 +01:00 |
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DjWarmonger
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eaf14f6429
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Should fix #2624.
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2016-11-29 22:07:35 +01:00 |
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Arseniy Shestakov
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fd3992ddc9
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GatherTroops: avoid crash if nearest dwelling wasn't found. Issue 2624
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2016-11-29 21:57:00 +03:00 |
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DjWarmonger
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72a36b92d6
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Fixed regression.
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2016-11-29 18:11:52 +01:00 |
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DjWarmonger
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67d5cee05e
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Fixed CID 1366402
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2016-11-29 17:19:41 +01:00 |
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DjWarmonger
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81e7164ef2
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Fixed CID 1366401
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2016-11-29 17:12:10 +01:00 |
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DjWarmonger
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8058cb3cad
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Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
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2016-11-28 21:53:33 +01:00 |
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DjWarmonger
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ffc511054e
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Do not visit Eye of The Magi.
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2016-11-28 21:45:41 +01:00 |
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AlexVinS
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204ee37ae4
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boost/program_options has only 2 uses, and unlikely will be used more -> removed form Global.h.
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2016-11-28 21:38:17 +03:00 |
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DjWarmonger
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9b5af484b7
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Fixed AI getting stuck at blockVisit objects (Tavern, Borderguards/gates etc).
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2016-11-28 19:29:11 +01:00 |
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AlexVinS
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36598d8695
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Fixed CID 1197474, CID 1366358
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2016-11-28 19:35:33 +03:00 |
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AlexVinS
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394d6e0677
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Fixed random crash on resurrection
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2016-11-28 19:35:31 +03:00 |
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DjWarmonger
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a1b7c9d8d2
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Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
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2016-11-28 12:07:30 +01:00 |
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