Andrii Danylchenko
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645c393e25
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Nullkiller: fix freeze on accessing guarded object
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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5bfe71c8f3
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Nullkiller: small optimization of AIPathfinder for big maps
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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07b6b0605c
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Nullkiller: blind fix for unit tests to compile
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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75b8ee74fa
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Nullkiller: stabilisation after refactoring
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1806dd8447
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Nullkiller: remove AIhelper + refactoring
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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0705ee595a
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Nullkiller: object clusterizer
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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c7d35dcc6f
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Nullkiller: disable decomosition for now. Very slow
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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8f8c5ca255
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Nullkiller: initial decomposition
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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223a52b3d1
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Nullkiller: Try to join behavior and goal and see what come out of it.
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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af0dcf97c4
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Nullkiller: initial cleanup of unused code
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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5344df51c6
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Nullkiller: capture guarded artifacts and other fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1fd838a5b9
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Nullkiller: stabilisation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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b7b615ec70
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Nullkiller: stabilisation fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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17a960e850
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Nullkiller: gold preasure and turn variables for priority evaluation. Tweaking building behavior
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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400967904b
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Nullkiller AI: stabilization of build and prioritization fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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eea5cb7f0b
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Nullkiller AI: further stabilisation, implement staged hero chain (first with limit 0 turns then 1 turn)
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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66ed1a2901
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Nullkiller AI: add strategical value fuzzy variable
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1096f2e9e6
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Nullkiller: town portal fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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a2ac19e4ec
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Nullkiller: defence behavior
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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682707e4f1
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Nullkiller: fix build and warnings
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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ada76a5603
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Nullkiller: fix file headers, move fuzzy config to ai folder
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1d561b9882
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Nullkiller: fixes for partly visible objs
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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bcf8db3d05
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Nullkiller: startup scripts
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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5fe2630c64
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Nullkiller: rework prioritization, add hero roles, skills and other variables
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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01975e339b
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Nullkiller: android build fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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4bf653f596
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AI: danger hitmap using visible enemy heroes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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04bf6f536d
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Nullkiller: temporary hacks to allow army buying
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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286d084445
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Nullkiller: better tracing and hero locking for hero chain
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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87f1079c60
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nullkiller&herochain stabilisation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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fa39279c82
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Nullkiller - rough stabilisation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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cd0f479d7e
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Nullkiller: rough implementation of prioritization
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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eee145c486
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Nullkiller: rough implementation of capture objects and recruit hero behaviors
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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9c85e26d3c
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Nullkiller: add engine and activate it for blue AI only. Engine does nothing
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2021-07-26 21:02:50 +03:00 |
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