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Commit Graph

19 Commits

Author SHA1 Message Date
Andrey Filipenkov
b22c651b0f [CI] switch Apple platforms to Xcode 14 2023-01-15 17:28:09 +02:00
Andrey Filipenkov
494e2c2c92 [CI] use specific GitHub release for macOS dependencies 2022-10-18 20:50:38 +03:00
Andrey Filipenkov
d7650ce9c0
use Conan to make macOS CI builds for both Intel and ARM (#782)
* [CI] append platform to output artifact name if it's given
2022-08-30 17:29:00 +03:00
Max Desiatov
b8b330668d Remove ffmpeg@4 from $CMAKE_PREFIX_PATH as unused 2022-06-27 10:49:10 +03:00
Max Desiatov
aaa2cd6f04 Support Homebrew on M1
Homebrew uses prefix path on M1 (`/opt/homebrew`) different from x86_64 Homebrew path. It can be queried with `brew --prefix` command, which allows supporting both platforms in `mac/before_install.sh`.
2022-06-27 10:49:10 +03:00
Konstantin
45bdacb119 mac: use stable ffmpeg for CI 2022-05-14 13:22:41 +03:00
Andrii Danylchenko
8b11b42aaf Fix RMG to place special dwellings like elemental conflux 2022-04-09 10:57:24 +03:00
Andrii Danylchenko
569db9ed5d fix mac build 2022-03-05 19:31:47 +02:00
Andrii Danylchenko
2f450f6592 Fix MXE lib address and new compilation issues 2021-09-06 21:27:17 +03:00
Andrii Danylchenko
9c8d776398 Merge branch 'develop' into handlersAbstraction
# Conflicts:
#	CI/linux/before_install.sh
#	CI/mac/before_install.sh
#	CI/mxe/before_install.sh
#	lib/CModHandler.cpp
#	lib/mapObjects/CObjectClassesHandler.cpp
#	lib/mapObjects/CObjectClassesHandler.h
#	lib/mapObjects/CommonConstructors.cpp
#	server/CGameHandler.cpp
#	test/CMakeLists.txt
#	test/spells/effects/TeleportTest.cpp
2021-07-16 00:32:13 +03:00
Andrii Danylchenko
92a9106e89 Disable publishing builds to download.vcmi.eu except develop. Added artifacts 2021-07-13 14:56:35 +01:00
Andrii Danylchenko
6d8373a473 Configure github actions 2021-07-13 14:56:35 +01:00
AlexVinS
ecaa9f5d0b Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2021-02-14 19:05:43 +03:00
AlexVinS
0ccdd31586 Fixed broken OSX build. 2019-02-07 03:22:28 +03:00
Michał Janiszewski
6c2d082676 Use Ninja as build system (#399)
* Remove redunant command

* Use ninja as build system

* Install ninja on OS X

* Install ninja for MXE
2017-12-30 15:00:57 +03:00
godric3
ad20528a7b fix osx build 2017-12-27 16:11:42 +03:00
Arseniy Shestakov
719587b091 Travis CI: avoid probolems with brew for with macOS builds
Also remove Sparkle since it's no longer used
2017-10-29 23:02:37 +03:00
Arseniy Shestakov
0fd775151f Travis CI: disable package upload for external PR 2017-06-28 02:46:56 +03:00
Arseniy Shestakov
0c7eeeaa5c Travis CI: update config and upload artifacts after build 2017-06-13 20:32:43 +03:00