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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
Commit Graph

46 Commits

Author SHA1 Message Date
Andrey Filipenkov
8cee8b72a6 [launcher] build for Android
also embeds icons and translations as Qt resources instead of reading from disk
2024-06-08 00:09:04 +03:00
Alexander Wilms
d2f0a80573
Update VCMI icon (#2672)
* Update VCMI icon

Fixes #1993

Sources will be added to https://github.com/vcmi/vcmi-assets

* Use entire canvas height for shield, add remaining icons

* Use a slighty more saturated brown

* Align VCMI letters to pixel grid for 32px icons

* Align VCMI letters to pixel grid for 48px icon

* Align VCMI letters to pixel grid for 64px icon

* Add 96px icon to .ico

* Update Android and iOS icons

* Install 22px icon on Linux

* Update macOS .icns file

* Add more icons

* Update iOS icons

* Add more sizes to .ico files

* Don't use .png inside .ico

* Only include resolutions up to 256px in .ico files

* Center map editor icon
2023-09-01 22:36:32 +03:00
Michael
0c1262a772
Add files via upload 2023-04-16 14:59:27 +02:00
Andrey Filipenkov
d1ab611b4f [macOS] don't use macdeployqt together with Conan 2022-10-22 16:59:45 +03:00
Andrey Filipenkov
35a6a24204 [macOS] sign executables with bundle identifier 2022-10-22 16:59:45 +03:00
Andrey Filipenkov
8e8323a3d5 [macOS] build properly ordered list of executables that needs to be signed 2022-10-22 16:59:45 +03:00
Andrey Filipenkov
9865578faa [macOS] remove deprecated entries from Info.plist 2022-10-22 16:53:08 +03:00
Andrey Filipenkov
bf897311d9 [macOS] don't fail if macdeployqt is missing
- it's needed only at install time (when creating dmg)
- ConanCenter binaries don't have it
2022-10-18 20:50:38 +03:00
Andrey Filipenkov
f10e5e3b99 [Conan] add iOS support 2022-10-16 13:25:38 +03:00
Andrey Filipenkov
b824a90295 initial iOS support to fix building
tested with Xcode and Unix Makefiles
2022-09-24 15:55:15 +03:00
Andrii Danylchenko
735c4f149a Update vcpkg, fix QT paths 2022-09-24 10:53:09 +03:00
Andrey Filipenkov
5637cdbe3f [macOS] perform ad-hoc codesigning 2022-09-15 11:04:00 +03:00
Andrey Filipenkov
d7650ce9c0
use Conan to make macOS CI builds for both Intel and ARM (#782)
* [CI] append platform to output artifact name if it's given
2022-08-30 17:29:00 +03:00
Konstantin
8fc14369a4
CMake presets. (#744)
* CI: use single build action
* CMake: use imported targets
* CI: do not build boost for linux
* CMake: add FORCE_BUNDLED_MINIZIP option
* linux: use external minizip and fuzzylite
* CMake: add presets
* .gitignore: ignore cmake build dirs
* github: use cmake presets
2022-05-26 08:55:20 +03:00
Andrey Filipenkov
cd10be875d [macOS] use install_name_tool to fix loading libvcmi from Nullkiller AI lib 2021-08-21 09:16:00 +03:00
Andrey Filipenkov
c2ee9e46af [macOS] use install_name_tool to fix loading libvcmi from the scripting libs 2021-08-21 09:16:00 +03:00
Andrii Danylchenko
9c8d776398 Merge branch 'develop' into handlersAbstraction
# Conflicts:
#	CI/linux/before_install.sh
#	CI/mac/before_install.sh
#	CI/mxe/before_install.sh
#	lib/CModHandler.cpp
#	lib/mapObjects/CObjectClassesHandler.cpp
#	lib/mapObjects/CObjectClassesHandler.h
#	lib/mapObjects/CommonConstructors.cpp
#	server/CGameHandler.cpp
#	test/CMakeLists.txt
#	test/spells/effects/TeleportTest.cpp
2021-07-16 00:32:13 +03:00
Vladislav Yakovlev
6fa7b6e467 [3148] Fix macOS build 2021-02-15 20:45:12 +03:00
AlexVinS
ecaa9f5d0b Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2021-02-14 19:05:43 +03:00
Dydzio
14427764ab Copy Qt files to appveyor build installer 2019-06-21 10:53:44 +02:00
Arseniy Shestakov
dfe781945b CMake: try to enable automated DS_Store generation for Mac
We should see in AppleScript from CMake would work on Travis CI.
Also use VCMI as volume name of DMG for now and update pre-generated DS_Store for it.
2017-08-21 17:04:53 +03:00
Arseniy Shestakov
03c7bf5ee6 CMake: installer building improvements for Windows
- Implement support for BundleUtilities when Vcpkg is used
- Add some hacky code to copy Qt plugins install directory
- Use same icon for launcher as used for VCMI, launcher one is ugly
2017-08-16 18:34:46 +03:00
Arseniy Shestakov
40af43c46e CMake: massive rework for Mac build and other improvements
- macOS: RPATH-related code all removed or disabled
- macOS: new osx/CMakeLists.txt to run some install-code running after all subdirectories
- Assets copying into the runtime output directory implemented for Mac and Linux development
2017-08-16 16:10:07 +03:00
Arseniy Shestakov
56f89270db macOS: full rework of Mac packaging process
- Most of outdated CMakeLists code removed.
- All Mac-specific code is removed include Sparkle support and vcmibuilder app.
- DMG buidling reimplemented using macdeployqt command.
2017-08-16 16:10:07 +03:00
Alex Dunn
38693d83a1 macOS: use HTTPS for appcast (#325) 2017-07-06 22:48:14 +03:00
Alex Dunn
3915d6c312 macOS: use HTTPS for downloads (#326) 2017-07-06 22:47:56 +03:00
stopiccot
145df56126 different data file locations for different iso files 2014-06-07 17:29:16 +03:00
stopiccot
a091398027 different iso files have different data1.cab location 2014-06-04 21:40:33 +03:00
stopiccot
e425c319c3 remove useless __MACOSX folder after downloading dependencies on OS X 2014-06-04 16:36:00 +03:00
stopiccot
667cc3b067 make download_dependencies.sh also build vcmibuilder 2014-05-02 17:02:55 +03:00
stopiccot
9996013946 changes xcode-pack url 2014-05-02 16:04:12 +03:00
stopiccot
0dff64bd9b shell script to automate downloading of OS X prebuilt dependencies 2014-05-02 15:55:34 +03:00
Ivan Savenko
9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 2014-03-23 12:59:03 +00:00
stopiccot
ae55532131 script to automate osx packaging 2014-03-04 03:51:24 +00:00
stopiccot
40d3290a35 0.94 Sparkle update 2013-10-15 20:05:52 +00:00
stopiccot
cdefb12d4c Update sparkle appcast for 0.93 2013-06-08 14:39:23 +00:00
stopiccot
94e247b514 Sparkle release notes for 0.93 2013-06-08 14:23:45 +00:00
stopiccot
7a66029d95 Fixed incorrect URL in sparkle_appcast.xml 2013-04-04 16:45:18 +00:00
stopiccot
6b5ee0b674 corrected dmg signature in sparkle appcast 2013-03-06 17:07:07 +00:00
stopiccot
1d52d68497 test svn commit 2013-03-05 02:08:56 +00:00
stopiccot
f8043f92c3 html release notes for sparkle 2013-03-05 00:40:03 +00:00
Michał W. Urbańczyk
8c7c4789ca Attempt to apply patch from stopiccot. 2013-03-01 21:32:26 +00:00
Ivan Savenko
9fa59276c9 - OSX patch from stoppicot 2013-02-21 17:32:50 +00:00
Ivan Savenko
56ffd05648 patch from stoppicot:
1. vcmiclient now usese custom Info.plist 
 2. Original H3 game data is now also stored in Application Support folder
2013-02-06 15:39:34 +00:00
Michał W. Urbańczyk
59abcac7da A patch from stopiccot http://forum.vcmi.eu/viewtopic.php?p=8340#8340 2013-02-04 23:12:43 +00:00
Ivan Savenko
e023b7d6bc another OS X patch from stopiccot 2012-12-27 09:21:30 +00:00