Ivan Savenko
0c07384293
Refactoring of serialization versioning handling
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- Removed 'version' field from serialize() method
- Handler classes - Binary(De)Serializer now have 'version' field
- Serialization versioning now uses named enum
Save compatibility with 1.4.X saves should be intact
2024-01-20 20:34:51 +02:00
Ivan Savenko
6e629a6a5f
split getBonusLocalFirst into two distinct method:
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- const method getFirstBonus that returns single matching bonusToString
- non-const method getLocalBonus that returns bonus from current node
2024-01-19 13:56:06 +02:00
Ivan Savenko
ea1f05d15a
Stabilization
2024-01-19 13:55:22 +02:00
Ivan Savenko
c37ce05d06
Attempt to make constant bonus system nodes (CCreature / CArtifact)
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fully constant
2024-01-19 13:54:49 +02:00
Ivan Savenko
2c4cad7d9c
Slight simplification of bonus system node class
2024-01-19 13:54:49 +02:00
Konstantin
e60a4318c3
vcmi: a bunch of forward definitions
2023-05-07 20:37:32 +03:00
Konstantin P
0cbc2e458c
CBonusSystemNode: remove description
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It was almost unused, but this change is save-breaking
2023-05-05 18:57:11 +03:00
Konstantin P
d0e6205688
CBonusSystemNode: make some properties private
2023-05-05 18:57:11 +03:00
Konstantin
29c76fb9bf
HeroBonus: split BonusList
2023-05-02 00:54:53 +03:00
Konstantin
4866c2fe5c
vcmi: split IBonusBearer
2023-05-02 00:54:53 +03:00
Konstantin
1d34c73c2d
vcmi: split CBonusSystemNode, BonusParams and prop
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More splitting of HeroBonus.h
2023-05-02 00:54:53 +03:00