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Commit Graph

10 Commits

Author SHA1 Message Date
godric3
8650a8eea8 allow json schema references to use relative file path 2018-10-30 22:30:56 +01:00
Henning Koehler
82f334b503 Enable Limiter nesting with AllOf, AnyOf, NoneOf (#439)
* Renamed LimiterList to AllOfLimiter and added AnyOfLimiter, NoneOfLimiter
* Updated bonus schema to new limiter format
2018-04-01 18:17:34 +07:00
Henning Koehler
02b5a5e830 Make bonus stacking configurable + fix duplicate propagation/inheritance (#433)
Addresses several related problems:
* Propagation / unpropagation of duplicate bonuses is inconsistent, causing bugs
* Duplicate bonuses never stack, which is not always intended behaviour (e.g. multiple copies of resource generating artifacts)
* Different bonuses always stack, which is not always intended behaviour (e.g. Angel + Archangel morale bonuses)

This is addressed as follows:
* Duplicate bonuses are never eliminated during propagation/inheritance.
* Unpropagation eliminates only a single copy of duplicated bonus
* Bonus receives a new field stacking that determines stacking behaviour:
* * empty string = no stacking with duplicates (default)
* * "ALWAYS" = stacks with duplicates & everything else
* * some other value = no stacking with bonuses with same stacking value
Also Morale/Luck window now hides non-stacking bonuses.
2018-03-27 14:54:58 +07:00
Henning Koehler
7f76648a7c Extend Bonus.addInfo to integer vector (#427)
* changed Bonus::additionalInfo to integer vector

* fixed deserialization for old savegames

* removed newline from JsonNode::toJson()

* updated bonus schema; SPELL_AFTER_ATTACK and SPELL_BEFORE_ATTACK use new addInfo format

* removed unnecessary init in Bonus constructor
2018-03-12 08:20:18 +03:00
Henning Koehler
552bad08b3 added TimesHeroLevelUpdater; renamed ScalingUpdater to GrowsWithLevelUpdater 2018-02-18 20:36:24 +13:00
Henning Koehler
2703b035a6 added updater to Bonus json format 2018-02-18 17:33:23 +13:00
alexvins
c7f57406eb Fix bonus schema to support array in duration 2014-03-01 18:42:31 +00:00
Ivan Savenko
cf4b3c91cb - updated wog/vcmi mod.json files
- found situation where JsonNode parser won't report warning: comma after last element in arrays or objects. Fixed this in our config files but parser change is disabled for now due to huge number of warnings from mods.
2013-08-20 19:32:21 +00:00
Ivan Savenko
0cf969d508 - console logger by default uses same format as previously (no extra data)
- a lot of changes in configs;
- - update to creature format - abilities are now json structure
- - multiple bugfixes revealed by validation
- made schemas a bit more strict
- creatures data can be replaced via mods
- it is possible to validate vcmi configs using schemas (disabled)
2013-04-11 19:24:14 +00:00
Ivan Savenko
c927913f5f - Improved json validation. Now it support most of features from latest json schema draft
- Set of schemas in config/schemas directory that are used to validate input from mods.
2013-04-02 17:06:43 +00:00